Player Matchup

Geb
Geb
 
Geb
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ColmilloTrueno
Loki
Level 25
God Stats
3W - 2L
1,549 SR
Queue Stats
26W - 30L
1,357 Elo+
Solo
Hou Yi
Hou Yi
FilipMits
Hou Yi
Level 29
God Stats
6W - 9L
1,435 SR
Queue Stats
118W - 139L
1,417 Elo+
Solo
Scylla
Scylla
VelesUfa102
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
iwangeni
Erlang Shen
Level 16
God Stats
3W - 10L
1,419 SR
Queue Stats
15W - 25L
1,345 Elo+
Solo
Team Averages
Level 25
1,481 SR
1,408 Elo+

VS

Team Averages
Level 25
1,502 SR
1,287 Elo+
Bellona
Bellona
Foxtato121222
Bellona
Level 18
God Stats
2W - 1L
1,543 SR
Queue Stats
8W - 32L
1,120 Elo+
Party 1
Loki
Loki
Saitamafun
Loki
Level 25
God Stats
61W - 44L
1,615 SR
Queue Stats
92W - 82L
1,490 Elo+
Solo
Izanami
Izanami
Skinark
Izanami
Level 27
God Stats
33W - 21L
1,499 SR
Queue Stats
105W - 112L
1,382 Elo+
Solo
Ymir
Ymir
TheWonderfulSpam
Ymir
Level 26
God Stats
3W - 5L
1,494 SR
Queue Stats
24W - 44L
1,241 Elo+
Party 1
Kukulkan
Kukulkan
xWILDxICEx
Kukulkan
Level 28
God Stats
3W - 2L
1,358 SR
Queue Stats
39W - 77L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 1 / 1
4,604
460
1,437
5,074
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 0
5,117
512
3,406
5,713
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
FilipMits
Hou Yi
8
1 / 4 / 0
4,828
483
1,588
5,705
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
7
1 / 4 / 0
4,636
464
863
4,091
971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
iwangeni
Erlang Shen
5
0 / 5 / 0
4,008
401
1,162
7,427
2,658
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 1 / 2
5,954
595
2,198
5,690
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
8 / 0 / 2
6,640
664
7,131
5,418
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Skinark
Izanami
9
4 / 1 / 2
6,198
620
4,339
4,562
1,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 6
5,970
597
2,042
3,971
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
xWILDxICEx
Kukulkan
9
0 / 1 / 2
5,553
555
417
3,777
1,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
14
15
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
1
1
0
1
L
Hou Yi
FilipMits
Hou Yi
1
4
0
0.25
W
Bellona
1
1
2
2
W
8
0
2
9
W
Izanami
Skinark
Izanami
4
1
2
5
W
1
0
6
4
L
Scylla
1
4
0
0.25
L
Erlang Shen
iwangeni
Erlang Shen
0
5
0
0
W
Kukulkan
xWILDxICEx
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,456
Damage
16,127
28,010
Taken
23,418
9,637
Mitigated
9,908
6,296
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,437
227
0
1,845
5,074
3,034
0
1,276
3,798
9,487
0
L
3,406
664
0
1,870
5,713
1,494
0
44
5,669
0
27,822
L
Hou Yi
FilipMits
Hou Yi
1,588
833
0
932
5,705
1,480
0
311
5,394
0
20,956
W
Bellona
2,198
859
0
2,323
5,690
3,816
1,105
0
5,690
0
22,226
W
7,131
2,922
0
2,911
5,418
1,457
0
286
5,132
0
33,451
W
Izanami
Skinark
Izanami
4,339
3,002
0
492
4,562
1,224
822
559
4,003
0
38,988
W
2,042
664
0
1,557
3,971
2,249
260
919
3,052
11,392
0
L
Scylla
863
230
0
515
4,091
971
93
417
3,674
14,669
0
L
Erlang Shen
iwangeni
Erlang Shen
1,162
421
218
916
7,427
2,658
0
411
7,016
0
10,250
W
Kukulkan
xWILDxICEx
Kukulkan
417
0
0
751
3,777
1,162
78
581
3,196
24,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,193
Gold Earned
30,315
180
Minions Killed
251
0
Camps Cleared
0
918,878
Distance Traveled
924,972
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,604
460
10
1
0
194,622
1
L
Loki
5,117
512
64
6
0
209,169
0
L
Hou Yi
4,828
483
53
5
0
165,805
3
W
Bellona
5,954
595
44
4
0
165,472
6
W
Loki
6,640
664
71
7
0
225,742
0
W
Izanami
6,198
620
66
7
0
191,244
0
W
Ymir
5,970
597
19
2
0
190,303
3
L
Scylla
4,636
464
32
3
0
178,023
1
L
Erlang Shen
4,008
401
21
2
0
171,259
0
W
Kukulkan
5,553
555
51
5
0
152,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role