Player Matchup

Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Ace Chadwick
Hera
Level 145
God Stats
4W - 0L
1,606 SR
Queue Stats
77W - 65L
1,535 Elo+
Solo
Chronos
Chronos
Aielas
Chronos
Level 155
God Stats
2W - 3L
1,625 SR
Queue Stats
235W - 247L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
Danaruski13
Jing Wei
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 50L
1,224 Elo+
Solo
Nike
Nike
YouFlash270
Nike
Level 113
God Stats
2W - 0L
1,776 SR
Queue Stats
52W - 37L
1,565 Elo+
Solo
Team Averages
Level 135
1,601 SR
1,458 Elo+

VS

Team Averages
Level 96
1,459 SR
1,445 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GladToast
Khepri
Level 108
God Stats
2W - 2L
1,604 SR
Queue Stats
122W - 124L
1,551 Elo+
Solo
Jormungandr
Jormungandr
Infamous4chan
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 170L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Kilmurah
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,171 Elo+
Solo
Janus
Janus
XRagNaRoKX24
Janus
Level 141
God Stats
1W - 5L
1,191 SR
Queue Stats
448W - 424L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 2 / 16
9,059
824
9,724
8,627
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 1 / 16
10,638
967
12,396
12,224
6,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Aielas
Chronos
17
5 / 0 / 15
9,836
894
8,281
12,150
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Danaruski13
Jing Wei
17
9 / 2 / 10
10,532
957
10,558
9,542
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 4 / 16
10,503
955
15,561
15,917
11,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 6 / 5
8,186
744
11,154
10,092
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
GladToast
Khepri
13
1 / 6 / 3
8,347
759
2,986
13,510
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Infamous4chan
Jormungandr
11
1 / 9 / 3
7,376
671
12,905
17,137
13,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Kilmurah
Cernunnos
16
3 / 3 / 2
8,458
769
8,619
8,140
3,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 7 / 4
7,745
704
9,601
9,527
3,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
31
Kills
8
9
Deaths
31
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
2
16
4.5
L
Nu Wa
 
Nu Wa
2
6
5
0.75
W
7
1
16
15
W
Chronos
Aielas
Chronos
5
0
15
12.5
W
Jing Wei
Danaruski13
Jing Wei
9
2
10
7
L
Khepri
GladToast
Khepri
1
6
3
0.42
L
Jormungandr
Infamous4chan
Jormungandr
1
9
3
0.28
L
Cernunnos
Kilmurah
Cernunnos
3
3
2
1.33
L
1
7
4
0.43
W
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,520
Damage
45,265
58,460
Taken
58,406
29,433
Mitigated
39,706
31,022
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,724
566
1,488
1,692
8,627
3,231
620
6,350
2,275
25,223
0
L
Nu Wa
 
Nu Wa
11,154
2,288
1,150
1,174
10,092
4,003
0
5,054
4,775
29,357
0
W
12,396
2,682
2,994
3,791
12,224
6,103
1,316
8,258
3,966
28,278
0
W
Chronos
Aielas
Chronos
8,281
2,957
4,318
4,639
12,150
4,741
1,711
7,999
4,151
20,299
0
W
Jing Wei
Danaruski13
Jing Wei
10,558
8,530
1,051
3,409
9,542
3,697
2,195
6,289
3,253
0
34,771
L
Khepri
GladToast
Khepri
2,986
0
1,501
1,991
13,510
15,492
0
6,623
6,581
6,651
0
L
Jormungandr
Infamous4chan
Jormungandr
12,905
2,390
0
276
17,137
13,381
0
10,450
6,357
18,034
0
L
Cernunnos
Kilmurah
Cernunnos
8,619
2,599
0
1,099
8,140
3,622
0
4,482
3,523
0
20,599
L
9,601
164
636
632
9,527
3,208
0
3,792
5,370
24,524
0
W
15,561
2,353
2,002
5,638
15,917
11,661
679
7,748
8,169
0
24,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
40,112
152
Minions Killed
106
0
Camps Cleared
0
1,142,225
Distance Traveled
977,959
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,059
824
28
3
0
243,271
0
L
Nu Wa
8,186
744
29
3
0
189,164
0
W
Hera
10,638
967
30
3
0
227,264
2
W
Chronos
9,836
894
21
2
0
242,205
0
W
Jing Wei
10,532
957
53
5
0
203,761
0
L
Khepri
8,347
759
6
1
0
196,459
0
L
Jormungandr
7,376
671
5
0
0
176,810
1
L
Cernunnos
8,458
769
35
3
0
209,216
0
L
Janus
7,745
704
31
3
0
206,310
1
W
Nike
10,503
955
20
2
0
225,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role