Player Matchup

Nemesis
Nemesis
Ameora
Nemesis
Level 6
God Stats
5W - 7L
1,110 SR
Queue Stats
23W - 23L
983 Elo+
Party 2
Discordia
Discordia
Helestrina
Discordia
Level 18
God Stats
16W - 14L
1,510 SR
Queue Stats
89W - 75L
1,493 Elo+
Solo
Terra
Terra
KCVNami
Terra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
983 Elo+
Party 2
Neith
Neith
MazuPanda
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,377 Elo+
Solo
Artio
Artio
Silverotaku
Artio
Level 8
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,267 Elo+

VS

Team Averages
Level 15
1,553 SR
1,398 Elo+
Amaterasu
Amaterasu
MentalMentor
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,388 Elo+
Party 1
Loki
Loki
OGdoesntmatter
Loki
Level 7
God Stats
2W - 10L
1,500 SR
Queue Stats
203W - 225L
1,289 Elo+
Solo
Tyr
Tyr
Smiteboat
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
YUNGTOMMYLIL
Zhong Kui
Level 28
God Stats
1W - 1L
1,699 SR
Queue Stats
17W - 15L
1,536 Elo+
Solo
Ymir
Ymir
古灵精怪枪
Ymir
Level 10
God Stats
22W - 18L
1,563 SR
Queue Stats
41W - 40L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ameora
Nemesis
18
7 / 2 / 17
11,545
1,050
18,401
14,497
6,592
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Helestrina
Discordia
18
4 / 1 / 18
11,321
1,029
12,886
4,188
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
KCVNami
Terra
18
4 / 0 / 23
11,215
1,020
15,564
16,226
18,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
MazuPanda
Neith
19
15 / 2 / 11
12,686
1,153
34,618
13,970
5,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 1 / 21
11,708
1,064
7,177
15,078
16,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

242

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MentalMentor
Amaterasu
16
1 / 5 / 1
9,656
878
9,212
21,134
15,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 12 / 1
9,643
877
12,242
17,937
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 1
9,811
892
7,362
23,147
22,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
YUNGTOMMYLIL
Zhong Kui
17
2 / 6 / 3
11,095
1,009
21,608
18,487
18,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 1 / 2
10,456
951
9,054
16,672
20,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
14
33
Kills
6
6
Deaths
33
90
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ameora
Nemesis
7
2
17
7.75
W
Discordia
Helestrina
Discordia
4
1
18
13
W
Terra
KCVNami
Terra
4
0
23
15.5
W
Neith
MazuPanda
Neith
15
2
11
10.25
L
Amaterasu
MentalMentor
Amaterasu
1
5
1
0.3
L
2
12
1
0.21
W
3
1
21
13.5
L
1
9
1
0.17
L
Zhong Kui
YUNGTOMMYLIL
Zhong Kui
2
6
3
0.58
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,646
Damage
59,478
63,959
Taken
97,377
49,486
Mitigated
82,856
19,646
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ameora
Nemesis
18,401
13,898
0
243
14,497
6,592
0
7,282
7,215
0
29,665
W
Discordia
Helestrina
Discordia
12,886
688
0
0
4,188
1,332
0
2,060
2,128
34,262
0
W
Terra
KCVNami
Terra
15,564
4,016
4,617
5,869
16,226
18,717
0
7,077
9,149
24,728
0
W
Neith
MazuPanda
Neith
34,618
20,720
0
1,617
13,970
5,967
0
7,754
6,216
0
50,199
L
Amaterasu
MentalMentor
Amaterasu
9,212
2,031
0
3,471
21,134
15,150
0
9,981
11,153
12,905
14,972
L
12,242
5,140
0
0
17,937
6,665
0
6,282
11,635
0
16,957
W
7,177
1,111
3,548
3,752
15,078
16,878
0
10,032
5,046
15,302
0
L
7,362
1,359
0
659
23,147
22,170
0
8,778
14,369
0
16,050
L
Zhong Kui
YUNGTOMMYLIL
Zhong Kui
21,608
1,615
0
3,473
18,487
18,530
0
5,494
12,993
53,389
0
L
9,054
569
0
2,941
16,672
20,341
0
5,092
11,580
28,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,475
Gold Earned
50,661
169
Minions Killed
183
7
Camps Cleared
3
1,060,258
Distance Traveled
1,029,049
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,545
1,050
31
3
3
222,549
0
W
Discordia
11,321
1,029
63
6
1
203,951
0
W
Terra
11,215
1,020
20
2
0
214,363
2
W
Neith
12,686
1,153
48
4
3
194,695
2
L
Amaterasu
9,656
878
36
3
0
202,662
1
L
Loki
9,643
877
13
1
1
217,117
0
W
Artio
11,708
1,064
7
1
0
224,700
0
L
Tyr
9,811
892
16
1
1
220,392
2
L
Zhong Kui
11,095
1,009
77
7
0
198,460
2
L
Ymir
10,456
951
41
4
1
190,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role