Player Matchup

Sol
Sol
IceBike45
Sol
Level 18
God Stats
1W - 1L
1,018 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 1
Zeus
Zeus
VelesUfa102
Zeus
Level 29
God Stats
3W - 6L
1,365 SR
Queue Stats
36W - 39L
1,434 Elo+
Solo
Khepri
Khepri
jmanfo11
Khepri
Level 26
God Stats
2W - 3L
1,203 SR
Queue Stats
22W - 39L
1,265 Elo+
Party 1
Neith
Neith
redfield23
Neith
Level 18
God Stats
4W - 10L
1,238 SR
Queue Stats
8W - 19L
1,318 Elo+
Solo
Guan Yu
Guan Yu
t007travis
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,265 SR
1,362 Elo+

VS

Team Averages
Level 19
1,516 SR
1,396 Elo+
Thanatos
Thanatos
Argentosus
Thanatos
Level 18
God Stats
4W - 1L
1,734 SR
Queue Stats
4W - 7L
1,194 Elo+
Solo
Achilles
Achilles
Dannybanany96
Achilles
Level 18
God Stats
23W - 28L
1,415 SR
Queue Stats
80W - 84L
1,323 Elo+
Solo
Ymir
Ymir
Farizeo
Ymir
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 16L
1,812 Elo+
Party 2
Neith
Neith
felipe49915
Neith
Level 48
God Stats
10W - 7L
1,461 SR
Queue Stats
39W - 59L
1,356 Elo+
Party 2
Discordia
Discordia
run1234
Discordia
Level 8
God Stats
3W - 1L
1,469 SR
Queue Stats
10W - 11L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,331
555
1,019
2,672
751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
2 / 2 / 0
4,155
693
1,251
2,268
409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
jmanfo11
Khepri
4
0 / 2 / 0
3,400
567
336
4,296
1,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
5
0 / 3 / 0
3,242
540
661
3,384
594
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
t007travis
Guan Yu
1
0 / 0 / 0
2,676
446
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Argentosus
Thanatos
6
4 / 0 / 0
4,257
710
1,370
2,735
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
Dannybanany96
Achilles
6
2 / 0 / 0
4,024
671
1,742
3,498
2,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
Farizeo
Ymir
2
0 / 0 / 0
3,015
503
115
255
96
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
3 / 0 / 1
4,237
706
4,428
2,599
917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
run1234
Discordia
6
0 / 2 / 2
3,836
639
842
2,228
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
9
9
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Argentosus
Thanatos
4
0
0
4
W
Achilles
Dannybanany96
Achilles
2
0
0
2
W
Ymir
Farizeo
Ymir
0
0
0
0
L
0
2
0
0
L
2
2
0
1
W
3
0
1
3.5
L
Khepri
jmanfo11
Khepri
0
2
0
0
L
Neith
0
3
0
0
W
Discordia
run1234
Discordia
0
2
2
0.5
L
Guan Yu
t007travis
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,267
Damage
8,497
12,620
Taken
11,315
2,874
Mitigated
4,293
2,166
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Argentosus
Thanatos
1,370
489
0
3,039
2,735
589
0
63
2,672
0
9,562
W
Achilles
Dannybanany96
Achilles
1,742
695
0
1,002
3,498
2,068
0
363
3,135
136
11,389
W
Ymir
Farizeo
Ymir
115
0
0
137
255
96
0
79
176
1,191
0
L
1,019
482
0
455
2,672
751
0
354
2,248
8,071
1,958
L
1,251
148
0
428
2,268
409
0
276
1,830
14,180
0
W
4,428
2,071
0
1,040
2,599
917
96
475
2,124
0
17,249
L
Khepri
jmanfo11
Khepri
336
0
527
595
4,296
1,120
0
115
4,181
5,141
0
L
Neith
661
413
0
161
3,384
594
0
0
3,384
0
8,409
W
Discordia
run1234
Discordia
842
44
0
120
2,228
623
66
1,479
749
11,501
0
L
Guan Yu
t007travis
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,804
Gold Earned
19,369
76
Minions Killed
112
0
Camps Cleared
0
397,446
Distance Traveled
474,844
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,257
710
26
4
0
126,715
0
W
Achilles
4,024
671
25
4
0
120,314
1
W
Ymir
3,015
503
4
1
0
30,726
0
L
Sol
3,331
555
26
4
0
93,338
0
L
Zeus
4,155
693
31
5
0
110,067
1
W
Neith
4,237
706
32
5
0
102,220
0
L
Khepri
3,400
567
4
1
0
91,587
0
L
Neith
3,242
540
15
3
0
102,454
1
W
Discordia
3,836
639
25
4
0
94,869
0
L
Guan Yu
2,676
446
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role