Player Matchup

Thor
Thor
OSKTRENCHO
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
bigty83
Bastet
Level 121
God Stats
0W - 2L
1,333 SR
Queue Stats
101W - 140L
1,309 Elo+
Party 1
Bacchus
Bacchus
tomh789
Bacchus
Level 62
God Stats
3W - 2L
1,668 SR
Queue Stats
42W - 55L
1,312 Elo+
Party 1
Team Averages
Level 65
1,501 SR
1,373 Elo+

VS

Team Averages
Level 61
1,414 SR
1,409 Elo+
Horus
Horus
DrPwnMnstr
Horus
Level 69
God Stats
11W - 8L
1,568 SR
Queue Stats
192W - 220L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
Og-Marzshin
Kukulkan
Level 14
God Stats
1W - 0L
1,153 SR
Queue Stats
3W - 3L
1,347 Elo+
Solo
Medusa
Medusa
Stoner Dreaming
Medusa
Level 99
God Stats
11W - 5L
1,522 SR
Queue Stats
109W - 95L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 3
6,764
615
5,515
14,263
5,762
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
bigty83
Bastet
11
2 / 4 / 2
7,373
670
7,165
11,412
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
tomh789
Bacchus
12
3 / 6 / 2
8,700
791
7,989
15,725
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
4 / 3 / 11
8,224
748
11,507
10,859
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Og-Marzshin
Kukulkan
12
8 / 1 / 11
9,028
821
10,347
6,446
2,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 1 / 9
9,549
868
11,331
8,688
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
21
21
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
4
3
11
3.17
L
0
11
3
0.14
W
Kukulkan
Og-Marzshin
Kukulkan
8
1
11
13.5
W
9
1
9
13.5
L
Bastet
bigty83
Bastet
2
4
2
0.75
L
Bacchus
tomh789
Bacchus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
33,185
41,400
Taken
25,993
24,367
Mitigated
12,306
6,068
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
11,507
5,171
831
2,441
10,859
5,749
360
3,685
7,174
0
22,392
L
5,515
1,474
0
0
14,263
5,762
0
2,951
10,933
0
14,214
W
Kukulkan
Og-Marzshin
Kukulkan
10,347
1,056
0
1,376
6,446
2,862
249
2,178
4,268
25,455
0
W
11,331
6,551
0
2,070
8,688
3,695
829
2,408
6,280
0
32,228
L
Bastet
bigty83
Bastet
7,165
1,696
0
2,636
11,412
2,816
0
3,685
7,419
0
16,440
L
Bacchus
tomh789
Bacchus
7,989
701
328
3,104
15,725
15,789
57
4,044
11,420
28,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,837
Gold Earned
26,801
87
Minions Killed
124
4
Camps Cleared
6
571,493
Distance Traveled
597,899
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,224
748
26
2
1
198,864
1
L
Thor
6,764
615
11
1
2
167,636
2
W
Kukulkan
9,028
821
44
4
2
193,371
0
W
Medusa
9,549
868
54
5
3
205,664
4
L
Bastet
7,373
670
35
3
1
213,499
1
L
Bacchus
8,700
791
41
4
1
190,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role