Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ItsDarkWhite
Da Ji
Level 92
God Stats
3W - 3L
1,641 SR
Queue Stats
189W - 166L
1,623 Elo+
Party 2
Athena
Athena
JDude95
Athena
Level 89
God Stats
19W - 15L
1,569 SR
Queue Stats
503W - 470L
1,560 Elo+
Solo
Janus
Janus
LoliMuncher
Janus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 208L
1,539 Elo+
Party 2
Poseidon
Poseidon
damic
Poseidon
Level 128
God Stats
8W - 11L
1,539 SR
Queue Stats
208W - 191L
1,614 Elo+
Solo
Team Averages
Level 98
1,550 SR
1,567 Elo+

VS

Team Averages
Level 124
1,551 SR
1,547 Elo+
Mulan
Mulan
LingKoto
Mulan
Level 143
God Stats
3W - 1L
1,604 SR
Queue Stats
145W - 141L
1,603 Elo+
Party 1
Hera
Hera
Xiduz
Hera
Level 78
God Stats
21W - 20L
1,525 SR
Queue Stats
469W - 442L
1,479 Elo+
Solo
Ullr
Ullr
Yahco
Ullr
Level 117
God Stats
8W - 6L
1,535 SR
Queue Stats
44W - 43L
1,503 Elo+
Solo
Khepri
Khepri
mastamo
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
ЯмамотоТакеши
Gilgamesh
Level 156
God Stats
17W - 9L
1,591 SR
Queue Stats
117W - 104L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 4 / 3
8,435
603
5,568
10,461
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 2
6,407
458
3,587
9,975
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
JDude95
Athena
10
3 / 4 / 5
7,403
529
3,988
12,877
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 7 / 1
6,504
465
6,452
9,837
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
damic
Poseidon
12
2 / 4 / 5
7,389
528
9,315
9,056
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LingKoto
Mulan
14
6 / 3 / 5
8,859
633
9,633
10,894
5,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
Xiduz
Hera
15
8 / 2 / 6
9,167
655
9,541
7,951
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
Yahco
Ullr
11
2 / 3 / 4
7,101
507
5,915
7,895
3,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
mastamo
Khepri
11
2 / 2 / 5
7,561
540
5,970
11,377
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 0 / 5
9,296
664
7,068
5,797
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
10
Kills
24
24
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
3
1.13
L
1
5
2
0.4
L
Athena
JDude95
Athena
3
4
5
1.38
W
Mulan
LingKoto
Mulan
6
3
5
2.83
L
1
7
1
0.21
W
Hera
Xiduz
Hera
8
2
6
5.5
W
Ullr
Yahco
Ullr
2
3
4
1.33
L
Poseidon
damic
Poseidon
2
4
5
1.13
W
Khepri
mastamo
Khepri
2
2
5
2.25
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
38,127
52,206
Taken
43,914
26,873
Mitigated
27,021
14,755
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,568
896
0
4,080
10,461
7,325
0
1,544
8,917
6,602
41,815
L
3,587
1,352
0
3,304
9,975
3,752
0
3,073
6,902
0
31,854
L
Athena
JDude95
Athena
3,988
1,343
0
3,443
12,877
9,986
0
5,299
7,578
12,533
0
W
Mulan
LingKoto
Mulan
9,633
1,233
0
2,095
10,894
5,308
196
4,596
5,877
3,643
41,194
L
6,452
939
0
662
9,837
3,034
516
2,891
6,946
35,226
0
W
Hera
Xiduz
Hera
9,541
2,632
0
3,251
7,951
2,940
386
3,676
4,009
56,609
0
W
Ullr
Yahco
Ullr
5,915
3,027
0
819
7,895
3,522
1,704
4,026
3,781
0
39,205
L
Poseidon
damic
Poseidon
9,315
3,446
0
3,266
9,056
2,776
0
3,648
5,408
48,856
0
W
Khepri
mastamo
Khepri
5,970
766
0
1,667
11,377
12,092
396
6,634
4,419
20,306
0
W
7,068
2,785
0
1,905
5,797
3,159
1,787
1,120
4,586
0
63,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
41,984
344
Minions Killed
390
0
Camps Cleared
0
1,272,927
Distance Traveled
1,371,366
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,435
603
102
7
0
288,421
3
L
Da Ji
6,407
458
67
5
0
214,518
2
L
Athena
7,403
529
15
1
0
262,247
7
W
Mulan
8,859
633
81
6
0
259,862
3
L
Janus
6,504
465
76
5
0
261,112
1
W
Hera
9,167
655
99
7
0
280,561
4
W
Ullr
7,101
507
83
6
0
268,847
2
L
Poseidon
7,389
528
84
6
0
246,629
7
W
Khepri
7,561
540
23
2
0
289,524
5
W
Gilgamesh
9,296
664
104
7
0
272,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role