Player Matchup

Sol
Sol
NaCly17
Sol
Level 16
God Stats
22W - 5L
1,627 SR
Queue Stats
144W - 58L
1,612 Elo+
Party 2
Skadi
Skadi
Obscene-Reality
Skadi
Level 157
God Stats
3W - 2L
1,325 SR
Queue Stats
304W - 167L
1,609 Elo+
Party 2
Khepri
Khepri
Titchieee
Khepri
Level 156
God Stats
6W - 2L
1,655 SR
Queue Stats
316W - 189L
1,602 Elo+
Party 2
Team Averages
Level 110
1,536 SR
1,608 Elo+

VS

Team Averages
Level 45
1,430 SR
1,551 Elo+
King Arthur
King Arthur
Xx Natsu xD
King Arthur
Level 114
God Stats
10W - 10L
1,490 SR
Queue Stats
605W - 388L
1,604 Elo+
Party 1
Medusa
Medusa
ecool_qwerty
Medusa
Level 4
God Stats
0W - 1L
1,300 SR
Queue Stats
5W - 8L
1,443 Elo+
Solo
Thoth
Thoth
o Shinigami6176
Thoth
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 67L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
2 / 0 / 11
7,511
751
4,290
3,787
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
12 / 4 / 4
9,415
942
13,557
11,083
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Titchieee
Khepri
11
2 / 2 / 14
8,173
817
4,020
10,556
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Xx Natsu xD
King Arthur
10
2 / 5 / 3
7,435
744
6,635
9,437
5,406
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
10
1 / 6 / 3
6,980
698
6,217
7,296
1,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 3
7,255
726
6,951
6,688
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
6
6
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
2
0
11
7.5
W
12
4
4
3.5
W
Khepri
Titchieee
Khepri
2
2
14
4.5
L
King Arthur
Xx Natsu xD
King Arthur
2
5
3
0.7
L
Medusa
1
6
3
0.42
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
19,803
25,426
Taken
23,421
15,931
Mitigated
8,281
9,496
Healing
1,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,290
1,828
0
1,087
3,787
1,191
1,607
968
2,819
18,157
0
W
13,557
5,929
637
3,781
11,083
5,005
1,497
3,090
7,993
0
40,426
W
Khepri
Titchieee
Khepri
4,020
648
446
3,545
10,556
9,735
115
2,967
7,589
10,893
0
L
King Arthur
Xx Natsu xD
King Arthur
6,635
1,284
66
1,241
9,437
5,406
0
3,543
5,894
0
15,434
L
Medusa
6,217
2,346
0
40
7,296
1,719
0
3,112
4,184
0
18,531
L
6,951
563
0
180
6,688
1,156
0
1,915
4,773
23,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
21,670
99
Minions Killed
87
7
Camps Cleared
2
556,901
Distance Traveled
502,960
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,511
751
32
3
2
196,091
1
W
Skadi
9,415
942
57
6
3
163,285
1
W
Khepri
8,173
817
10
1
2
197,525
6
L
King Arthur
7,435
744
27
3
1
178,738
2
L
Medusa
6,980
698
21
2
0
164,345
0
L
Thoth
7,255
726
39
4
1
159,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role