Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AXL333
Jing Wei
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 75L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
AlRedBeast
Baron Samedi
Level 28
God Stats
2W - 6L
1,335 SR
Queue Stats
55W - 88L
1,308 Elo+
Party 2
Team Averages
Level 107
1,445 SR
1,378 Elo+

VS

Team Averages
Level 16
1,586 SR
1,325 Elo+
Mercury
Mercury
DixBe
Mercury
Level 10
God Stats
6W - 2L
1,612 SR
Queue Stats
12W - 13L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Toni1214
Cthulhu
Level 12
God Stats
5W - 3L
1,501 SR
Queue Stats
16W - 27L
1,313 Elo+
Party 1
Janus
Janus
ZuneFix
Janus
Level 27
God Stats
4W - 1L
1,645 SR
Queue Stats
11W - 15L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 6 / 2
9,569
684
8,057
16,435
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
AXL333
Jing Wei
12
2 / 7 / 1
8,649
618
8,975
11,935
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
AlRedBeast
Baron Samedi
12
0 / 6 / 4
8,310
594
7,655
11,174
6,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DixBe
Mercury
15
9 / 0 / 10
10,826
773
13,257
10,320
5,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Toni1214
Cthulhu
14
7 / 1 / 10
10,981
784
9,735
16,077
18,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
ZuneFix
Janus
13
3 / 4 / 15
10,079
720
10,549
10,361
4,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
19
19
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
6
2
0.67
L
Jing Wei
AXL333
Jing Wei
2
7
1
0.36
L
Baron Samedi
AlRedBeast
Baron Samedi
0
6
4
0.33
W
Mercury
DixBe
Mercury
9
0
10
14
W
Cthulhu
Toni1214
Cthulhu
7
1
10
12
W
Janus
ZuneFix
Janus
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,687
Damage
33,541
39,544
Taken
36,758
28,245
Mitigated
27,529
6,315
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,057
381
195
1,786
16,435
15,730
0
7,186
9,232
21,685
0
L
Jing Wei
AXL333
Jing Wei
8,975
5,882
0
446
11,935
6,061
245
6,304
5,631
0
29,106
L
Baron Samedi
AlRedBeast
Baron Samedi
7,655
295
1,548
2,340
11,174
6,454
0
7,205
3,969
35,012
0
W
Mercury
DixBe
Mercury
13,257
6,046
612
2,020
10,320
5,033
1,918
4,438
5,882
0
34,453
W
Cthulhu
Toni1214
Cthulhu
9,735
616
740
3,719
16,077
18,129
700
7,472
8,605
26,645
0
W
Janus
ZuneFix
Janus
10,549
475
1,411
1,741
10,361
4,367
267
5,488
4,873
34,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
31,886
145
Minions Killed
132
7
Camps Cleared
3
681,131
Distance Traveled
829,889
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,569
684
35
3
1
235,780
4
L
Jing Wei
8,649
618
53
4
5
241,348
2
L
Baron Samedi
8,310
594
57
4
1
204,003
4
W
Mercury
10,826
773
35
3
0
305,596
0
W
Cthulhu
10,981
784
42
3
1
289,582
0
W
Janus
10,079
720
55
4
2
234,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role