Player Matchup

Guan Yu
Guan Yu
GooodNews
Guan Yu
Level 36
God Stats
5W - 3L
1,602 SR
Queue Stats
34W - 31L
1,613 Elo+
Solo
Ra
Ra
SenpaiSwank
Ra
Level 48
God Stats
3W - 2L
1,661 SR
Queue Stats
63W - 34L
1,637 Elo+
Party 2
Cernunnos
Cernunnos
SenpaiSwanky
Cernunnos
Level 104
God Stats
6W - 4L
1,732 SR
Queue Stats
241W - 235L
1,595 Elo+
Party 2
Artio
Artio
Tunå
Artio
Level 69
God Stats
4W - 2L
1,625 SR
Queue Stats
54W - 44L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
xXKrypticAngelXx
Aphrodite
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,657 Elo+
Solo
Team Averages
Level 60
1,624 SR
1,626 Elo+

VS

Team Averages
Level 76
1,597 SR
1,606 Elo+
Geb
Geb
DoubleA37
Geb
Level 47
God Stats
7W - 2L
1,944 SR
Queue Stats
172W - 70L
1,766 Elo+
Party 3
Achilles
Achilles
TedySwoles
Achilles
Level 109
God Stats
3W - 7L
1,463 SR
Queue Stats
96W - 93L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
TheJonesMeister
Jing Wei
Level 106
God Stats
1W - 2L
1,456 SR
Queue Stats
472W - 283L
1,680 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 33
God Stats
69W - 68L
1,551 SR
Queue Stats
136W - 154L
1,502 Elo+
Solo
Nox
Nox
tanakinskywalker
Nox
Level 87
God Stats
7W - 10L
1,571 SR
Queue Stats
202W - 202L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GooodNews
Guan Yu
14
3 / 0 / 2
8,631
575
6,259
9,780
9,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 0 / 5
8,850
590
10,203
12,182
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SenpaiSwanky
Cernunnos
13
2 / 3 / 3
7,665
511
9,809
10,345
2,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Tunå
Artio
10
1 / 3 / 2
6,665
444
2,201
13,895
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
12
4 / 0 / 3
7,766
518
6,263
9,689
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,740
449
6,723
10,555
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
TedySwoles
Achilles
13
1 / 3 / 0
7,299
487
5,425
11,581
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
12
5 / 5 / 0
7,319
488
12,444
12,666
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
10
0 / 3 / 0
6,647
443
4,948
5,640
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
6,122
408
5,945
7,522
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
6
6
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
5
2.5
W
Guan Yu
GooodNews
Guan Yu
3
0
2
4
W
5
0
5
7.5
W
Cernunnos
SenpaiSwanky
Cernunnos
2
3
3
1.17
L
Achilles
TedySwoles
Achilles
1
3
0
0.33
L
Jing Wei
5
5
0
1
L
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
0
3
0
0
W
Artio
Tunå
Artio
1
3
2
0.67
L
0
4
1
0.13
W
Aphrodite
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,735
Damage
35,485
55,891
Taken
47,964
27,854
Mitigated
19,250
28,260
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,723
892
0
1,706
10,555
7,830
0
4,980
5,575
19,873
0
W
Guan Yu
GooodNews
Guan Yu
6,259
470
351
4,406
9,780
9,665
258
1,903
7,765
3,362
46,102
W
10,203
1,775
1,663
5,692
12,182
3,854
358
1,774
10,268
64,898
0
W
Cernunnos
SenpaiSwanky
Cernunnos
9,809
4,499
0
2,493
10,345
2,646
0
2,063
8,242
0
52,819
L
Achilles
TedySwoles
Achilles
5,425
1,441
0
4,045
11,581
4,118
0
4,931
6,650
0
54,816
L
Jing Wei
12,444
9,206
0
2,535
12,666
3,023
516
4,140
8,526
0
51,962
L
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
4,948
3,094
0
1,819
5,640
1,783
0
1,356
4,284
0
38,634
W
Artio
Tunå
Artio
2,201
139
1,033
2,403
13,895
8,297
0
4,032
9,739
10,091
0
L
5,945
491
0
1,466
7,522
2,496
180
4,366
3,156
32,204
0
W
Aphrodite
6,263
1,565
3,539
6,680
9,689
3,392
0
2,409
7,098
41,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
34,127
448
Minions Killed
345
0
Camps Cleared
0
1,486,944
Distance Traveled
1,386,681
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,740
449
20
1
0
321,257
5
W
Guan Yu
8,631
575
133
9
0
293,441
3
W
Ra
8,850
590
129
9
0
318,743
1
W
Cernunnos
7,665
511
93
6
0
279,540
1
L
Achilles
7,299
487
111
7
0
319,360
4
L
Jing Wei
7,319
488
89
6
0
269,464
1
L
Ah Muzen Cab
6,647
443
70
5
0
184,128
2
W
Artio
6,665
444
17
1
0
314,450
0
L
Nox
6,122
408
55
4
0
292,472
3
W
Aphrodite
7,766
518
76
5
0
280,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role