Player Matchup

Skadi
Skadi
NoLuv Ty
Skadi
Level 83
God Stats
1W - 3L
1,307 SR
Queue Stats
90W - 137L
1,452 Elo+
Party 2
Amaterasu
Amaterasu
Quvdy
Amaterasu
Level 98
God Stats
0W - 3L
1,177 SR
Queue Stats
287W - 374L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
Trending Ej
Baron Samedi
Level 27
God Stats
2W - 3L
1,463 SR
Queue Stats
2W - 8L
1,060 Elo+
Party 2
Ao Kuang
Ao Kuang
connais10
Ao Kuang
Level 88
God Stats
1W - 4L
1,460 SR
Queue Stats
371W - 361L
1,439 Elo+
Solo
Ymir
Ymir
zZz on Zae
Ymir
Level 28
God Stats
6W - 10L
1,437 SR
Queue Stats
28W - 37L
1,339 Elo+
Party 2
Team Averages
Level 65
1,369 SR
1,349 Elo+

VS

Team Averages
Level 85
1,479 SR
1,442 Elo+
Erlang Shen
Erlang Shen
Drax02
Erlang Shen
Level 145
God Stats
13W - 6L
1,563 SR
Queue Stats
308W - 318L
1,442 Elo+
Solo
Ra
Ra
SSRoséGokuBlack
Ra
Level 64
God Stats
9W - 14L
1,370 SR
Queue Stats
73W - 83L
1,471 Elo+
Solo
Ganesha
Ganesha
SgtKinfolk
Ganesha
Level 49
God Stats
5W - 2L
1,615 SR
Queue Stats
82W - 90L
1,489 Elo+
Solo
Neith
Neith
tajoe13
Neith
Level 123
God Stats
13W - 10L
1,427 SR
Queue Stats
313W - 354L
1,400 Elo+
Party 1
Thanatos
Thanatos
xfinley04
Thanatos
Level 43
God Stats
22W - 17L
1,418 SR
Queue Stats
210W - 236L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
NoLuv Ty
Skadi
13
1 / 3 / 0
8,075
449
5,776
9,315
2,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Quvdy
Amaterasu
13
2 / 10 / 0
8,167
454
7,237
15,251
9,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Trending Ej
Baron Samedi
11
0 / 6 / 0
6,792
377
6,354
10,714
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
connais10
Ao Kuang
14
2 / 4 / 1
8,507
473
4,627
13,037
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 0
6,778
377
2,141
15,610
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drax02
Erlang Shen
17
10 / 2 / 9
11,835
658
16,221
16,408
11,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 0 / 4
10,026
557
3,444
4,670
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
SgtKinfolk
Ganesha
15
0 / 1 / 16
9,796
544
4,664
11,893
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
tajoe13
Neith
16
8 / 0 / 5
10,542
586
11,577
10,277
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
xfinley04
Thanatos
16
8 / 2 / 3
10,552
586
8,500
11,279
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
5
Kills
28
29
Deaths
5
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Drax02
Erlang Shen
10
2
9
7.25
L
Skadi
NoLuv Ty
Skadi
1
3
0
0.33
L
Amaterasu
Quvdy
Amaterasu
2
10
0
0.2
W
2
0
4
4
W
Ganesha
SgtKinfolk
Ganesha
0
1
16
8
L
Baron Samedi
Trending Ej
Baron Samedi
0
6
0
0
L
Ao Kuang
connais10
Ao Kuang
2
4
1
0.63
W
Neith
tajoe13
Neith
8
0
5
10.5
W
Thanatos
xfinley04
Thanatos
8
2
3
4.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,135
Damage
44,406
63,927
Taken
54,527
30,521
Mitigated
32,630
11,346
Healing
29,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Drax02
Erlang Shen
16,221
9,050
0
7,871
16,408
11,775
1,179
1,780
14,628
0
73,200
L
Skadi
NoLuv Ty
Skadi
5,776
1,595
0
958
9,315
2,704
0
1,327
7,944
0
52,292
L
Amaterasu
Quvdy
Amaterasu
7,237
4,430
0
2,192
15,251
9,898
912
2,102
13,085
0
35,355
W
3,444
570
1,535
2,746
4,670
1,982
610
351
4,319
53,369
0
W
Ganesha
SgtKinfolk
Ganesha
4,664
197
0
2,314
11,893
10,356
763
3,296
8,597
31,302
0
L
Baron Samedi
Trending Ej
Baron Samedi
6,354
684
851
2,158
10,714
3,807
0
1,021
9,693
47,928
0
L
Ao Kuang
connais10
Ao Kuang
4,627
1,554
0
3,947
13,037
3,569
0
1,729
11,258
52,994
0
W
Neith
tajoe13
Neith
11,577
5,186
0
6,200
10,277
3,585
3,593
5,290
4,987
0
75,339
W
Thanatos
xfinley04
Thanatos
8,500
3,154
0
8,338
11,279
4,932
0
2,693
8,586
0
70,487
L
2,141
536
0
1,240
15,610
10,543
0
1,771
13,839
20,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
52,751
380
Minions Killed
506
0
Camps Cleared
0
1,520,832
Distance Traveled
1,695,467
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,835
658
130
7
0
339,183
3
L
Skadi
8,075
449
118
7
0
309,130
3
L
Amaterasu
8,167
454
65
4
0
300,060
1
W
Ra
10,026
557
121
7
0
347,725
4
W
Ganesha
9,796
544
10
1
0
324,022
11
L
Baron Samedi
6,792
377
73
4
0
282,045
2
L
Ao Kuang
8,507
473
87
5
0
326,567
2
W
Neith
10,542
586
141
8
0
305,986
0
W
Thanatos
10,552
586
104
6
0
378,551
1
L
Ymir
6,778
377
37
2
0
303,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role