Player Matchup

Loki
Loki
JIdaKing
Loki
Level 106
God Stats
11W - 8L
1,393 SR
Queue Stats
38W - 37L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
SirusAstr0
Zhong Kui
Level 66
God Stats
43W - 34L
1,507 SR
Queue Stats
172W - 177L
1,427 Elo+
Solo
Thanatos
Thanatos
lv6fomor
Thanatos
Level 157
God Stats
3W - 1L
1,738 SR
Queue Stats
358W - 356L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
runningxgun
Jormungandr
Level 83
God Stats
4W - 3L
1,333 SR
Queue Stats
110W - 114L
1,409 Elo+
Solo
Zeus
Zeus
xDANKxLANKx
Zeus
Level 148
God Stats
4W - 5L
1,805 SR
Queue Stats
148W - 152L
1,522 Elo+
Party 2
Team Averages
Level 112
1,555 SR
1,458 Elo+

VS

Team Averages
Level 104
1,519 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
GregDM93
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,381 SR
Queue Stats
49W - 63L
1,366 Elo+
Solo
Xing Tian
Xing Tian
MdniteGospel
Xing Tian
Level 117
God Stats
28W - 23L
1,614 SR
Queue Stats
236W - 220L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
The-Rickist-Rick
Ao Kuang
Level 65
God Stats
1W - 7L
1,493 SR
Queue Stats
337W - 409L
1,427 Elo+
Solo
King Arthur
King Arthur
YuhimthatB
King Arthur
Level 122
God Stats
7W - 11L
1,478 SR
Queue Stats
395W - 379L
1,471 Elo+
Party 1
Charybdis
Charybdis
bambiyang
Charybdis
Level 126
God Stats
4W - 3L
1,629 SR
Queue Stats
365W - 390L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
6 / 3 / 5
7,507
536
5,313
9,355
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SirusAstr0
Zhong Kui
13
5 / 1 / 6
8,394
600
12,225
8,898
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
lv6fomor
Thanatos
11
5 / 3 / 7
7,553
540
7,288
12,567
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
runningxgun
Jormungandr
14
4 / 0 / 2
8,208
586
8,288
9,079
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 5
7,386
528
10,438
7,066
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GregDM93
Morgan Le Fay
10
2 / 6 / 1
6,227
445
7,954
10,662
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
MdniteGospel
Xing Tian
9
0 / 3 / 2
6,003
429
3,567
13,758
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 7 / 3
6,058
433
4,139
11,876
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
YuhimthatB
King Arthur
11
3 / 5 / 0
7,035
503
8,256
15,217
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
bambiyang
Charybdis
12
3 / 2 / 0
6,764
483
4,101
9,046
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
8
8
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GregDM93
Morgan Le Fay
2
6
1
0.42
W
Loki
6
3
5
2.83
L
Xing Tian
MdniteGospel
Xing Tian
0
3
2
0.33
W
Zhong Kui
SirusAstr0
Zhong Kui
5
1
6
8
L
0
7
3
0.21
L
King Arthur
YuhimthatB
King Arthur
3
5
0
0.6
L
Charybdis
bambiyang
Charybdis
3
2
0
1.5
W
Thanatos
lv6fomor
Thanatos
5
3
7
2.83
W
Jormungandr
runningxgun
Jormungandr
4
0
2
5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,552
Damage
28,017
46,965
Taken
60,559
29,405
Mitigated
26,352
24,981
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GregDM93
Morgan Le Fay
7,954
613
0
1,473
10,662
3,297
0
4,598
5,787
25,160
0
W
Loki
5,313
1,045
456
4,330
9,355
3,225
0
3,456
5,621
0
27,302
L
Xing Tian
MdniteGospel
Xing Tian
3,567
336
152
2,044
13,758
7,920
0
6,556
6,926
18,078
0
W
Zhong Kui
SirusAstr0
Zhong Kui
12,225
1,365
0
3,548
8,898
5,947
788
4,359
4,177
52,386
0
L
4,139
1,272
0
3,270
11,876
3,363
0
3,975
7,719
25,313
0
L
King Arthur
YuhimthatB
King Arthur
8,256
1,233
0
3,330
15,217
9,415
0
9,722
4,668
0
38,579
L
Charybdis
bambiyang
Charybdis
4,101
1,926
0
3,918
9,046
2,357
0
4,494
4,508
0
33,816
W
Thanatos
lv6fomor
Thanatos
7,288
1,201
756
8,838
12,567
10,794
0
4,564
7,768
0
19,766
W
Jormungandr
runningxgun
Jormungandr
8,288
2,432
0
3,375
9,079
7,494
470
1,410
6,825
50,283
0
W
10,438
3,715
0
3,678
7,066
1,945
930
1,444
5,582
51,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,048
Gold Earned
32,087
367
Minions Killed
276
0
Camps Cleared
0
1,306,436
Distance Traveled
1,239,537
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,227
445
50
4
0
230,438
3
W
Loki
7,507
536
47
3
0
298,570
3
L
Xing Tian
6,003
429
22
2
0
270,729
2
W
Zhong Kui
8,394
600
105
8
0
257,812
0
L
Ao Kuang
6,058
433
59
4
0
236,223
1
L
King Arthur
7,035
503
71
5
0
249,415
0
L
Charybdis
6,764
483
74
5
0
252,732
5
W
Thanatos
7,553
540
28
2
0
265,441
10
W
Jormungandr
8,208
586
100
7
0
238,246
4
W
Zeus
7,386
528
87
6
0
246,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role