Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DediaraSensei
Baron Samedi
Level 107
God Stats
33W - 32L
1,559 SR
Queue Stats
61W - 68L
1,422 Elo+
Solo
Achilles
Achilles
RedAdeptRogue
Achilles
Level 24
God Stats
1W - 2L
1,427 SR
Queue Stats
10W - 20L
1,329 Elo+
Party 1
Charybdis
Charybdis
SquirrelCM
Charybdis
Level 46
God Stats
1W - 1L
1,474 SR
Queue Stats
26W - 36L
1,444 Elo+
Solo
Medusa
Medusa
XxCumDumpxX_666
Medusa
Level 25
God Stats
1W - 6L
1,560 SR
Queue Stats
14W - 25L
1,347 Elo+
Party 1
Team Averages
Level 64
1,504 SR
1,409 Elo+

VS

Team Averages
Level 75
1,543 SR
1,395 Elo+
Set
Set
BlindDuxio
Set
Level 51
God Stats
1W - 1L
1,538 SR
Queue Stats
74W - 92L
1,397 Elo+
Party 2
Ares
Ares
Botz_Gone_Wild
Ares
Level 45
God Stats
5W - 9L
1,458 SR
Queue Stats
107W - 120L
1,310 Elo+
Solo
Thoth
Thoth
Calixo07
Thoth
Level 53
God Stats
4W - 2L
1,730 SR
Queue Stats
98W - 128L
1,388 Elo+
Party 2
Artemis
Artemis
babydoc14
Artemis
Level 143
God Stats
9W - 6L
1,519 SR
Queue Stats
206W - 239L
1,439 Elo+
Solo
Mulan
Mulan
ixOLuv
Mulan
Level 85
God Stats
35W - 41L
1,472 SR
Queue Stats
436W - 477L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 5 / 4
8,932
638
8,023
17,397
19,870
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
DediaraSensei
Baron Samedi
14
3 / 5 / 1
9,019
644
7,600
11,810
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
RedAdeptRogue
Achilles
16
5 / 5 / 3
11,223
802
8,851
18,862
24,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SquirrelCM
Charybdis
16
3 / 7 / 5
10,448
746
12,723
13,284
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 6
9,354
668
9,364
10,419
4,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 13
11,480
820
15,694
15,382
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 3 / 13
11,120
794
7,976
14,471
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Calixo07
Thoth
17
8 / 3 / 10
11,803
843
17,012
10,163
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
babydoc14
Artemis
19
5 / 2 / 11
11,659
833
12,641
4,720
1,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
ixOLuv
Mulan
16
3 / 3 / 10
10,177
727
10,559
18,832
19,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
13
Kills
26
26
Deaths
13
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
4
0.6
W
6
2
13
6.25
W
4
3
13
3.5
W
Thoth
Calixo07
Thoth
8
3
10
4.33
L
Baron Samedi
DediaraSensei
Baron Samedi
3
5
1
0.7
L
Achilles
RedAdeptRogue
Achilles
5
5
3
1.3
L
Charybdis
SquirrelCM
Charybdis
3
7
5
0.79
L
1
4
6
1
W
Artemis
babydoc14
Artemis
5
2
11
5.25
W
Mulan
ixOLuv
Mulan
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,561
Damage
63,882
71,772
Taken
63,568
58,984
Mitigated
49,779
12,822
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,023
289
0
1,886
17,397
19,870
0
6,381
10,467
22,947
0
W
15,694
6,474
0
2,303
15,382
9,124
613
3,281
11,746
0
49,230
W
7,976
583
669
3,142
14,471
15,869
54
2,353
11,804
16,849
0
W
Thoth
Calixo07
Thoth
17,012
880
0
322
10,163
3,814
1
5,015
5,107
28,896
0
L
Baron Samedi
DediaraSensei
Baron Samedi
7,600
285
422
2,343
11,810
4,503
0
5,640
5,689
30,560
0
L
Achilles
RedAdeptRogue
Achilles
8,851
1,733
841
3,800
18,862
24,105
91
7,067
11,043
1,059
13,965
L
Charybdis
SquirrelCM
Charybdis
12,723
4,780
0
1,288
13,284
6,199
398
3,888
9,054
0
39,031
L
9,364
4,043
1,097
1,145
10,419
4,307
1,927
1,696
8,355
0
36,563
W
Artemis
babydoc14
Artemis
12,641
5,652
0
0
4,720
1,936
6,210
2,448
2,236
0
48,729
W
Mulan
ixOLuv
Mulan
10,559
1,676
0
3,963
18,832
19,036
0
3,480
15,094
1,367
28,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
56,239
256
Minions Killed
297
8
Camps Cleared
7
1,079,859
Distance Traveled
1,249,515
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,932
638
41
3
0
259,202
5
W
Set
11,480
820
86
6
3
262,244
0
W
Ares
11,120
794
17
1
1
259,228
2
W
Thoth
11,803
843
49
4
1
265,935
0
L
Baron Samedi
9,019
644
49
4
1
167,499
3
L
Achilles
11,223
802
16
1
0
220,202
0
L
Charybdis
10,448
746
65
5
4
198,948
1
L
Medusa
9,354
668
85
6
3
234,008
0
W
Artemis
11,659
833
106
8
1
217,279
1
W
Mulan
10,177
727
39
3
1
244,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role