Player Matchup

Osiris
Osiris
Beemann
Osiris
Level 40
God Stats
6W - 6L
1,436 SR
Queue Stats
34W - 43L
1,376 Elo+
Party 1
Bastet
Bastet
EGFloesFatRoll
Bastet
Level 19
God Stats
5W - 4L
1,445 SR
Queue Stats
39W - 50L
1,375 Elo+
Party 1
Geb
Geb
Skernix
Geb
Level 29
God Stats
24W - 26L
1,476 SR
Queue Stats
52W - 61L
1,397 Elo+
Party 1
Izanami
Izanami
TheDreamyGamer
Izanami
Level 12
God Stats
2W - 0L
1,713 SR
Queue Stats
4W - 4L
1,439 Elo+
Party 3
Thoth
Thoth
alphanator08
Thoth
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 18L
1,394 Elo+
Party 3
Team Averages
Level 26
1,514 SR
1,396 Elo+

VS

Team Averages
Level 19
1,425 SR
1,278 Elo+
Nemesis
Nemesis
PesadeloCovid
Nemesis
Level 48
God Stats
2W - 5L
1,384 SR
Queue Stats
91W - 86L
1,447 Elo+
Party 2
Artemis
Artemis
moneysniperx
Artemis
Level 16
God Stats
1W - 4L
1,418 SR
Queue Stats
3W - 8L
1,109 Elo+
Party 2
Anubis
Anubis
tirori
Anubis
Level 23
God Stats
4W - 11L
1,562 SR
Queue Stats
10W - 17L
1,170 Elo+
Party 2
Ares
Ares
wold7o
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
yFlacko
Bellona
Level 5
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 7L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beemann
Osiris
15
4 / 0 / 2
9,247
544
8,182
9,526
9,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 0 / 0
9,493
558
10,965
13,756
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
11
0 / 1 / 1
7,374
434
2,898
12,320
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 1
6,950
409
2,520
7,429
2,366
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 4
7,952
468
4,164
7,689
1,740
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
6 / 2 / 2
7,963
468
10,043
11,414
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
moneysniperx
Artemis
12
0 / 1 / 2
6,998
412
5,381
6,331
1,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
tirori
Anubis
13
4 / 3 / 1
8,383
493
6,370
8,644
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
wold7o
Ares
11
0 / 3 / 0
7,084
417
3,634
11,250
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
yFlacko
Bellona
10
0 / 4 / 1
6,232
367
5,322
10,473
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
10
10
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Beemann
Osiris
4
0
2
5
W
8
0
0
8
L
Nemesis
6
2
2
3.5
W
Geb
0
1
1
0.5
W
0
4
1
0.13
W
0
5
4
0.4
L
Artemis
moneysniperx
Artemis
0
1
2
1
L
Anubis
tirori
Anubis
4
3
1
1.5
L
Ares
wold7o
Ares
0
3
0
0
L
Bellona
yFlacko
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,729
Damage
30,750
50,720
Taken
48,112
29,659
Mitigated
23,005
15,995
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Beemann
Osiris
8,182
2,510
0
2,565
9,526
9,004
554
2,915
6,611
3,432
52,804
W
10,965
3,447
0
9,847
13,756
4,573
0
1,746
12,010
0
67,063
L
Nemesis
10,043
5,564
576
5,360
11,414
3,543
0
1,523
9,891
0
34,559
W
Geb
2,898
478
0
2,688
12,320
11,976
329
305
12,015
16,660
0
W
2,520
491
0
280
7,429
2,366
1,264
660
6,769
0
36,508
W
4,164
182
0
615
7,689
1,740
454
4,378
3,311
44,070
0
L
Artemis
moneysniperx
Artemis
5,381
2,235
0
1,134
6,331
1,931
0
1,548
4,783
0
41,413
L
Anubis
tirori
Anubis
6,370
0
0
2,784
8,644
2,771
1,243
2,589
6,055
49,129
0
L
Ares
wold7o
Ares
3,634
688
0
1,721
11,250
7,916
47
1,446
9,804
24,869
0
L
Bellona
yFlacko
Bellona
5,322
1,725
0
1,177
10,473
6,844
940
593
9,880
0
28,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
36,660
417
Minions Killed
309
0
Camps Cleared
0
1,603,596
Distance Traveled
1,504,200
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,247
544
121
7
0
340,610
6
W
Bastet
9,493
558
104
6
0
382,206
4
L
Nemesis
7,963
468
56
3
0
345,791
0
W
Geb
7,374
434
22
1
0
320,161
4
W
Izanami
6,950
409
86
5
0
263,408
0
W
Thoth
7,952
468
84
5
0
297,211
0
L
Artemis
6,998
412
70
4
0
277,333
0
L
Anubis
8,383
493
82
5
0
287,432
2
L
Ares
7,084
417
38
2
0
292,624
5
L
Bellona
6,232
367
63
4
0
301,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role