Player Matchup

Yemoja
Yemoja
Chozang212
Yemoja
Level 18
God Stats
2W - 3L
1,490 SR
Queue Stats
13W - 21L
1,413 Elo+
Solo
Arachne
Arachne
RoronoaSSJ
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,451 Elo+
Solo
Olorun
Olorun
Yiyi_yf
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Solo
Rama
Rama
allaxagbar420
Rama
Level 27
God Stats
3W - 4L
1,442 SR
Queue Stats
57W - 57L
1,459 Elo+
Solo
Skadi
Skadi
calvinNL2002
Skadi
Level 6
God Stats
0W - 3L
1,362 SR
Queue Stats
1W - 4L
1,345 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,397 Elo+

VS

Team Averages
Level 18
1,522 SR
1,487 Elo+
Ares
Ares
MortemPluto21
Ares
Level 8
God Stats
1W - 0L
1,159 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 1
Apollo
Apollo
Smilex xB
Apollo
Level 25
God Stats
44W - 26L
1,612 SR
Queue Stats
71W - 55L
1,495 Elo+
Solo
Bakasura
Bakasura
brandon_hall18
Bakasura
Level 29
God Stats
15W - 5L
1,806 SR
Queue Stats
111W - 81L
1,527 Elo+
Solo
Jing Wei
Jing Wei
ionut_8_rotaru
Jing Wei
Level 15
God Stats
5W - 5L
1,532 SR
Queue Stats
24W - 40L
1,420 Elo+
Solo
Ra
Ra
reiiyjx
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chozang212
Yemoja
15
0 / 4 / 4
8,759
381
5,582
15,352
11,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
RoronoaSSJ
Arachne
20
17 / 6 / 3
13,422
584
26,693
22,285
10,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
Yiyi_yf
Olorun
14
0 / 12 / 3
8,721
379
3,767
14,777
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 8 / 7
9,847
428
14,772
19,406
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 10 / 3
8,844
385
7,733
19,655
10,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 23
11,343
493
9,290
21,836
27,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Smilex xB
Apollo
19
12 / 5 / 5
13,250
576
18,954
20,131
9,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
20
19 / 3 / 2
13,709
596
23,493
19,750
10,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
14
1 / 6 / 4
9,452
411
5,668
12,536
4,499
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 6 / 10
10,723
466
12,158
12,610
5,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
24
Kills
39
40
Deaths
24
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chozang212
Yemoja
0
4
4
0.5
W
3
4
23
3.63
L
Arachne
RoronoaSSJ
Arachne
17
6
3
3.08
W
Apollo
Smilex xB
Apollo
12
5
5
2.9
L
Olorun
Yiyi_yf
Olorun
0
12
3
0.13
L
4
8
7
0.94
W
Bakasura
19
3
2
6.67
L
3
10
3
0.45
W
Jing Wei
1
6
4
0.5
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,547
Damage
69,563
91,475
Taken
86,863
42,474
Mitigated
58,284
22,845
Healing
20,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chozang212
Yemoja
5,582
836
1,625
3,548
15,352
11,031
450
3,775
10,617
45,759
0
W
9,290
1,025
0
2,337
21,836
27,852
1,045
2,386
19,021
19,742
0
L
Arachne
RoronoaSSJ
Arachne
26,693
19,863
0
7,455
22,285
10,080
74
2,512
19,423
0
87,565
W
Apollo
Smilex xB
Apollo
18,954
11,326
0
4,445
20,131
9,681
5,476
2,245
17,886
0
102,449
L
Olorun
Yiyi_yf
Olorun
3,767
2,218
101
2,238
14,777
4,360
0
4,360
10,007
24,486
0
L
14,772
12,172
0
5,263
19,406
6,191
1,036
6,141
13,086
0
46,960
W
Bakasura
23,493
16,722
0
5,994
19,750
10,286
1,495
1,654
18,096
0
94,840
L
7,733
4,179
266
2,349
19,655
10,812
27
4,660
14,368
0
47,634
W
Jing Wei
5,668
4,021
0
344
12,536
4,499
454
922
11,614
0
49,513
W
12,158
1,727
2,648
4,470
12,610
5,966
2,609
2,142
10,468
65,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,593
Gold Earned
58,477
348
Minions Killed
555
0
Camps Cleared
0
1,753,975
Distance Traveled
2,016,359
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,759
381
55
2
0
345,371
2
W
Ares
11,343
493
23
1
0
394,477
0
L
Arachne
13,422
584
122
5
0
449,635
1
W
Apollo
13,250
576
164
7
0
394,619
0
L
Olorun
8,721
379
42
2
0
248,867
0
L
Rama
9,847
428
71
3
0
336,164
4
W
Bakasura
13,709
596
171
7
0
491,984
0
L
Skadi
8,844
385
58
3
0
373,938
1
W
Jing Wei
9,452
411
87
4
0
347,913
0
W
Ra
10,723
466
110
5
0
387,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role