Player Matchup

Tsukuyomi
Tsukuyomi
ENRIQUE38_98
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,399 Elo+
Solo
Sol
Sol
MATIASTRONCHA
Sol
Level 151
God Stats
6W - 4L
1,565 SR
Queue Stats
397W - 473L
1,445 Elo+
Solo
Mercury
Mercury
Phi Delta Boss
Mercury
Level 129
God Stats
2W - 3L
1,534 SR
Queue Stats
620W - 602L
1,507 Elo+
Party 1
Ganesha
Ganesha
Tobsy Kretts
Ganesha
Level 155
God Stats
4W - 6L
1,375 SR
Queue Stats
349W - 391L
1,484 Elo+
Solo
Osiris
Osiris
duhidk
Osiris
Level 158
God Stats
2W - 2L
1,645 SR
Queue Stats
272W - 307L
1,469 Elo+
Party 1
Team Averages
Level 140
1,524 SR
1,461 Elo+

VS

Team Averages
Level 116
1,507 SR
1,492 Elo+
Cthulhu
Cthulhu
Avengeancer
Cthulhu
Level 124
God Stats
2W - 1L
1,725 SR
Queue Stats
20W - 21L
1,506 Elo+
Solo
Hera
Hera
MestreGamez
Hera
Level 80
God Stats
4W - 3L
1,555 SR
Queue Stats
196W - 215L
1,483 Elo+
Solo
Athena
Athena
Skullzie
Athena
Level 148
God Stats
3W - 3L
1,502 SR
Queue Stats
579W - 637L
1,510 Elo+
Solo
Jing Wei
Jing Wei
moZAMB1queDR1LL
Jing Wei
Level 88
God Stats
4W - 6L
1,354 SR
Queue Stats
318W - 332L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
xRogue Guardian
Gilgamesh
Level 139
God Stats
4W - 6L
1,401 SR
Queue Stats
333W - 314L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ENRIQUE38_98
Tsukuyomi
10
0 / 1 / 2
6,689
557
4,785
3,257
1,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 3 / 2
9,428
786
9,869
9,439
3,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 6 / 4
7,675
640
7,601
9,703
3,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Tobsy Kretts
Ganesha
15
0 / 4 / 5
8,480
707
9,530
11,527
12,015
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
duhidk
Osiris
17
4 / 3 / 5
9,481
790
7,918
13,270
17,223
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avengeancer
Cthulhu
18
3 / 3 / 13
10,711
893
10,851
17,804
20,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 1 / 7
10,716
893
9,076
8,182
3,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Skullzie
Athena
5
0 / 0 / 0
6,742
562
0
0
0
Jing Wei
15
0 / 1 / 6
8,589
716
5,735
7,300
2,597
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
xRogue Guardian
Gilgamesh
18
9 / 4 / 7
11,175
931
15,730
22,337
16,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
8
Kills
17
17
Deaths
9
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Avengeancer
Cthulhu
3
3
13
3.17
L
Tsukuyomi
ENRIQUE38_98
Tsukuyomi
0
1
2
1
L
3
3
2
1.33
W
5
1
7
8.5
L
1
6
4
0.5
W
Athena
Skullzie
Athena
0
0
0
0
L
Ganesha
Tobsy Kretts
Ganesha
0
4
5
0.63
L
Osiris
duhidk
Osiris
4
3
5
2.17
W
Jing Wei
0
1
6
3
W
Gilgamesh
xRogue Guardian
Gilgamesh
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,703
Damage
41,392
47,196
Taken
55,623
38,011
Mitigated
43,627
14,975
Healing
26,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Avengeancer
Cthulhu
10,851
261
1,288
3,973
17,804
20,603
75
5,053
12,751
29,013
0
L
Tsukuyomi
ENRIQUE38_98
Tsukuyomi
4,785
1,417
0
809
3,257
1,079
0
1,369
1,888
0
8,788
L
9,869
738
1,965
4,065
9,439
3,791
0
4,565
4,874
29,819
0
W
9,076
2,192
1,343
3,155
8,182
3,978
2,879
4,142
4,040
32,146
0
L
7,601
2,206
488
1,030
9,703
3,903
0
3,455
6,248
0
16,105
W
Athena
Skullzie
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
Tobsy Kretts
Ganesha
9,530
160
435
1,601
11,527
12,015
0
5,584
5,943
21,836
0
L
Osiris
duhidk
Osiris
7,918
363
818
3,764
13,270
17,223
0
4,954
8,316
1,353
11,190
W
Jing Wei
5,735
4,509
2,276
1,921
7,300
2,597
1,511
3,533
3,767
0
13,657
W
Gilgamesh
xRogue Guardian
Gilgamesh
15,730
4,905
3,221
8,935
22,337
16,449
855
7,592
14,745
0
26,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,753
Gold Earned
47,933
109
Minions Killed
129
0
Camps Cleared
0
959,732
Distance Traveled
906,276
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,711
893
38
3
0
218,591
2
L
Tsukuyomi
6,689
557
9
1
0
89,476
0
L
Sol
9,428
786
58
5
0
209,284
6
W
Hera
10,716
893
70
6
0
245,634
3
L
Mercury
7,675
640
29
2
0
205,629
0
W
Athena
6,742
562
0
0
0
0
0
L
Ganesha
8,480
707
0
0
0
204,725
0
L
Osiris
9,481
790
13
1
0
250,618
2
W
Jing Wei
8,589
716
14
1
0
212,842
1
W
Gilgamesh
11,175
931
7
1
0
229,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role