Player Matchup

Kumbhakarna
Kumbhakarna
Miguel10273
Kumbhakarna
Level 17
God Stats
6W - 2L
1,978 SR
Queue Stats
50W - 51L
1,531 Elo+
Party 1
Nemesis
Nemesis
TinMonCrice
Nemesis
Level 18
God Stats
10W - 15L
1,441 SR
Queue Stats
67W - 89L
1,427 Elo+
Solo
Hachiman
Hachiman
arnsqn
Hachiman
Level 4
God Stats
2W - 3L
1,337 SR
Queue Stats
9W - 10L
1,506 Elo+
Solo
Anubis
Anubis
efernan36
Anubis
Level 13
God Stats
2W - 2L
1,322 SR
Queue Stats
19W - 13L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
wtfitsRaptor
Danzaburou
Level 28
God Stats
4W - 4L
1,582 SR
Queue Stats
47W - 45L
1,434 Elo+
Solo
Team Averages
Level 16
1,532 SR
1,493 Elo+

VS

Team Averages
Level 16
1,572 SR
1,517 Elo+
Anubis
Anubis
MeisterMoritz
Anubis
Level 16
God Stats
4W - 3L
1,638 SR
Queue Stats
29W - 40L
1,244 Elo+
Solo
Fenrir
Fenrir
MrBiscuíts
Fenrir
Level 26
God Stats
6W - 4L
1,688 SR
Queue Stats
10W - 6L
1,628 Elo+
Solo
Kukulkan
Kukulkan
VoidSpectre0
Kukulkan
Level 27
God Stats
2W - 1L
1,748 SR
Queue Stats
52W - 65L
1,501 Elo+
Solo
Thoth
Thoth
dioda3321
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,890 Elo+
Solo
Heimdallr
Heimdallr
xTroncatx69
Heimdallr
Level 6
God Stats
0W - 1L
1,286 SR
Queue Stats
15W - 15L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Miguel10273
Kumbhakarna
17
6 / 2 / 22
12,605
548
7,097
20,378
25,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
TinMonCrice
Nemesis
18
7 / 7 / 7
11,812
514
15,634
19,795
8,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
arnsqn
Hachiman
16
1 / 6 / 6
10,404
452
4,580
13,888
4,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
efernan36
Anubis
18
2 / 1 / 7
11,693
508
8,236
11,334
6,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
wtfitsRaptor
Danzaburou
20
18 / 3 / 4
14,159
616
16,558
21,985
9,255
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
10,666
464
8,088
10,130
4,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
10 / 5 / 3
12,839
558
13,777
20,963
16,722
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
VoidSpectre0
Kukulkan
16
0 / 6 / 0
10,706
465
10,859
10,426
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
dioda3321
Thoth
12
1 / 10 / 2
9,158
398
3,226
10,250
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
xTroncatx69
Heimdallr
15
2 / 12 / 2
9,537
415
9,862
20,173
8,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
34
Kills
18
19
Deaths
37
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
Kumbhakarna
Miguel10273
Kumbhakarna
6
2
22
8.5
L
Fenrir
10
5
3
2.3
W
Nemesis
TinMonCrice
Nemesis
7
7
7
1.5
L
Kukulkan
VoidSpectre0
Kukulkan
0
6
0
0
W
Hachiman
arnsqn
Hachiman
1
6
6
0.67
L
Thoth
dioda3321
Thoth
1
10
2
0.2
W
Anubis
efernan36
Anubis
2
1
7
5.5
W
Danzaburou
wtfitsRaptor
Danzaburou
18
3
4
6.67
L
Heimdallr
xTroncatx69
Heimdallr
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,105
Damage
45,812
87,380
Taken
71,942
54,553
Mitigated
35,873
29,601
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,088
872
0
2,797
10,130
4,422
1,519
1,680
8,450
44,570
0
W
Kumbhakarna
Miguel10273
Kumbhakarna
7,097
566
0
2,638
20,378
25,970
275
3,423
15,697
30,466
0
L
Fenrir
13,777
3,217
71
3,474
20,963
16,722
1,048
5,493
15,470
0
42,511
W
Nemesis
TinMonCrice
Nemesis
15,634
7,748
0
6,508
19,795
8,859
1,455
6,312
13,295
0
68,760
L
Kukulkan
VoidSpectre0
Kukulkan
10,859
371
0
688
10,426
4,012
275
3,692
6,734
70,099
0
W
Hachiman
arnsqn
Hachiman
4,580
2,130
0
3,077
13,888
4,389
2,086
2,991
10,897
0
52,401
L
Thoth
dioda3321
Thoth
3,226
273
0
518
10,250
2,619
1,307
943
9,307
33,169
0
W
Anubis
efernan36
Anubis
8,236
153
1,185
5,916
11,334
6,080
1,169
4,573
6,563
87,578
0
W
Danzaburou
wtfitsRaptor
Danzaburou
16,558
10,007
0
10,277
21,985
9,255
4,657
4,245
17,417
0
101,867
L
Heimdallr
xTroncatx69
Heimdallr
9,862
3,813
0
2,782
20,173
8,098
2,156
3,525
16,648
0
53,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,673
Gold Earned
52,906
487
Minions Killed
425
0
Camps Cleared
0
2,091,696
Distance Traveled
1,643,401
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,666
464
86
4
0
293,841
1
W
Kumbhakarna
12,605
548
36
2
0
491,617
6
L
Fenrir
12,839
558
56
2
0
461,769
8
W
Nemesis
11,812
514
89
4
0
424,465
0
L
Kukulkan
10,706
465
158
7
0
287,265
1
W
Hachiman
10,404
452
80
3
0
374,198
3
L
Thoth
9,158
398
59
3
0
270,960
3
W
Anubis
11,693
508
144
6
0
373,203
4
W
Danzaburou
14,159
616
138
6
0
428,213
0
L
Heimdallr
9,537
415
66
3
0
329,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role