Player Matchup

Tiamat
Tiamat
Kilel
Tiamat
Level 45
God Stats
6W - 4L
1,555 SR
Queue Stats
20W - 41L
1,301 Elo+
Solo
Neith
Neith
Matayeso95
Neith
Level 42
God Stats
2W - 5L
1,318 SR
Queue Stats
30W - 45L
1,350 Elo+
Party 1
Kuzenbo
Kuzenbo
Stabb0
Kuzenbo
Level 39
God Stats
6W - 7L
1,330 SR
Queue Stats
24W - 35L
1,333 Elo+
Solo
Thanatos
Thanatos
Wanheeda08
Thanatos
Level 51
God Stats
2W - 12L
1,093 SR
Queue Stats
62W - 93L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
dahjokezofdoom
Jing Wei
Level 42
God Stats
3W - 5L
1,540 SR
Queue Stats
138W - 139L
1,445 Elo+
Solo
Team Averages
Level 44
1,367 SR
1,369 Elo+

VS

Team Averages
Level 62
1,456 SR
1,313 Elo+
Guan Yu
Guan Yu
EADeFenDER
Guan Yu
Level 41
God Stats
5W - 8L
1,283 SR
Queue Stats
279W - 368L
1,302 Elo+
Party 2
Anubis
Anubis
LukeThor11
Anubis
Level 49
God Stats
7W - 4L
1,447 SR
Queue Stats
55W - 45L
1,346 Elo+
Solo
Cupid
Cupid
gentlesung1
Cupid
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo
Sylvanus
Sylvanus
powerhead555
Sylvanus
Level 114
God Stats
13W - 18L
1,582 SR
Queue Stats
75W - 100L
1,414 Elo+
Solo
Izanami
Izanami
yasen_musenov88
Izanami
Level 61
God Stats
71W - 83L
1,468 SR
Queue Stats
361W - 449L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kilel
Tiamat
14
2 / 4 / 6
9,663
483
7,447
11,799
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
16
4 / 5 / 5
10,256
513
11,709
12,416
3,884
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Stabb0
Kuzenbo
13
1 / 2 / 5
8,650
433
8,015
17,195
20,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
Wanheeda08
Thanatos
15
8 / 7 / 2
10,110
506
10,266
15,532
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
16
1 / 3 / 5
9,051
453
8,639
15,949
5,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EADeFenDER
Guan Yu
16
3 / 4 / 6
10,231
512
4,557
15,991
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
LukeThor11
Anubis
18
7 / 4 / 7
11,705
585
16,126
12,776
5,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 5
10,804
540
12,737
14,141
4,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
powerhead555
Sylvanus
16
3 / 2 / 7
10,004
500
11,386
16,226
16,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 4 / 4
11,929
596
5,266
15,206
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
16
Kills
21
21
Deaths
17
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
EADeFenDER
Guan Yu
3
4
6
1.5
L
Tiamat
Kilel
Tiamat
2
4
6
1.25
W
Anubis
LukeThor11
Anubis
7
4
7
2.63
L
Neith
4
5
5
1.3
L
Kuzenbo
Stabb0
Kuzenbo
1
2
5
1.75
L
Thanatos
Wanheeda08
Thanatos
8
7
2
1.29
L
Jing Wei
1
3
5
1.17
W
5
3
5
2.5
W
Sylvanus
powerhead555
Sylvanus
3
2
7
3.25
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,076
Damage
50,072
72,891
Taken
74,340
39,177
Mitigated
39,258
25,907
Healing
36,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
EADeFenDER
Guan Yu
4,557
1,045
862
6,243
15,991
7,550
240
3,001
12,868
0
50,513
L
Tiamat
Kilel
Tiamat
7,447
158
75
2,933
11,799
3,919
484
6,626
5,173
51,273
0
W
Anubis
LukeThor11
Anubis
16,126
964
0
6,182
12,776
5,226
378
2,824
9,551
71,846
0
L
Neith
11,709
7,382
0
2,543
12,416
3,884
1,041
4,352
8,064
0
57,150
L
Kuzenbo
Stabb0
Kuzenbo
8,015
3,118
0
2,267
17,195
20,593
24
5,455
11,740
30,898
0
L
Thanatos
Wanheeda08
Thanatos
10,266
2,820
0
10,811
15,532
5,768
298
5,081
10,451
0
66,946
L
Jing Wei
8,639
6,868
0
7,278
15,949
5,013
82
5,361
10,588
0
63,916
W
12,737
5,787
720
6,616
14,141
4,875
546
2,844
11,155
0
70,787
W
Sylvanus
powerhead555
Sylvanus
11,386
1,549
3,046
5,901
16,226
16,226
242
4,589
11,477
34,829
10,029
W
5,266
3,887
152
6,753
15,206
5,381
3,266
1,463
13,687
0
103,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,730
Gold Earned
54,673
477
Minions Killed
547
0
Camps Cleared
0
1,718,637
Distance Traveled
1,918,730
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,231
512
80
4
0
414,933
5
L
Tiamat
9,663
483
111
6
0
322,285
4
W
Anubis
11,705
585
100
5
0
354,145
4
L
Neith
10,256
513
111
6
0
349,609
2
L
Kuzenbo
8,650
433
44
2
0
342,645
0
L
Thanatos
10,110
506
101
5
0
367,560
2
L
Jing Wei
9,051
453
110
6
0
336,538
2
W
Cupid
10,804
540
129
6
0
422,851
5
W
Sylvanus
10,004
500
52
3
0
348,156
3
W
Izanami
11,929
596
186
9
0
378,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role