Player Matchup

Cliodhna
Cliodhna
GachaFTW
Cliodhna
Level 115
God Stats
6W - 3L
1,553 SR
Queue Stats
11W - 5L
1,742 Elo+
Party 2
Hachiman
Hachiman
Mythicalbeast11
Hachiman
Level 83
God Stats
31W - 16L
1,765 SR
Queue Stats
205W - 197L
1,473 Elo+
Solo
Ares
Ares
Nicolukas98
Ares
Level 58
God Stats
13W - 11L
1,531 SR
Queue Stats
138W - 168L
1,344 Elo+
Party 2
Scylla
Scylla
frizzolio
Scylla
Level 107
God Stats
6W - 1L
1,743 SR
Queue Stats
363W - 333L
1,494 Elo+
Solo
Bastet
Bastet
hunterjungle69
Bastet
Level 129
God Stats
9W - 0L
1,879 SR
Queue Stats
250W - 234L
1,522 Elo+
Solo
Team Averages
Level 98
1,694 SR
1,515 Elo+

VS

Team Averages
Level 106
1,534 SR
1,610 Elo+
Tiamat
Tiamat
McSmurfMuffuns
Tiamat
Level 98
God Stats
2W - 5L
1,496 SR
Queue Stats
165W - 160L
1,515 Elo+
Party 1
Cliodhna
Cliodhna
Shhmacked
Cliodhna
Level 154
God Stats
7W - 4L
1,582 SR
Queue Stats
242W - 234L
1,532 Elo+
Party 1
Sol
Sol
StephOps
Sol
Level 82
God Stats
33W - 15L
1,618 SR
Queue Stats
149W - 114L
1,497 Elo+
Party 1
Janus
Janus
Tonsh61
Janus
Level 107
God Stats
0W - 1L
1,332 SR
Queue Stats
13W - 12L
1,714 Elo+
Party 3
Achilles
Achilles
killer0000000
Achilles
Level 91
God Stats
0W - 1L
1,639 SR
Queue Stats
9W - 8L
1,794 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GachaFTW
Cliodhna
12
12 / 1 / 4
7,589
759
8,989
5,439
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
9
1 / 2 / 2
5,190
519
3,840
4,199
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 8
5,401
540
1,134
4,769
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
frizzolio
Scylla
10
3 / 2 / 5
6,156
616
2,371
3,651
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 1
6,409
641
4,050
3,950
1,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,789
479
1,549
7,632
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Shhmacked
Cliodhna
8
2 / 6 / 1
5,157
516
2,660
7,853
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 3 / 0
5,376
538
3,000
5,308
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Tonsh61
Janus
8
2 / 4 / 0
5,265
527
1,208
4,518
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
killer0000000
Achilles
8
0 / 3 / 0
4,389
439
1,597
5,926
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
6
6
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
GachaFTW
Cliodhna
12
1
4
14
L
0
4
3
0.38
W
Hachiman
1
2
2
1
W
0
1
8
4
L
Cliodhna
Shhmacked
Cliodhna
2
6
1
0.42
L
2
3
0
0.67
L
Janus
Tonsh61
Janus
2
4
0
0.5
W
Scylla
frizzolio
Scylla
3
2
5
2.75
W
3
0
1
3.5
L
Achilles
killer0000000
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,384
Damage
10,014
22,008
Taken
31,237
7,453
Mitigated
12,892
8,372
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
GachaFTW
Cliodhna
8,989
1,760
0
2,796
5,439
1,683
0
1,020
4,419
0
42,128
L
1,549
237
0
1,654
7,632
3,699
0
935
6,614
16,447
0
W
Hachiman
3,840
1,361
0
1,554
4,199
1,203
0
1,650
2,549
0
28,639
W
1,134
0
0
1,003
4,769
2,000
0
1,005
3,764
11,540
0
L
Cliodhna
Shhmacked
Cliodhna
2,660
303
0
1,720
7,853
2,100
0
1,259
6,506
0
23,500
L
3,000
1,177
0
1,352
5,308
1,248
0
387
4,921
23,197
2,655
L
Janus
Tonsh61
Janus
1,208
145
0
672
4,518
825
0
676
3,732
19,614
0
W
Scylla
frizzolio
Scylla
2,371
90
0
230
3,651
1,082
312
1,606
1,921
22,985
0
W
4,050
626
0
2,789
3,950
1,485
34
0
3,559
0
32,248
L
Achilles
killer0000000
Achilles
1,597
287
0
1,081
5,926
5,020
0
0
5,363
0
16,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
24,976
270
Minions Killed
238
0
Camps Cleared
0
1,020,420
Distance Traveled
927,439
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,589
759
74
7
0
235,946
1
L
Tiamat
4,789
479
30
3
0
179,219
0
W
Hachiman
5,190
519
57
6
0
177,780
3
W
Ares
5,401
540
16
2
0
212,411
2
L
Cliodhna
5,157
516
58
6
0
205,831
0
L
Sol
5,376
538
59
6
0
178,099
2
L
Janus
5,265
527
53
5
0
186,332
1
W
Scylla
6,156
616
51
5
0
188,736
3
W
Bastet
6,409
641
72
7
0
205,547
0
L
Achilles
4,389
439
38
4
0
177,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role