Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Alt-account-only
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,773 Elo+
Party 2
Thanatos
Thanatos
DJ OHMWRCKR5
Thanatos
Level 43
God Stats
6W - 1L
1,720 SR
Queue Stats
128W - 108L
1,564 Elo+
Solo
Ganesha
Ganesha
Mystical-Sun-Tzu
Ganesha
Level 149
God Stats
4W - 1L
1,694 SR
Queue Stats
131W - 123L
1,607 Elo+
Party 2
Agni
Agni
pipethebest20160
Agni
Level 119
God Stats
3W - 2L
1,463 SR
Queue Stats
455W - 403L
1,491 Elo+
Solo
Team Averages
Level 100
1,576 SR
1,587 Elo+

VS

Team Averages
Level 51
1,487 SR
1,507 Elo+
Set
Set
BlobMinds3t
Set
Level 38
God Stats
16W - 19L
1,541 SR
Queue Stats
179W - 185L
1,516 Elo+
Party 1
Ymir
Ymir
Maaxi1st
Ymir
Level 45
God Stats
63W - 41L
1,455 SR
Queue Stats
114W - 122L
1,437 Elo+
Party 3
Achilles
Achilles
PandaphiIe
Achilles
Level 32
God Stats
0W - 2L
1,464 SR
Queue Stats
36W - 46L
1,482 Elo+
Solo
Zeus
Zeus
YoungGOAT645188
Zeus
Level 94
God Stats
5W - 6L
1,758 SR
Queue Stats
211W - 183L
1,666 Elo+
Party 1
Artemis
Artemis
obi_ni
Artemis
Level 46
God Stats
2W - 4L
1,214 SR
Queue Stats
120W - 124L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
11 / 1 / 1
8,011
668
9,190
5,635
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 0
7,476
623
6,363
7,181
3,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DJ OHMWRCKR5
Thanatos
11
5 / 5 / 2
6,916
576
5,002
7,567
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 12
7,201
600
6,757
8,220
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 0
6,385
532
2,161
6,438
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
6,388
532
3,239
8,465
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
0 / 5 / 3
5,328
444
1,094
8,685
4,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
PandaphiIe
Achilles
10
0 / 3 / 0
5,609
467
2,955
10,463
4,349
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
9 / 3 / 2
8,219
685
7,175
6,189
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
obi_ni
Artemis
8
0 / 7 / 4
5,058
422
3,389
7,872
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
23
Kills
11
11
Deaths
23
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
1
1
11.5
W
5
0
0
5
L
2
5
5
0.9
W
Thanatos
DJ OHMWRCKR5
Thanatos
5
5
2
1.2
L
Ymir
0
5
3
0.3
W
1
1
12
7
L
Achilles
PandaphiIe
Achilles
0
3
0
0
L
9
3
2
3.33
L
Artemis
obi_ni
Artemis
0
7
4
0.29
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,473
Damage
17,852
35,041
Taken
41,674
17,270
Mitigated
12,653
14,834
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,190
4,777
0
1,235
5,635
1,967
1,359
1,739
3,896
0
51,506
W
6,363
940
0
3,753
7,181
3,762
0
0
7,181
1,747
42,552
L
3,239
1,505
0
2,383
8,465
1,884
0
1,527
6,856
0
31,059
W
Thanatos
DJ OHMWRCKR5
Thanatos
5,002
1,849
0
5,210
7,567
2,587
0
3,373
4,194
0
27,721
L
Ymir
1,094
190
821
1,439
8,685
4,262
0
2,940
5,745
12,192
0
W
6,757
1,078
1,550
1,934
8,220
6,887
144
1,260
6,960
20,851
0
L
Achilles
PandaphiIe
Achilles
2,955
1,391
0
3,253
10,463
4,349
0
0
9,659
0
29,654
L
7,175
1,925
0
500
6,189
1,209
676
1,616
4,573
42,685
0
L
Artemis
obi_ni
Artemis
3,389
2,131
0
878
7,872
949
0
2,943
4,929
0
17,254
W
2,161
189
0
1,152
6,438
2,067
792
1,897
4,541
39,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
30,602
357
Minions Killed
288
0
Camps Cleared
0
1,089,154
Distance Traveled
1,026,054
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,011
668
112
9
0
214,142
0
W
Nike
7,476
623
93
8
0
230,020
0
L
Set
6,388
532
63
5
0
218,869
0
W
Thanatos
6,916
576
60
5
0
225,514
0
L
Ymir
5,328
444
22
2
0
198,486
3
W
Ganesha
7,201
600
17
1
0
225,522
3
L
Achilles
5,609
467
78
7
0
208,683
3
L
Zeus
8,219
685
91
8
0
201,745
3
L
Artemis
5,058
422
34
3
0
198,271
2
W
Agni
6,385
532
75
6
0
193,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role