Player Matchup

Agni
Agni
ExtraWes EU
Agni
Level 24
God Stats
2W - 2L
1,310 SR
Queue Stats
4W - 9L
1,354 Elo+
Solo
King Arthur
King Arthur
ReedyDrip259752
King Arthur
Level 25
God Stats
21W - 14L
1,485 SR
Queue Stats
122W - 144L
1,309 Elo+
Solo
Geb
Geb
TuTo_lawhyper
Geb
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Da Ji
Da Ji
XxConvict1onxX
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 129L
1,414 Elo+
Solo
Jormungandr
Jormungandr
h2341aa
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,416 Elo+

VS

Team Averages
Level 21
1,444 SR
1,244 Elo+
Yemoja
Yemoja
AoA8186
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,303 Elo+
Party 2
Izanami
Izanami
Biza_original
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 2
Baron Samedi
Baron Samedi
CreepierMoose420
Baron Samedi
Level 67
God Stats
3W - 1L
1,506 SR
Queue Stats
21W - 35L
1,289 Elo+
Party 1
Cupid
Cupid
luigil3593
Cupid
Level 26
God Stats
1W - 1L
1,216 SR
Queue Stats
25W - 42L
1,244 Elo+
Party 1
Fenrir
Fenrir
xXAce_AlphaXx475
Fenrir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,268
559
5,749
7,113
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ReedyDrip259752
King Arthur
9
2 / 8 / 4
5,902
454
6,504
10,725
6,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 6 / 3
5,236
403
2,133
10,703
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 4 / 2
7,485
576
7,165
10,446
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
h2341aa
Jormungandr
2
0 / 2 / 0
4,138
318
0
1,263
306

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AoA8186
Yemoja
10
2 / 2 / 6
7,199
554
1,773
7,914
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
10
3 / 2 / 6
6,780
522
4,710
5,058
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
CreepierMoose420
Baron Samedi
12
3 / 3 / 6
7,125
548
7,117
6,991
2,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
14
8 / 1 / 1
8,856
681
8,207
7,645
2,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 4 / 3
7,356
566
3,828
8,976
2,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
20
23
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AoA8186
Yemoja
2
2
6
2.5
W
Izanami
3
2
6
3
W
Baron Samedi
CreepierMoose420
Baron Samedi
3
3
6
2
L
3
3
3
1.5
L
King Arthur
ReedyDrip259752
King Arthur
2
8
4
0.5
L
0
6
3
0.25
L
6
4
2
1.75
L
Jormungandr
h2341aa
Jormungandr
0
2
0
0
W
Cupid
8
1
1
8.5
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,551
Damage
25,635
40,250
Taken
36,584
17,248
Mitigated
14,492
5,635
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AoA8186
Yemoja
1,773
710
788
1,273
7,914
5,176
774
960
6,850
13,655
0
W
Izanami
4,710
3,266
0
0
5,058
1,454
1,968
1,086
3,942
0
26,272
W
Baron Samedi
CreepierMoose420
Baron Samedi
7,117
1,085
704
1,933
6,991
2,634
685
2,758
3,863
31,188
0
L
5,749
458
0
1,325
7,113
2,168
568
3,138
3,975
35,471
0
L
King Arthur
ReedyDrip259752
King Arthur
6,504
1,640
51
473
10,725
6,337
0
2,394
8,331
0
19,808
L
2,133
604
0
1,216
10,703
4,843
132
2,932
7,771
9,542
0
L
7,165
1,955
0
2,570
10,446
3,594
238
421
10,025
0
42,407
L
Jormungandr
h2341aa
Jormungandr
0
0
0
0
1,263
306
0
31
1,232
1,375
0
W
Cupid
8,207
5,786
188
3,592
7,645
2,470
3,743
2,174
5,399
0
44,218
W
3,828
1,774
0
3,136
8,976
2,758
200
328
8,648
72
30,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
37,316
190
Minions Killed
287
0
Camps Cleared
0
1,047,699
Distance Traveled
1,131,467
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,199
554
23
2
0
211,906
2
W
Izanami
6,780
522
66
5
0
206,949
0
W
Baron Samedi
7,125
548
35
3
0
221,030
0
L
Agni
7,268
559
74
6
0
229,283
5
L
King Arthur
5,902
454
31
2
0
244,975
0
L
Geb
5,236
403
13
1
0
256,448
1
L
Da Ji
7,485
576
66
5
0
247,406
0
L
Jormungandr
4,138
318
6
0
0
69,587
0
W
Cupid
8,856
681
102
8
0
224,747
0
W
Fenrir
7,356
566
61
5
0
266,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role