Player Matchup

Hachiman
Hachiman
Foxitech
Hachiman
Level 16
God Stats
10W - 7L
1,461 SR
Queue Stats
21W - 25L
1,288 Elo+
Solo
Chronos
Chronos
KiRill140295
Chronos
Level 29
God Stats
3W - 3L
1,228 SR
Queue Stats
131W - 158L
1,363 Elo+
Solo
Nox
Nox
Krabatzunge
Nox
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,364 Elo+
Solo
Susano
Susano
MorФine
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,363 Elo+
Solo
Ymir
Ymir
ZarkCarillian
Ymir
Level 26
God Stats
19W - 16L
1,405 SR
Queue Stats
69W - 83L
1,345 Elo+
Solo
Team Averages
Level 23
1,419 SR
1,345 Elo+

VS

Team Averages
Level 11
1,499 SR
1,212 Elo+
Thoth
Thoth
AangAhcene
Thoth
Level 8
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 9L
1,269 Elo+
Solo
Kali
Kali
Roki145
Kali
Level 24
God Stats
2W - 1L
1,782 SR
Queue Stats
36W - 72L
1,187 Elo+
Solo
Olorun
Olorun
Vitamine07
Olorun
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 43L
1,014 Elo+
Party 1
Hou Yi
Hou Yi
WhiteCoco00
Hou Yi
Level 16
God Stats
16W - 22L
1,397 SR
Queue Stats
106W - 108L
1,396 Elo+
Party 1
King Arthur
King Arthur
w1ntiq
King Arthur
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Foxitech
Hachiman
13
8 / 5 / 6
8,508
567
11,283
10,085
2,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
KiRill140295
Chronos
17
9 / 0 / 2
9,777
652
7,990
7,958
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 2 / 9
7,946
530
5,829
7,662
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
MorФine
Susano
13
6 / 2 / 4
7,804
520
3,924
10,535
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
4 / 3 / 2
6,781
452
2,649
6,804
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
0 / 6 / 5
5,898
393
2,413
6,774
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Roki145
Kali
9
2 / 5 / 1
6,287
419
4,186
9,526
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Vitamine07
Olorun
10
3 / 10 / 0
6,845
456
8,914
11,144
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
13
6 / 3 / 2
7,822
521
8,888
10,186
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
w1ntiq
King Arthur
7
0 / 9 / 3
5,285
352
1,980
9,721
3,730
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
32
Kills
11
12
Deaths
33
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
6
5
0.42
W
Hachiman
Foxitech
Hachiman
8
5
6
2.2
W
Chronos
KiRill140295
Chronos
9
0
2
10
W
5
2
9
4.75
W
Susano
MorФine
Susano
6
2
4
4
L
Kali
Roki145
Kali
2
5
1
0.5
L
Olorun
Vitamine07
Olorun
3
10
0
0.3
L
Hou Yi
6
3
2
2.33
W
4
3
2
1.67
L
King Arthur
w1ntiq
King Arthur
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,675
Damage
26,381
43,044
Taken
47,351
15,548
Mitigated
15,687
11,535
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
2,413
278
0
394
6,774
1,648
249
3,024
3,568
10,901
0
W
Hachiman
Foxitech
Hachiman
11,283
5,578
0
2,379
10,085
2,718
622
455
9,590
0
49,955
W
Chronos
KiRill140295
Chronos
7,990
1,837
0
4,649
7,958
2,955
4,407
1,762
6,124
68,266
0
W
5,829
629
0
717
7,662
2,661
757
3,206
4,370
24,613
0
W
Susano
MorФine
Susano
3,924
485
0
2,954
10,535
3,477
0
4,152
6,263
0
29,480
L
Kali
Roki145
Kali
4,186
2,320
0
2,377
9,526
2,797
389
1,076
8,434
0
22,447
L
Olorun
Vitamine07
Olorun
8,914
4,707
149
949
11,144
4,431
299
4,139
6,795
24,944
4,358
L
Hou Yi
8,888
4,709
0
2,081
10,186
3,081
658
3,819
6,339
0
43,390
W
2,649
959
0
836
6,804
3,737
146
260
6,504
12,444
0
L
King Arthur
w1ntiq
King Arthur
1,980
491
0
687
9,721
3,730
0
3,762
5,747
0
10,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,816
Gold Earned
32,137
318
Minions Killed
194
0
Camps Cleared
0
1,205,692
Distance Traveled
1,060,121
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,898
393
24
2
0
192,440
0
W
Hachiman
8,508
567
70
5
0
260,927
2
W
Chronos
9,777
652
127
8
0
287,657
2
W
Nox
7,946
530
39
3
0
231,680
1
W
Susano
7,804
520
63
4
0
273,554
0
L
Kali
6,287
419
35
2
0
188,463
0
L
Olorun
6,845
456
51
3
0
195,405
0
L
Hou Yi
7,822
521
63
4
0
268,762
0
W
Ymir
6,781
452
19
1
0
151,874
1
L
King Arthur
5,285
352
21
1
0
215,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role