Player Matchup

Agni
Agni
WING ZERO 979
Agni
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 132L
1,418 Elo+
Solo
Ymir
Ymir
kindojar011
Ymir
Level 25
God Stats
10W - 8L
1,631 SR
Queue Stats
180W - 208L
1,399 Elo+
Solo
Jing Wei
Jing Wei
suicoke
Jing Wei
Level 42
God Stats
3W - 5L
1,875 SR
Queue Stats
112W - 133L
1,374 Elo+
Solo
Team Averages
Level 45
1,669 SR
1,397 Elo+

VS

Team Averages
Level 28
1,526 SR
1,612 Elo+
Merlin
Merlin
CrownKiller1
Merlin
Level 69
God Stats
2W - 3L
1,505 SR
Queue Stats
47W - 59L
1,353 Elo+
Solo
Thanatos
Thanatos
IVGxMEDS
Thanatos
Level 8
God Stats
3W - 1L
1,574 SR
Queue Stats
4W - 3L
1,780 Elo+
Solo
Pele
Pele
maygeneforney
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 10
10,189
849
9,407
9,514
3,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 3 / 14
9,744
812
3,945
10,161
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
suicoke
Jing Wei
13
7 / 3 / 11
9,425
785
10,028
10,290
3,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 6 / 1
9,438
787
14,696
10,226
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
IVGxMEDS
Thanatos
9
1 / 6 / 4
7,479
623
4,445
9,067
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 9 / 2
6,389
532
127
8,779
2,738

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
7
7
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
6
1
1.08
L
Thanatos
IVGxMEDS
Thanatos
1
6
4
0.5
W
9
1
10
14
W
5
3
14
4
L
0
9
2
0.11
W
Jing Wei
suicoke
Jing Wei
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,380
Damage
19,268
29,965
Taken
28,072
14,311
Mitigated
9,651
7,476
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,696
952
148
1,330
10,226
3,827
0
4,658
5,568
33,494
0
L
Thanatos
IVGxMEDS
Thanatos
4,445
279
0
2,284
9,067
3,086
0
3,745
5,322
0
8,330
W
9,407
800
230
3,429
9,514
3,491
536
4,416
4,808
36,055
0
W
3,945
108
626
1,506
10,161
7,595
203
4,975
4,697
17,723
0
L
127
0
0
36
8,779
2,738
0
5,099
3,680
0
547
W
Jing Wei
suicoke
Jing Wei
10,028
6,758
0
1,685
10,290
3,225
1,270
4,695
5,251
0
27,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,358
Gold Earned
23,306
118
Minions Killed
61
6
Camps Cleared
1
616,312
Distance Traveled
443,076
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,438
787
49
4
1
171,454
1
L
Thanatos
7,479
623
10
1
0
164,359
0
W
Agni
10,189
849
47
4
5
218,538
2
W
Ymir
9,744
812
22
2
1
199,076
0
L
Pele
6,389
532
2
0
0
107,263
1
W
Jing Wei
9,425
785
49
4
0
198,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role