Player Matchup

The Morrigan
The Morrigan
BomBastiiick
The Morrigan
Level 28
God Stats
2W - 1L
1,766 SR
Queue Stats
85W - 73L
1,475 Elo+
Solo
Pele
Pele
Freedastone
Pele
Level 18
God Stats
11W - 12L
1,488 SR
Queue Stats
21W - 28L
1,377 Elo+
Solo
Fafnir
Fafnir
megaspower
Fafnir
Level 17
God Stats
1W - 2L
1,507 SR
Queue Stats
1W - 3L
1,458 Elo+
Party 1
Izanami
Izanami
pabculerocky73
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,693 Elo+
Solo
Sun Wukong
Sun Wukong
thinatosthedeath
Sun Wukong
Level 28
God Stats
13W - 13L
1,553 SR
Queue Stats
23W - 19L
1,515 Elo+
Party 1
Team Averages
Level 19
1,563 SR
1,504 Elo+

VS

Team Averages
Level 27
1,487 SR
1,432 Elo+
Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DreamingLove
Khepri
Level 27
God Stats
4W - 1L
1,772 SR
Queue Stats
65W - 73L
1,410 Elo+
Solo
Chronos
Chronos
KiRill140295
Chronos
Level 29
God Stats
3W - 3L
1,447 SR
Queue Stats
131W - 158L
1,370 Elo+
Solo
Loki
Loki
Krabatzunge
Loki
Level 26
God Stats
1W - 0L
1,218 SR
Queue Stats
12W - 11L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BomBastiiick
The Morrigan
16
2 / 5 / 8
9,453
525
5,695
8,638
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 7 / 4
8,639
480
8,652
13,005
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
megaspower
Fafnir
9
2 / 0 / 4
8,074
449
2,018
5,106
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
15 / 1 / 5
12,305
684
22,034
13,906
5,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
thinatosthedeath
Sun Wukong
15
3 / 2 / 0
9,753
542
7,603
13,448
6,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
9 / 4 / 1
10,545
586
13,066
9,290
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
14
3 / 6 / 0
8,505
473
7,103
15,526
14,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
12
0 / 5 / 7
7,644
425
3,930
14,541
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
KiRill140295
Chronos
14
0 / 8 / 4
7,637
424
4,921
13,015
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 4 / 1
7,224
401
2,841
8,392
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
27
Kills
14
15
Deaths
27
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
4
1
2.38
W
Bellona
 
Bellona
3
6
0
0.5
L
The Morrigan
BomBastiiick
The Morrigan
2
5
8
1.2
W
Khepri
0
5
7
0.7
L
5
7
4
1
W
Chronos
KiRill140295
Chronos
0
8
4
0.25
W
2
4
1
0.63
L
Fafnir
megaspower
Fafnir
2
0
4
4
L
15
1
5
17.5
L
Sun Wukong
thinatosthedeath
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
31,861
54,103
Taken
60,764
22,820
Mitigated
33,952
19,478
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,066
2,927
0
976
9,290
3,400
1,568
1,945
7,323
62,803
0
W
Bellona
 
Bellona
7,103
3,766
0
3,747
15,526
14,352
650
416
15,110
0
54,310
L
The Morrigan
BomBastiiick
The Morrigan
5,695
1,074
94
1,333
8,638
3,251
189
3,975
4,173
52,086
4,472
W
Khepri
3,930
312
0
3,219
14,541
9,846
218
1,789
12,742
15,542
0
L
8,652
3,858
100
3,121
13,005
3,996
1,184
4,437
8,440
0
39,404
W
Chronos
KiRill140295
Chronos
4,921
1,868
0
2,826
13,015
3,763
0
2,758
10,251
51,628
0
W
2,841
398
0
408
8,392
2,591
0
1,633
6,759
0
19,287
L
Fafnir
megaspower
Fafnir
2,018
467
0
1,961
5,106
4,072
148
3,201
1,807
7,096
0
L
22,034
17,693
0
7,120
13,906
5,113
2,644
6,286
7,522
0
116,585
L
Sun Wukong
thinatosthedeath
Sun Wukong
7,603
1,819
0
5,749
13,448
6,388
1,362
3,161
10,240
0
55,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
41,555
479
Minions Killed
332
0
Camps Cleared
0
1,391,775
Distance Traveled
1,596,215
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,545
586
108
6
0
321,435
9
W
Bellona
8,505
473
86
5
0
297,651
5
L
The Morrigan
9,453
525
90
5
0
320,690
1
W
Khepri
7,644
425
9
1
0
327,311
7
L
Pele
8,639
480
61
3
0
240,495
3
W
Chronos
7,637
424
94
5
0
304,308
2
W
Loki
7,224
401
35
2
0
345,510
1
L
Fafnir
8,074
449
10
1
0
243,754
0
L
Izanami
12,305
684
196
11
0
310,245
1
L
Sun Wukong
9,753
542
122
7
0
276,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role