Player Matchup

Bellona
Bellona
E1s3nb4rt
Bellona
Level 38
God Stats
1W - 1L
1,122 SR
Queue Stats
204W - 225L
1,431 Elo+
Party 3
Baron Samedi
Baron Samedi
JointPaper
Baron Samedi
Level 29
God Stats
3W - 2L
1,543 SR
Queue Stats
50W - 62L
1,412 Elo+
Party 3
Janus
Janus
KilfySS
Janus
Level 42
God Stats
3W - 11L
1,441 SR
Queue Stats
66W - 62L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
Quarantinevibez
Danzaburou
Level 39
God Stats
3W - 3L
1,514 SR
Queue Stats
127W - 128L
1,449 Elo+
Party 3
Bastet
Bastet
RainbowPixel
Bastet
Level 124
God Stats
2W - 1L
1,349 SR
Queue Stats
168W - 163L
1,470 Elo+
Party 3
Team Averages
Level 54
1,393 SR
1,449 Elo+

VS

Team Averages
Level 44
1,675 SR
1,459 Elo+
Thoth
Thoth
BlinkRubyJane
Thoth
Level 20
God Stats
3W - 1L
1,669 SR
Queue Stats
6W - 6L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
PapayaNinja
Ao Kuang
Level 82
God Stats
1W - 1L
1,729 SR
Queue Stats
32W - 29L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
TFL WOLF
Jormungandr
Level 33
God Stats
0W - 1L
1,793 SR
Queue Stats
68W - 93L
1,416 Elo+
Party 2
Anhur
Anhur
jack8907
Anhur
Level 47
God Stats
2W - 1L
1,585 SR
Queue Stats
31W - 54L
1,353 Elo+
Party 2
Fenrir
Fenrir
狗啃人心
Fenrir
Level 38
God Stats
14W - 13L
1,600 SR
Queue Stats
294W - 272L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
E1s3nb4rt
Bellona
20
2 / 8 / 23
13,204
1,016
10,920
21,127
18,340
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
JointPaper
Baron Samedi
20
10 / 8 / 23
14,432
1,110
25,767
17,486
10,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
KilfySS
Janus
20
9 / 5 / 25
14,149
1,088
31,880
14,038
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Quarantinevibez
Danzaburou
20
11 / 7 / 28
14,970
1,152
35,980
20,503
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bastet
20
17 / 5 / 23
16,574
1,275
34,918
21,839
11,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 13
13,587
1,045
10,524
24,175
7,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
PapayaNinja
Ao Kuang
20
10 / 6 / 12
14,568
1,121
25,847
23,555
8,564
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TFL WOLF
Jormungandr
20
1 / 13 / 23
13,395
1,030
19,562
40,976
21,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anhur
jack8907
Anhur
20
1 / 13 / 21
12,910
993
15,142
27,458
10,144
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
20
15 / 10 / 7
15,635
1,203
14,783
28,929
11,796
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
109
49
Kills
33
33
Deaths
49
122
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
7
13
1.79
W
Bellona
E1s3nb4rt
Bellona
2
8
23
1.69
W
Baron Samedi
JointPaper
Baron Samedi
10
8
23
2.69
W
Janus
KilfySS
Janus
9
5
25
4.3
L
Ao Kuang
PapayaNinja
Ao Kuang
10
6
12
2.67
W
Danzaburou
Quarantinevibez
Danzaburou
11
7
28
3.57
W
Bastet
17
5
23
5.7
L
Jormungandr
TFL WOLF
Jormungandr
1
13
23
0.96
L
Anhur
jack8907
Anhur
1
13
21
0.88
L
Fenrir
15
10
7
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,465
Damage
85,858
94,993
Taken
145,093
53,928
Mitigated
59,954
29,191
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,524
359
350
2,169
24,175
7,628
0
7,421
16,328
34,785
0
W
Bellona
E1s3nb4rt
Bellona
10,920
3,612
1,518
1,198
21,127
18,340
0
14,560
5,567
0
20,650
W
Baron Samedi
JointPaper
Baron Samedi
25,767
2,343
6,733
4,750
17,486
10,158
0
8,472
9,014
44,009
0
W
Janus
KilfySS
Janus
31,880
3,819
0
1,164
14,038
5,849
0
7,279
6,759
52,312
0
L
Ao Kuang
PapayaNinja
Ao Kuang
25,847
6,333
0
6,329
23,555
8,564
0
6,408
16,694
54,791
0
W
Danzaburou
Quarantinevibez
Danzaburou
35,980
20,239
0
5,969
20,503
7,638
0
12,654
6,806
0
68,876
W
Bastet
34,918
9,268
0
7,859
21,839
11,943
0
12,968
8,871
0
45,716
L
Jormungandr
TFL WOLF
Jormungandr
19,562
3,365
0
2,938
40,976
21,822
0
18,545
21,890
38,148
0
L
Anhur
jack8907
Anhur
15,142
6,332
300
851
27,458
10,144
0
11,423
15,506
0
37,762
L
Fenrir
14,783
6,151
0
1,438
28,929
11,796
0
12,649
15,511
0
23,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,329
Gold Earned
70,095
214
Minions Killed
220
6
Camps Cleared
8
1,165,457
Distance Traveled
1,140,025
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,587
1,045
55
4
0
236,032
0
W
Bellona
13,204
1,016
20
2
0
218,717
0
W
Baron Samedi
14,432
1,110
49
4
0
216,899
0
W
Janus
14,149
1,088
53
4
2
224,400
0
L
Ao Kuang
14,568
1,121
49
4
5
254,198
0
W
Danzaburou
14,970
1,152
68
5
2
216,431
0
W
Bastet
16,574
1,275
24
2
2
289,010
0
L
Jormungandr
13,395
1,030
40
3
0
180,823
1
L
Anhur
12,910
993
58
4
2
200,741
0
L
Fenrir
15,635
1,203
18
1
1
268,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role