Player Matchup

Nemesis
Nemesis
KamuiMibu
Nemesis
Level 17
God Stats
4W - 12L
1,324 SR
Queue Stats
16W - 36L
1,346 Elo+
Party 2
Neith
Neith
Kamui_Mibu
Neith
Level 29
God Stats
24W - 21L
1,525 SR
Queue Stats
50W - 56L
1,451 Elo+
Party 2
Thoth
Thoth
Kauffee_666
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,228 Elo+
Party 1
Aphrodite
Aphrodite
MaeKai
Aphrodite
Level 14
God Stats
1W - 6L
1,120 SR
Queue Stats
2W - 10L
1,147 Elo+
Party 1
Loki
Loki
sdfnn
Loki
Level 13
God Stats
7W - 5L
1,500 SR
Queue Stats
47W - 45L
1,323 Elo+
Solo
Team Averages
Level 18
1,394 SR
1,299 Elo+

VS

Team Averages
Level 21
1,498 SR
1,219 Elo+
Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AsianNinja007
Nemesis
Level 25
God Stats
3W - 2L
1,212 SR
Queue Stats
21W - 26L
1,012 Elo+
Party 3
Merlin
Merlin
SrGreYs
Merlin
Level 10
God Stats
9W - 8L
1,571 SR
Queue Stats
12W - 14L
1,356 Elo+
Solo
Jing Wei
Jing Wei
fastpeak
Jing Wei
Level 18
God Stats
2W - 3L
1,511 SR
Queue Stats
6W - 8L
1,264 Elo+
Solo
Tiamat
Tiamat
keilanxo
Tiamat
Level 25
God Stats
6W - 9L
1,693 SR
Queue Stats
25W - 43L
964 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KamuiMibu
Nemesis
17
1 / 8 / 5
10,140
845
5,865
18,755
5,697
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
17
4 / 10 / 2
11,532
961
15,758
26,010
8,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 4
10,673
889
9,786
19,339
14,210
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
MaeKai
Aphrodite
17
0 / 5 / 3
10,076
840
10,121
17,425
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
sdfnn
Loki
17
2 / 9 / 5
10,831
903
12,876
18,095
5,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
4 / 1 / 12
12,029
1,002
8,622
15,278
14,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
20
10 / 4 / 16
13,352
1,113
25,090
13,921
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
SrGreYs
Merlin
20
4 / 1 / 21
12,547
1,046
19,802
11,220
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
fastpeak
Jing Wei
19
15 / 0 / 9
13,443
1,120
26,512
11,363
4,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
keilanxo
Tiamat
20
5 / 2 / 18
12,215
1,018
13,187
9,386
6,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
114
8
Kills
38
38
Deaths
8
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
12
10
W
Nemesis
10
4
16
4.5
L
Nemesis
KamuiMibu
Nemesis
1
8
5
0.44
L
Neith
4
10
2
0.5
L
1
6
4
0.5
L
Aphrodite
MaeKai
Aphrodite
0
5
3
0.3
W
Merlin
SrGreYs
Merlin
4
1
21
14.5
W
Jing Wei
fastpeak
Jing Wei
15
0
9
19.5
W
Tiamat
keilanxo
Tiamat
5
2
18
7
L
Loki
sdfnn
Loki
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,406
Damage
93,213
99,624
Taken
61,168
43,381
Mitigated
35,849
15,187
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,622
1,663
577
2,778
15,278
14,220
0
4,163
11,115
14,402
0
W
Nemesis
25,090
11,326
0
3,322
13,921
6,737
0
5,754
8,167
0
38,917
L
Nemesis
KamuiMibu
Nemesis
5,865
2,266
0
49
18,755
5,697
0
8,745
10,010
0
9,693
L
Neith
15,758
8,533
0
3,167
26,010
8,401
0
12,618
13,392
0
38,245
L
9,786
2,222
0
0
19,339
14,210
0
7,124
12,215
32,744
0
L
Aphrodite
MaeKai
Aphrodite
10,121
2,769
4,735
7,078
17,425
9,492
0
6,538
10,887
37,486
0
W
Merlin
SrGreYs
Merlin
19,802
2,033
344
2,277
11,220
4,364
0
2,696
8,524
55,158
0
W
Jing Wei
fastpeak
Jing Wei
26,512
19,859
0
3,134
11,363
4,058
0
4,197
7,166
0
39,854
W
Tiamat
keilanxo
Tiamat
13,187
651
0
2,568
9,386
6,470
0
3,097
6,289
30,331
0
L
Loki
sdfnn
Loki
12,876
2,059
0
158
18,095
5,581
0
6,586
11,509
0
23,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,252
Gold Earned
63,586
171
Minions Killed
217
8
Camps Cleared
7
935,554
Distance Traveled
1,102,118
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,029
1,002
6
1
1
221,218
2
W
Nemesis
13,352
1,113
41
3
3
226,586
0
L
Nemesis
10,140
845
10
1
2
143,963
1
L
Neith
11,532
961
32
3
5
182,528
0
L
Thoth
10,673
889
51
4
0
187,508
0
L
Aphrodite
10,076
840
59
5
0
173,951
0
W
Merlin
12,547
1,046
94
8
2
201,310
0
W
Jing Wei
13,443
1,120
26
2
1
253,031
0
W
Tiamat
12,215
1,018
50
4
0
199,973
0
L
Loki
10,831
903
19
2
1
247,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role