Player Matchup

Aphrodite
Aphrodite
BloodAngel Zach
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,515 Elo+
Solo
Agni
Agni
DuskMagician857
Agni
Level 22
God Stats
12W - 23L
1,464 SR
Queue Stats
13W - 24L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Oradeus
Cthulhu
Level 17
God Stats
12W - 14L
1,462 SR
Queue Stats
21W - 28L
1,457 Elo+
Solo
Cernunnos
Cernunnos
ParkouringYeti
Cernunnos
Level 16
God Stats
6W - 10L
1,496 SR
Queue Stats
10W - 16L
1,489 Elo+
Solo
Fenrir
Fenrir
Whiteboii_Troy
Fenrir
Level 14
God Stats
19W - 23L
1,494 SR
Queue Stats
49W - 54L
1,535 Elo+
Solo
Team Averages
Level 14
1,483 SR
1,487 Elo+

VS

Team Averages
Level 19
1,538 SR
1,596 Elo+
Tiamat
Tiamat
AuraQuartz_-
Tiamat
Level 28
God Stats
63W - 45L
1,688 SR
Queue Stats
92W - 73L
1,613 Elo+
Solo
Susano
Susano
DRANT1S
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,534 Elo+
Solo
Apollo
Apollo
LaxusDragnell
Apollo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,680 Elo+
Party 1
Ares
Ares
Mr-_-Affamative
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
Nooblate
Awilix
Level 4
God Stats
11W - 4L
1,500 SR
Queue Stats
13W - 8L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodAngel Zach
Aphrodite
6
0 / 10 / 0
5,176
370
2,289
9,023
2,411
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 11 / 1
5,753
411
2,705
11,505
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Oradeus
Cthulhu
8
2 / 2 / 0
6,151
439
3,081
6,598
2,777
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
ParkouringYeti
Cernunnos
7
0 / 12 / 1
5,464
390
3,664
11,738
2,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 6 / 0
5,519
394
1,577
9,706
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 2 / 6
9,888
706
7,897
8,408
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Susano
DRANT1S
Susano
14
12 / 1 / 2
9,661
690
9,269
6,252
2,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
12 / 0 / 2
10,636
760
6,362
9,226
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 1 / 10
8,552
611
3,359
7,966
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Nooblate
Awilix
13
7 / 1 / 11
8,697
621
9,720
6,319
2,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
4
Kills
40
41
Deaths
5
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
2
6
4
L
Aphrodite
BloodAngel Zach
Aphrodite
0
10
0
0
W
Susano
DRANT1S
Susano
12
1
2
13
L
1
11
1
0.14
W
12
0
2
13
W
4
1
10
9
W
Awilix
Nooblate
Awilix
7
1
11
12.5
L
Cthulhu
Oradeus
Cthulhu
2
2
0
1
L
Cernunnos
ParkouringYeti
Cernunnos
0
12
1
0.04
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,316
Damage
36,607
48,570
Taken
38,171
13,985
Mitigated
20,507
6,135
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,897
471
0
4,526
8,408
5,259
2,064
2,821
5,489
61,069
0
L
Aphrodite
BloodAngel Zach
Aphrodite
2,289
430
0
1,102
9,023
2,411
477
1,561
7,462
12,916
0
W
Susano
DRANT1S
Susano
9,269
3,306
0
750
6,252
2,247
875
1,440
4,716
0
46,423
L
2,705
545
0
501
11,505
2,910
424
3,942
7,563
20,251
0
W
6,362
3,776
0
6,724
9,226
3,503
2,491
949
8,185
0
81,237
W
3,359
260
0
600
7,966
7,432
474
1,062
6,778
19,013
0
W
Awilix
Nooblate
Awilix
9,720
3,609
0
608
6,319
2,066
2,526
1,627
4,498
0
34,503
L
Cthulhu
Oradeus
Cthulhu
3,081
268
0
1,886
6,598
2,777
0
2,296
4,302
14,716
0
L
Cernunnos
ParkouringYeti
Cernunnos
3,664
2,557
0
466
11,738
2,874
1,115
2,571
9,167
0
23,382
L
1,577
553
0
2,180
9,706
3,013
0
886
8,820
0
21,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,063
Gold Earned
47,434
181
Minions Killed
413
0
Camps Cleared
0
1,055,088
Distance Traveled
1,451,253
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,888
706
115
8
0
228,740
4
L
Aphrodite
5,176
370
25
2
0
172,450
0
W
Susano
9,661
690
81
6
0
307,927
4
L
Agni
5,753
411
44
3
0
224,333
0
W
Apollo
10,636
760
134
10
0
267,566
1
W
Ares
8,552
611
25
2
0
280,378
0
W
Awilix
8,697
621
58
4
0
366,642
2
L
Cthulhu
6,151
439
30
2
0
185,005
0
L
Cernunnos
5,464
390
45
3
0
242,830
0
L
Fenrir
5,519
394
37
3
0
230,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role