Player Matchup

Ra
Ra
AwkwardNico
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Maso2312
Neith
Level 17
God Stats
13W - 13L
1,423 SR
Queue Stats
19W - 25L
1,352 Elo+
Solo
Bellona
Bellona
OctavoTulipan
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
foreverextreme
Erlang Shen
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,046 Elo+
Solo
Pele
Pele
itzMcLovin
Pele
Level 10
God Stats
23W - 17L
1,658 SR
Queue Stats
241W - 218L
1,425 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,365 Elo+

VS

Team Averages
Level 15
1,387 SR
1,345 Elo+
Izanami
Izanami
Sebad23
Izanami
Level 27
God Stats
1W - 2L
1,263 SR
Queue Stats
97W - 97L
1,404 Elo+
Solo
Hades
Hades
StoneDrg
Hades
Level 29
God Stats
49W - 47L
1,440 SR
Queue Stats
142W - 181L
1,329 Elo+
Solo
Ares
Ares
gabox27pro
Ares
Level 3
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
hermanos27
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,167 Elo+
Party 1
Susano
Susano
tlewisly
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
8,858
492
7,844
6,226
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Maso2312
Neith
13
6 / 4 / 1
8,839
491
8,178
9,771
6,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
13
3 / 5 / 3
8,082
449
7,748
12,926
8,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
foreverextreme
Erlang Shen
12
2 / 0 / 6
7,588
422
4,348
11,706
9,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
19 / 0 / 3
10,921
607
13,797
9,646
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sebad23
Izanami
15
3 / 7 / 1
9,072
504
10,686
13,118
3,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
StoneDrg
Hades
15
6 / 1 / 0
9,135
508
9,102
11,297
6,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 12 / 0
5,801
322
1,425
12,634
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
hermanos27
Aphrodite
8
0 / 9 / 0
5,929
329
1,320
10,696
6,908
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
tlewisly
Susano
15
3 / 5 / 2
9,221
512
7,867
15,989
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
34
Kills
12
12
Deaths
34
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
Neith
Maso2312
Neith
6
4
1
1.63
W
Bellona
3
5
3
0.9
L
Izanami
Sebad23
Izanami
3
7
1
0.5
L
Hades
StoneDrg
Hades
6
1
0
6
W
Erlang Shen
foreverextreme
Erlang Shen
2
0
6
5
L
0
12
0
0
L
Aphrodite
hermanos27
Aphrodite
0
9
0
0
W
19
0
3
20.5
L
Susano
tlewisly
Susano
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
30,400
50,275
Taken
63,734
30,671
Mitigated
28,047
15,060
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,844
1,018
479
1,852
6,226
2,415
294
3,722
2,191
35,112
0
W
Neith
Maso2312
Neith
8,178
2,899
0
2,091
9,771
6,834
328
0
9,771
0
41,198
W
Bellona
7,748
1,775
0
899
12,926
8,775
204
5,449
7,277
9,024
29,705
L
Izanami
Sebad23
Izanami
10,686
7,297
0
2,405
13,118
3,910
414
0
13,118
0
73,725
L
Hades
StoneDrg
Hades
9,102
454
274
6,015
11,297
6,016
0
3,471
7,540
48,554
0
W
Erlang Shen
foreverextreme
Erlang Shen
4,348
580
0
3,161
11,706
9,248
170
954
10,653
0
22,743
L
1,425
152
0
679
12,634
5,314
0
1,773
10,557
8,444
0
L
Aphrodite
hermanos27
Aphrodite
1,320
706
238
2,439
10,696
6,908
238
1,759
8,727
10,080
0
W
13,797
4,330
0
6,578
9,646
3,399
0
1,212
8,143
0
66,465
L
Susano
tlewisly
Susano
7,867
2,188
0
6,783
15,989
5,899
342
2,079
13,796
0
60,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
39,158
356
Minions Killed
380
0
Camps Cleared
0
1,653,684
Distance Traveled
1,519,418
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,858
492
76
4
0
285,627
4
W
Neith
8,839
491
73
4
0
304,423
3
W
Bellona
8,082
449
67
4
0
295,469
1
L
Izanami
9,072
504
131
7
0
289,848
0
L
Hades
9,135
508
95
5
0
320,689
2
W
Erlang Shen
7,588
422
36
2
0
385,559
0
L
Ares
5,801
322
17
1
0
300,779
0
L
Aphrodite
5,929
329
12
1
0
265,896
0
W
Pele
10,921
607
104
6
0
382,606
0
L
Susano
9,221
512
125
7
0
342,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role