Player Matchup

Chernobog
Chernobog
BlueACE760
Chernobog
Level 156
God Stats
28W - 28L
1,560 SR
Queue Stats
196W - 195L
1,540 Elo+
Solo
Geb
Geb
BornTheBroth
Geb
Level 127
God Stats
10W - 9L
1,533 SR
Queue Stats
166W - 191L
1,477 Elo+
Solo
Thoth
Thoth
Ok Wetawd
Thoth
Level 152
God Stats
2W - 6L
1,482 SR
Queue Stats
112W - 98L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
Ralthus
Jing Wei
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 172L
1,466 Elo+
Party 2
Da Ji
Da Ji
lBones o
Da Ji
Level 157
God Stats
0W - 3L
1,153 SR
Queue Stats
324W - 327L
1,496 Elo+
Solo
Team Averages
Level 147
1,445 SR
1,510 Elo+

VS

Team Averages
Level 124
1,507 SR
1,576 Elo+
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Hidden_Loot
Odin
Level 121
God Stats
3W - 0L
1,492 SR
Queue Stats
120W - 97L
1,513 Elo+
Party 1
Fenrir
Fenrir
X_Animis_X
Fenrir
Level 125
God Stats
1W - 0L
1,401 SR
Queue Stats
2W - 0L
1,759 Elo+
Solo
Merlin
Merlin
You Thought Boi
Merlin
Level 145
God Stats
1W - 1L
1,212 SR
Queue Stats
12W - 10L
1,574 Elo+
Solo
Zeus
Zeus
mevsfood
Zeus
Level 122
God Stats
9W - 1L
1,929 SR
Queue Stats
161W - 126L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlueACE760
Chernobog
16
1 / 6 / 3
9,578
684
9,451
15,918
6,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 7
9,976
713
10,469
17,086
19,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Ok Wetawd
Thoth
17
2 / 4 / 5
9,343
667
9,127
9,593
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Ralthus
Jing Wei
18
3 / 2 / 1
10,250
732
7,321
15,149
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
lBones o
Da Ji
15
3 / 6 / 6
9,857
704
8,959
15,904
7,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
6 / 4 / 8
11,359
811
15,893
15,776
17,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 1 / 10
9,836
703
9,663
11,641
14,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Fenrir
X_Animis_X
Fenrir
15
2 / 4 / 2
9,193
657
3,913
14,639
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 0 / 8
11,736
838
18,580
9,468
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
6 / 1 / 4
11,535
824
15,714
6,738
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
10
Kills
20
20
Deaths
10
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
4
8
2.5
L
Chernobog
BlueACE760
Chernobog
1
6
3
0.42
L
1
2
7
2.25
W
1
1
10
6
L
Thoth
Ok Wetawd
Thoth
2
4
5
1.13
L
Jing Wei
Ralthus
Jing Wei
3
2
1
1.75
W
Fenrir
X_Animis_X
Fenrir
2
4
2
0.75
W
5
0
8
9
L
Da Ji
lBones o
Da Ji
3
6
6
1
W
Zeus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,327
Damage
63,763
73,650
Taken
58,262
43,173
Mitigated
45,911
13,542
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,893
6,451
2,816
5,307
15,776
17,676
450
5,165
10,611
0
28,888
L
Chernobog
BlueACE760
Chernobog
9,451
4,995
0
2,129
15,918
6,512
429
7,861
7,646
0
43,284
L
10,469
1,317
0
2,441
17,086
19,871
1
7,521
9,222
20,887
0
W
9,663
2,102
0
0
11,641
14,141
191
3,984
7,657
0
22,980
L
Thoth
Ok Wetawd
Thoth
9,127
87
0
1,022
9,593
3,804
0
4,555
4,899
30,830
0
L
Jing Wei
Ralthus
Jing Wei
7,321
5,444
0
5,439
15,149
5,942
0
8,465
6,407
0
48,910
W
Fenrir
X_Animis_X
Fenrir
3,913
1,064
718
2,868
14,639
7,309
654
5,892
8,747
0
12,928
W
18,580
351
70
3,251
9,468
4,217
325
2,194
7,274
64,395
0
L
Da Ji
lBones o
Da Ji
8,959
2,007
0
2,511
15,904
7,044
0
6,028
9,748
0
24,613
W
Zeus
15,714
1,419
0
250
6,738
2,568
424
3,116
3,622
63,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
53,659
338
Minions Killed
345
6
Camps Cleared
9
1,307,317
Distance Traveled
1,340,203
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,359
811
23
2
4
269,072
1
L
Chernobog
9,578
684
90
6
2
243,393
1
L
Geb
9,976
713
21
2
0
284,627
10
W
Odin
9,836
703
32
2
0
284,768
4
L
Thoth
9,343
667
54
4
0
259,800
0
L
Jing Wei
10,250
732
123
9
2
268,654
0
W
Fenrir
9,193
657
26
2
1
249,512
6
W
Merlin
11,736
838
121
9
1
278,453
0
L
Da Ji
9,857
704
50
4
2
250,843
0
W
Zeus
11,535
824
143
10
3
258,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role