Player Matchup

Ares
Ares
DatPrettyMuhhh
Ares
Level 67
God Stats
11W - 8L
1,370 SR
Queue Stats
102W - 99L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
GooodNews
Guan Yu
Level 36
God Stats
5W - 3L
1,499 SR
Queue Stats
34W - 31L
1,600 Elo+
Solo
Aphrodite
Aphrodite
ManlyMeows
Aphrodite
Level 89
God Stats
4W - 1L
1,800 SR
Queue Stats
75W - 47L
1,595 Elo+
Party 2
Hou Yi
Hou Yi
MarzL
Hou Yi
Level 108
God Stats
19W - 14L
1,595 SR
Queue Stats
319W - 287L
1,586 Elo+
Party 2
Nemesis
Nemesis
Zerrox24
Nemesis
Level 29
God Stats
9W - 7L
1,425 SR
Queue Stats
140W - 109L
1,633 Elo+
Party 2
Team Averages
Level 66
1,538 SR
1,587 Elo+

VS

Team Averages
Level 77
1,660 SR
1,625 Elo+
Hera
Hera
DeadSilence418
Hera
Level 126
God Stats
7W - 10L
1,546 SR
Queue Stats
319W - 238L
1,612 Elo+
Party 1
Kuzenbo
Kuzenbo
Esemismo
Kuzenbo
Level 48
God Stats
7W - 3L
1,701 SR
Queue Stats
144W - 122L
1,590 Elo+
Party 3
Artio
Artio
Talion13x
Artio
Level 42
God Stats
21W - 15L
1,822 SR
Queue Stats
226W - 206L
1,631 Elo+
Solo
Bastet
Bastet
WayTooImpossible
Bastet
Level 32
God Stats
6W - 8L
1,482 SR
Queue Stats
121W - 72L
1,630 Elo+
Party 1
Medusa
Medusa
giorgio007
Medusa
Level 136
God Stats
9W - 8L
1,746 SR
Queue Stats
293W - 253L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
8,110
507
5,563
11,662
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
GooodNews
Guan Yu
15
1 / 3 / 2
8,276
517
6,392
14,555
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ManlyMeows
Aphrodite
15
5 / 3 / 6
9,282
580
8,077
11,339
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
MarzL
Hou Yi
16
4 / 1 / 3
9,138
571
10,883
11,606
4,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Zerrox24
Nemesis
16
7 / 2 / 6
9,268
579
8,992
14,301
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,524
533
8,482
9,064
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Esemismo
Kuzenbo
12
2 / 2 / 1
8,279
517
4,172
10,164
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Talion13x
Artio
16
1 / 2 / 3
9,481
593
10,459
13,139
11,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 6 / 1
9,623
601
11,962
13,714
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
giorgio007
Medusa
14
0 / 3 / 3
8,413
526
4,574
8,860
2,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
19
Kills
10
10
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
1
6
4
0.5
L
Kuzenbo
Esemismo
Kuzenbo
2
2
1
1.25
W
Guan Yu
GooodNews
Guan Yu
1
3
2
0.67
W
Aphrodite
ManlyMeows
Aphrodite
5
3
6
2.67
W
Hou Yi
MarzL
Hou Yi
4
1
3
5.5
L
Artio
Talion13x
Artio
1
2
3
1.25
L
6
6
1
1.08
W
Nemesis
Zerrox24
Nemesis
7
2
6
5
L
Medusa
giorgio007
Medusa
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,907
Damage
39,649
63,463
Taken
54,941
39,546
Mitigated
30,563
31,256
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,563
434
0
2,849
11,662
11,216
34
3,606
8,056
20,591
0
L
8,482
3,232
0
1,688
9,064
2,604
0
2,923
6,141
58,814
0
L
Kuzenbo
Esemismo
Kuzenbo
4,172
1,600
0
1,213
10,164
9,868
0
4,077
6,047
25,229
0
W
Guan Yu
GooodNews
Guan Yu
6,392
756
370
7,802
14,555
13,216
0
8,710
5,845
0
48,539
W
Aphrodite
ManlyMeows
Aphrodite
8,077
569
3,573
6,377
11,339
5,255
437
5,143
6,196
69,215
0
W
Hou Yi
MarzL
Hou Yi
10,883
5,203
0
4,569
11,606
4,334
506
2,296
9,310
0
74,743
L
Artio
Talion13x
Artio
10,459
1,290
146
6,104
13,139
11,358
586
678
11,391
66,506
0
L
11,962
2,896
0
5,150
13,714
4,587
0
5,024
8,648
0
57,572
W
Nemesis
Zerrox24
Nemesis
8,992
4,241
0
5,716
14,301
5,525
55
3,358
10,943
0
57,131
L
Medusa
giorgio007
Medusa
4,574
2,080
0
1,601
8,860
2,146
820
938
7,922
0
59,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
44,320
494
Minions Killed
500
0
Camps Cleared
0
1,587,201
Distance Traveled
1,573,385
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,110
507
28
2
0
332,600
7
L
Hera
8,524
533
114
7
0
262,332
3
L
Kuzenbo
8,279
517
32
2
0
315,257
1
W
Guan Yu
8,276
517
97
6
0
305,597
2
W
Aphrodite
9,282
580
125
8
0
290,095
6
W
Hou Yi
9,138
571
135
8
0
306,701
3
L
Artio
9,481
593
135
8
0
319,333
1
L
Bastet
9,623
601
98
6
0
344,516
0
W
Nemesis
9,268
579
109
7
0
352,208
3
L
Medusa
8,413
526
121
8
0
331,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role