Player Matchup

Hercules
Hercules
Dogchtryg
Hercules
Level 35
God Stats
3W - 2L
1,705 SR
Queue Stats
143W - 158L
1,428 Elo+
Party 1
Sobek
Sobek
Fairy_Uncle-Bens
Sobek
Level 6
God Stats
7W - 7L
1,573 SR
Queue Stats
42W - 53L
1,236 Elo+
Party 1
Izanami
Izanami
XOvee4395
Izanami
Level 21
God Stats
1W - 0L
1,536 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
bga99ghost
Nemesis
Level 27
God Stats
8W - 7L
1,407 SR
Queue Stats
36W - 40L
1,328 Elo+
Solo
Anhur
Anhur
nolan_henry05
Anhur
Level 12
God Stats
8W - 13L
1,369 SR
Queue Stats
68W - 103L
1,339 Elo+
Party 1
Team Averages
Level 20
1,518 SR
1,366 Elo+

VS

Team Averages
Level 12
1,431 SR
1,282 Elo+
Sun Wukong
Sun Wukong
Crusader1175162
Sun Wukong
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
97W - 97L
1,197 Elo+
Solo
Agni
Agni
DumbravaR
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,330 Elo+
Party 2
Bakasura
Bakasura
Larry_Can_Carry
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 99L
1,397 Elo+
Party 3
Izanami
Izanami
miez2793
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,177 Elo+
Party 2
Freya
Freya
xLord_Revan
Freya
Level 18
God Stats
4W - 6L
1,156 SR
Queue Stats
100W - 118L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dogchtryg
Hercules
14
3 / 2 / 4
9,146
508
6,205
12,611
9,129
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 2 / 3
7,486
416
1,504
5,798
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
XOvee4395
Izanami
18
23 / 1 / 3
11,944
664
23,148
14,734
5,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
bga99ghost
Nemesis
15
4 / 5 / 7
9,535
530
5,066
14,484
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 3 / 7
9,071
504
10,282
9,548
3,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crusader1175162
Sun Wukong
12
2 / 6 / 4
7,366
409
7,855
17,027
9,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
12
1 / 11 / 4
7,112
395
5,411
13,321
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
13
4 / 6 / 4
8,721
485
8,626
13,573
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
miez2793
Izanami
13
5 / 8 / 1
8,278
460
6,246
11,218
3,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 1
7,171
398
6,091
10,831
4,230
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
36
Kills
13
13
Deaths
36
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Crusader1175162
Sun Wukong
2
6
4
0.67
W
Hercules
Dogchtryg
Hercules
3
2
4
2.5
L
Agni
1
11
4
0.27
W
2
2
3
1.75
L
Bakasura
4
6
4
1
W
Izanami
XOvee4395
Izanami
23
1
3
24.5
W
Nemesis
bga99ghost
Nemesis
4
5
7
1.5
L
Izanami
miez2793
Izanami
5
8
1
0.69
W
4
3
7
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
34,229
57,175
Taken
65,970
27,636
Mitigated
26,909
21,360
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Crusader1175162
Sun Wukong
7,855
1,791
0
4,627
17,027
9,284
472
565
16,462
0
33,362
W
Hercules
Dogchtryg
Hercules
6,205
1,314
0
4,797
12,611
9,129
542
5,071
6,987
0
40,841
L
Agni
5,411
239
112
1,272
13,321
4,087
41
437
12,884
19,574
0
W
1,504
202
0
2,551
5,798
4,407
168
351
5,203
7,430
0
L
Bakasura
8,626
4,499
114
3,375
13,573
5,954
588
139
13,434
0
35,292
W
Izanami
XOvee4395
Izanami
23,148
17,611
0
7,240
14,734
5,736
3,305
1,661
12,628
0
89,081
W
Nemesis
bga99ghost
Nemesis
5,066
2,358
0
4,498
14,484
5,057
323
2,351
11,704
0
46,186
L
Izanami
miez2793
Izanami
6,246
3,499
0
1,699
11,218
3,354
437
363
10,855
0
36,188
W
10,282
5,105
0
2,274
9,548
3,307
2,594
1,299
7,989
0
55,009
L
6,091
2,357
0
3,152
10,831
4,230
863
0
10,831
34,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
38,648
410
Minions Killed
284
0
Camps Cleared
0
1,459,963
Distance Traveled
1,512,308
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,366
409
49
3
0
354,624
1
W
Hercules
9,146
508
81
5
0
363,754
0
L
Agni
7,112
395
37
2
0
276,238
0
W
Sobek
7,486
416
13
1
0
163,949
0
L
Bakasura
8,721
485
72
4
0
305,115
2
W
Izanami
11,944
664
141
8
0
326,687
0
W
Nemesis
9,535
530
86
5
0
333,269
0
L
Izanami
8,278
460
58
3
0
283,494
1
W
Anhur
9,071
504
89
5
0
272,304
0
L
Freya
7,171
398
68
4
0
292,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role