Player Matchup

Khepri
Khepri
Platinum V
ItZKimz98
Khepri
Platinum V
Level 125
God Stats
9W - 8L
1,629 SR
Queue Stats
398W - 399L
1,810 MMR
Solo
Ra
Ra
Gold II
Kingo-Chillz
Ra
Gold II
Level 127
God Stats
23W - 10L
1,675 SR
Queue Stats
67W - 54L
2,009 MMR
Solo
Ullr
Ullr
Diamond V
Orlando-SkilIs98
Ullr
Diamond V
Level 132
God Stats
1W - 6L
1,207 SR
Queue Stats
345W - 332L
2,042 MMR
Solo
Tyr
Tyr
Platinum I
germinal_king
Tyr
Platinum I
Level 108
God Stats
8W - 4L
1,669 SR
Queue Stats
321W - 304L
1,874 MMR
Solo
Mercury
Mercury
Diamond III
lDeniiS-S
Mercury
Diamond III
Level 140
God Stats
4W - 5L
1,548 SR
Queue Stats
153W - 136L
2,006 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,546 SR
1,948 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,594 SR
1,836 MMR
Amaterasu
Amaterasu
Diamond IV
 
Amaterasu
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
DecrepitSum
Fenrir
Diamond V
Level 122
God Stats
11W - 16L
1,523 SR
Queue Stats
138W - 130L
2,031 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Frazzz17
Ah Muzen Cab
Diamond V
Level 136
God Stats
4W - 2L
1,727 SR
Queue Stats
167W - 161L
2,005 MMR
Solo
Sol
Sol
Platinum IV
Vglq
Sol
Platinum IV
Level 113
God Stats
12W - 17L
1,618 SR
Queue Stats
369W - 360L
1,659 MMR
Solo
Xing Tian
Xing Tian
Platinum I
xMxttyy-
Xing Tian
Platinum I
Level 128
God Stats
29W - 21L
1,601 SR
Queue Stats
167W - 147L
1,985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ItZKimz98
Khepri
14
2 / 3 / 2
8,757
438
5,875
15,179
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 1
8,405
420
5,671
8,176
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 1
11,192
560
7,355
9,851
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 2
9,623
481
15,716
20,597
20,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
lDeniiS-S
Mercury
17
0 / 3 / 4
9,825
491
6,108
12,181
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArtioKaliGeb

VS

Bans
GilgameshZeusTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
2 / 1 / 2
11,951
598
9,143
20,568
21,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
18
4 / 2 / 8
11,438
572
11,659
15,479
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
Frazzz17
Ah Muzen Cab
20
5 / 0 / 4
12,476
624
14,282
12,221
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Vglq
Sol
17
2 / 3 / 3
11,424
571
6,577
8,505
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
xMxttyy-
Xing Tian
15
1 / 2 / 8
10,053
503
7,220
15,608
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
14
14
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
2
3
W
Fenrir
4
2
8
4
W
Ah Muzen Cab
Frazzz17
Ah Muzen Cab
5
0
4
7
L
Khepri
ItZKimz98
Khepri
2
3
2
1
L
0
3
1
0.17
L
4
0
1
4.5
W
Sol
Vglq
Sol
2
3
3
1.17
L
1
5
2
0.4
L
Mercury
lDeniiS-S
Mercury
0
3
4
0.67
W
Xing Tian
xMxttyy-
Xing Tian
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,725
Damage
48,881
65,984
Taken
72,381
50,845
Mitigated
49,749
23,629
Healing
37,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,143
2,629
0
11,030
20,568
21,403
2,764
1,446
17,881
19,639
63,516
W
Fenrir
11,659
1,988
0
8,413
15,479
7,817
1,222
1,595
13,683
0
78,620
W
Ah Muzen Cab
Frazzz17
Ah Muzen Cab
14,282
7,646
0
8,035
12,221
5,416
2,397
3,449
8,463
0
127,624
L
Khepri
ItZKimz98
Khepri
5,875
530
0
1,755
15,179
18,461
0
4,528
10,651
31,311
0
L
5,671
130
396
2,895
8,176
2,798
0
1,469
6,707
56,555
0
L
7,355
2,622
0
3,762
9,851
4,088
1,284
2,863
6,988
0
91,578
W
Sol
Vglq
Sol
6,577
2,929
0
3,971
8,505
2,515
2,218
1,441
7,014
77,336
0
L
15,716
1,712
0
8,617
20,597
20,754
33
6,833
13,764
0
70,812
L
Mercury
lDeniiS-S
Mercury
6,108
2,644
0
6,204
12,181
4,744
0
1,495
10,686
0
80,623
W
Xing Tian
xMxttyy-
Xing Tian
7,220
584
259
5,352
15,608
12,598
15
4,818
10,538
29,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,802
Gold Earned
57,342
632
Minions Killed
691
0
Camps Cleared
0
1,871,983
Distance Traveled
2,080,675
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,951
598
161
8
0
396,344
4
W
Fenrir
11,438
572
138
7
0
475,420
3
W
Ah Muzen Cab
12,476
624
209
10
0
410,341
7
L
Khepri
8,757
438
51
3
0
348,862
9
L
Ra
8,405
420
146
7
0
312,896
4
L
Ullr
11,192
560
172
9
0
379,858
4
W
Sol
11,424
571
147
7
0
385,585
1
L
Tyr
9,623
481
132
7
0
385,433
1
L
Mercury
9,825
491
131
7
0
444,934
2
W
Xing Tian
10,053
503
36
2
0
412,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role