Player Matchup

Chaac
Chaac
Miguelagras
Chaac
Level 27
God Stats
5W - 3L
1,590 SR
Queue Stats
15W - 12L
1,432 Elo+
Party 1
Bastet
Bastet
TheRevenant234
Bastet
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
gamejuan16
Ah Puch
Level 69
God Stats
1W - 0L
1,303 SR
Queue Stats
13W - 10L
1,468 Elo+
Party 1
Team Averages
Level 54
1,464 SR
1,452 Elo+

VS

Team Averages
Level 20
1,566 SR
1,341 Elo+
Guan Yu
Guan Yu
CrowKing6662
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,234 Elo+
Solo
Ares
Ares
GODSqpPuNiSheR
Ares
Level 7
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
KID KING CUDI
Merlin
Level 26
God Stats
4W - 8L
1,437 SR
Queue Stats
109W - 129L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 15
9,450
788
6,144
9,782
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
10 / 1 / 11
10,025
835
10,445
9,313
3,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
gamejuan16
Ah Puch
14
9 / 1 / 12
9,767
814
15,805
7,265
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrowKing6662
Guan Yu
11
3 / 9 / 0
7,794
650
5,381
13,357
11,508
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 7 / 1
7,363
614
3,208
14,671
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 7 / 2
7,025
585
8,877
10,421
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
22
Kills
4
4
Deaths
23
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CrowKing6662
Guan Yu
3
9
0
0.33
L
1
7
1
0.21
L
0
7
2
0.14
W
3
2
15
5.25
W
10
1
11
15.5
W
Ah Puch
gamejuan16
Ah Puch
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,394
Damage
17,466
26,360
Taken
38,449
14,596
Mitigated
28,598
6,432
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CrowKing6662
Guan Yu
5,381
274
302
1,911
13,357
11,508
0
5,460
7,897
0
13,517
L
3,208
620
0
468
14,671
12,689
0
5,376
9,295
11,176
0
L
8,877
98
0
708
10,421
4,401
0
5,371
5,050
31,474
0
W
6,144
529
0
3,134
9,782
8,765
322
3,788
5,737
0
18,032
W
10,445
3,570
0
2,180
9,313
3,346
142
5,141
3,955
0
21,635
W
Ah Puch
gamejuan16
Ah Puch
15,805
851
0
1,118
7,265
2,485
600
3,562
3,535
54,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
22,182
142
Minions Killed
110
9
Camps Cleared
2
681,785
Distance Traveled
617,654
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,794
650
37
3
1
224,030
0
L
Ares
7,363
614
19
2
1
199,474
0
L
Merlin
7,025
585
54
5
0
194,150
4
W
Chaac
9,450
788
14
1
1
216,474
0
W
Bastet
10,025
835
38
3
1
259,425
1
W
Ah Puch
9,767
814
90
8
7
205,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role