Player Matchup

Medusa
Medusa
MommICantPauseIt
Medusa
Level 102
God Stats
4W - 3L
1,781 SR
Queue Stats
106W - 130L
1,299 Elo+
Party 1
Hades
Hades
The-Run-Away__
Hades
Level 116
God Stats
10W - 10L
1,570 SR
Queue Stats
532W - 734L
1,222 Elo+
Party 1
Hel
Hel
YazuMKII
Hel
Level 127
God Stats
18W - 51L
1,308 SR
Queue Stats
391W - 493L
1,249 Elo+
Solo
Team Averages
Level 115
1,553 SR
1,256 Elo+

VS

Team Averages
Level 50
1,581 SR
1,338 Elo+
Fenrir
Fenrir
DRAGATON72
Fenrir
Level 60
God Stats
10W - 3L
1,612 SR
Queue Stats
89W - 145L
1,353 Elo+
Party 2
Vulcan
Vulcan
DaGranty
Vulcan
Level 26
God Stats
8W - 6L
1,517 SR
Queue Stats
39W - 65L
1,294 Elo+
Party 2
Aphrodite
Aphrodite
JediJason23
Aphrodite
Level 65
God Stats
8W - 5L
1,613 SR
Queue Stats
91W - 140L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 10 / 3
11,587
644
15,952
22,648
7,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 8 / 8
11,846
658
20,507
27,461
13,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 7 / 10
11,376
632
12,688
16,316
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRAGATON72
Fenrir
17
7 / 4 / 14
12,873
715
13,181
23,602
25,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
DaGranty
Vulcan
16
7 / 6 / 11
12,979
721
20,090
14,618
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
JediJason23
Aphrodite
18
11 / 3 / 12
13,834
769
24,000
24,839
11,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
13
Kills
25
25
Deaths
13
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DRAGATON72
Fenrir
7
4
14
3.5
W
Vulcan
DaGranty
Vulcan
7
6
11
2.08
W
Aphrodite
JediJason23
Aphrodite
11
3
12
5.67
L
7
10
3
0.85
L
4
8
8
1
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,147
Damage
57,271
66,425
Taken
63,059
26,942
Mitigated
41,436
22,650
Healing
36,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DRAGATON72
Fenrir
13,181
3,814
0
3,660
23,602
25,162
926
10,550
13,052
0
32,376
W
Vulcan
DaGranty
Vulcan
20,090
4,920
0
2,200
14,618
4,928
1,116
8,880
5,738
49,508
0
W
Aphrodite
JediJason23
Aphrodite
24,000
1,843
12,832
17,824
24,839
11,346
1,051
14,422
10,417
56,547
0
L
15,952
5,911
0
860
22,648
7,896
0
15,442
6,656
0
45,660
L
20,507
1,631
524
5,549
27,461
13,170
399
16,276
10,812
46,376
0
L
12,688
76
8,945
6,772
16,316
5,876
0
11,747
4,233
42,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
39,686
200
Minions Killed
163
9
Camps Cleared
3
891,074
Distance Traveled
961,733
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,873
715
27
2
2
348,173
0
W
Vulcan
12,979
721
70
4
0
302,778
1
W
Aphrodite
13,834
769
66
4
1
310,782
0
L
Medusa
11,587
644
73
4
1
268,385
2
L
Hades
11,846
658
55
3
1
274,201
0
L
Hel
11,376
632
72
4
7
348,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role