Player Matchup

Neith
Neith
Pirvu4UCv
Neith
Level 13
God Stats
4W - 4L
1,799 SR
Queue Stats
11W - 23L
1,215 Elo+
Party 1
Nemesis
Nemesis
alexhYPy
Nemesis
Level 15
God Stats
1W - 2L
1,686 SR
Queue Stats
11W - 23L
1,215 Elo+
Party 1
Skadi
Skadi
barman-operario
Skadi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
harafawill
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
regal-pigeon
Ymir
Level 7
God Stats
0W - 3L
1,340 SR
Queue Stats
2W - 8L
1,213 Elo+
Party 1
Team Averages
Level 8
1,565 SR
1,329 Elo+

VS

Team Averages
Level 13
1,469 SR
1,380 Elo+
Tyr
Tyr
DBZJAKIM
Tyr
Level 27
God Stats
1W - 0L
1,483 SR
Queue Stats
46W - 37L
1,364 Elo+
Solo
Da Ji
Da Ji
EUPbandie
Da Ji
Level 22
God Stats
12W - 5L
1,427 SR
Queue Stats
38W - 61L
1,281 Elo+
Solo
Kukulkan
Kukulkan
Nooblate
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Ares
Ares
PunzPunz
Ares
Level 8
God Stats
15W - 15L
1,435 SR
Queue Stats
120W - 126L
1,257 Elo+
Solo
Hades
Hades
masked7932
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pirvu4UCv
Neith
12
3 / 9 / 4
7,976
380
6,136
10,920
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
alexhYPy
Nemesis
13
7 / 9 / 1
9,730
463
11,288
16,419
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 8 / 0
5,737
273
640
7,012
1,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 8 / 1
5,846
278
941
8,524
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 5
9,559
455
7,844
18,243
23,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
9,902
472
6,324
11,642
10,074
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
EUPbandie
Da Ji
15
8 / 3 / 3
10,270
489
10,035
13,633
12,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Nooblate
Kukulkan
18
18 / 1 / 8
12,590
600
21,972
8,773
3,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
15
6 / 0 / 4
10,117
482
5,070
18,466
18,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
10
0 / 9 / 6
7,918
377
1,079
9,892
3,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
14
Kills
36
40
Deaths
16
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Da Ji
EUPbandie
Da Ji
8
3
3
3.17
W
Kukulkan
Nooblate
Kukulkan
18
1
8
22
L
Neith
Pirvu4UCv
Neith
3
9
4
0.56
W
Ares
6
0
4
8
L
Nemesis
alexhYPy
Nemesis
7
9
1
0.83
L
0
8
0
0
L
0
8
1
0.06
W
Hades
0
9
6
0.33
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,849
Damage
44,480
61,118
Taken
62,406
39,729
Mitigated
48,193
2,675
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,324
1,036
0
2,807
11,642
10,074
1,512
2,161
9,481
0
35,495
W
Da Ji
EUPbandie
Da Ji
10,035
2,163
0
3,806
13,633
12,048
288
1,706
11,927
0
54,186
W
Kukulkan
Nooblate
Kukulkan
21,972
2,941
0
0
8,773
3,626
7,657
1,076
7,697
90,706
0
L
Neith
Pirvu4UCv
Neith
6,136
2,932
0
413
10,920
4,955
0
5,328
5,592
0
30,118
W
Ares
5,070
1,043
75
60
18,466
18,888
1,704
2,638
15,828
37,138
0
L
Nemesis
alexhYPy
Nemesis
11,288
5,288
0
1,433
16,419
7,148
352
6,215
10,204
0
38,380
L
640
311
0
115
7,012
1,986
32
4,300
2,712
0
7,179
L
941
424
0
73
8,524
2,365
12
4,563
3,961
0
5,904
W
Hades
1,079
284
41
893
9,892
3,557
243
420
9,472
12,334
0
L
7,844
1,800
0
641
18,243
23,275
182
7,715
10,528
31,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
50,797
184
Minions Killed
350
0
Camps Cleared
0
1,373,595
Distance Traveled
1,889,595
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,902
472
53
3
0
389,696
1
W
Da Ji
10,270
489
81
4
0
375,163
2
W
Kukulkan
12,590
600
145
7
0
418,312
3
L
Neith
7,976
380
58
3
0
335,397
0
W
Ares
10,117
482
49
2
0
381,726
2
L
Nemesis
9,730
463
54
3
0
358,563
0
L
Skadi
5,737
273
14
1
0
161,418
0
L
Thor
5,846
278
9
0
0
156,521
0
W
Hades
7,918
377
22
1
0
324,698
2
L
Ymir
9,559
455
49
2
0
361,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role