Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
louisvuitton420
Yemoja
Level 44
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 1
Ra
Ra
onalzёbrы
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,425 Elo+
Solo
Team Averages
Level 32
1,420 SR
1,384 Elo+

VS

Team Averages
Level 65
1,535 SR
1,500 Elo+
Charybdis
Charybdis
CritikalBylbo
Charybdis
Level 120
God Stats
4W - 5L
1,439 SR
Queue Stats
111W - 97L
1,466 Elo+
Party 2
Bellona
Bellona
HaiRezIsGarbagio
Bellona
Level 57
God Stats
3W - 6L
1,336 SR
Queue Stats
84W - 112L
1,460 Elo+
Solo
Ah Puch
Ah Puch
SrPerezoso20
Ah Puch
Level 17
God Stats
3W - 0L
1,829 SR
Queue Stats
11W - 9L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 7 / 1
7,733
644
7,659
12,025
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 6 / 1
8,035
670
8,975
12,855
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 5 / 3
7,526
627
2,178
5,870
1,897
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CritikalBylbo
Charybdis
14
4 / 2 / 9
9,083
757
6,403
9,951
3,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 3 / 10
8,901
742
5,555
11,997
6,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
SrPerezoso20
Ah Puch
15
10 / 1 / 8
10,203
850
15,788
6,024
2,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
18
18
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
1
0.36
W
Charybdis
CritikalBylbo
Charybdis
4
2
9
4.25
W
4
3
10
3
W
Ah Puch
SrPerezoso20
Ah Puch
10
1
8
14
L
2
6
1
0.42
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,812
Damage
27,746
30,750
Taken
27,972
10,464
Mitigated
12,410
3,896
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,659
3,170
155
1,118
12,025
3,643
1,275
5,463
6,562
24,906
0
W
Charybdis
CritikalBylbo
Charybdis
6,403
3,206
0
2,986
9,951
3,658
1,470
5,751
4,200
0
37,179
W
5,555
1,779
0
3,431
11,997
6,532
995
9,498
2,499
0
21,991
W
Ah Puch
SrPerezoso20
Ah Puch
15,788
316
0
2,088
6,024
2,220
0
4,178
1,846
37,574
0
L
8,975
2,204
664
1,719
12,855
4,924
128
5,942
6,913
21,686
0
L
2,178
168
64
176
5,870
1,897
0
4,438
1,432
9,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,294
Gold Earned
28,187
95
Minions Killed
134
1
Camps Cleared
10
460,908
Distance Traveled
649,962
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,733
644
54
5
1
191,972
3
W
Charybdis
9,083
757
66
6
4
188,954
1
W
Bellona
8,901
742
26
2
1
233,743
1
W
Ah Puch
10,203
850
42
4
5
227,265
2
L
Yemoja
8,035
670
24
2
0
187,055
0
L
Ra
7,526
627
17
1
0
81,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role