Player Matchup

Anhur
Anhur
Coobie_
Anhur
Level 128
God Stats
3W - 1L
1,552 SR
Queue Stats
127W - 111L
1,500 Elo+
Solo
Da Ji
Da Ji
Donna_K_Bab
Da Ji
Level 123
God Stats
2W - 7L
1,319 SR
Queue Stats
252W - 271L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Martin Sparks
Morgan Le Fay
Level 158
God Stats
0W - 2L
1,328 SR
Queue Stats
70W - 62L
1,521 Elo+
Solo
Fenrir
Fenrir
elsuciodan123
Fenrir
Level 65
God Stats
2W - 2L
1,471 SR
Queue Stats
59W - 72L
1,501 Elo+
Party 1
Pele
Pele
losethecontrolji
Pele
Level 139
God Stats
0W - 3L
1,393 SR
Queue Stats
180W - 165L
1,522 Elo+
Party 1
Team Averages
Level 123
1,413 SR
1,521 Elo+

VS

Team Averages
Level 130
1,412 SR
1,473 Elo+
Hachiman
Hachiman
ColdCash3
Hachiman
Level 129
God Stats
1W - 1L
1,294 SR
Queue Stats
11W - 12L
1,485 Elo+
Solo
Agni
Agni
EAneto96
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Elite_Delinquent
Sun Wukong
Level 145
God Stats
6W - 1L
1,574 SR
Queue Stats
282W - 289L
1,508 Elo+
Solo
Hera
Hera
PinaColado
Hera
Level 129
God Stats
5W - 3L
1,464 SR
Queue Stats
227W - 235L
1,530 Elo+
Party 2
Ymir
Ymir
nikneim
Ymir
Level 137
God Stats
3W - 1L
1,229 SR
Queue Stats
66W - 76L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Coobie_
Anhur
16
2 / 6 / 12
9,047
646
9,004
14,592
5,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 9 / 10
9,267
662
9,039
15,780
9,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Martin Sparks
Morgan Le Fay
18
3 / 6 / 7
10,093
721
15,729
12,995
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 13
11,030
788
11,395
17,858
16,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 7 / 6
10,824
773
13,936
18,826
11,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ColdCash3
Hachiman
15
5 / 6 / 14
10,028
716
13,858
12,667
5,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Agni
19
8 / 3 / 17
11,730
838
14,095
11,327
5,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Elite_Delinquent
Sun Wukong
19
7 / 4 / 18
11,462
819
13,665
24,255
19,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 2 / 16
12,791
914
21,723
8,019
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
nikneim
Ymir
18
1 / 3 / 22
10,478
748
6,686
17,773
23,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
122
18
Kills
35
35
Deaths
18
48
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ColdCash3
Hachiman
5
6
14
2
L
Anhur
Coobie_
Anhur
2
6
12
1.33
L
3
9
10
0.89
W
Agni
8
3
17
5.5
W
Sun Wukong
Elite_Delinquent
Sun Wukong
7
4
18
4
L
Morgan Le Fay
Martin Sparks
Morgan Le Fay
3
6
7
1.08
W
14
2
16
11
L
4
7
13
1.5
L
6
7
6
1.29
W
Ymir
nikneim
Ymir
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,103
Damage
70,027
80,051
Taken
74,041
48,619
Mitigated
57,576
24,763
Healing
22,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ColdCash3
Hachiman
13,858
5,440
516
1,617
12,667
5,773
2,686
3,190
9,428
0
23,085
L
Anhur
Coobie_
Anhur
9,004
3,445
585
2,468
14,592
5,636
181
9,068
5,524
0
29,996
L
9,039
1,815
1,750
1,126
15,780
9,228
295
7,263
8,517
0
12,752
W
Agni
14,095
1,273
1,025
2,560
11,327
5,158
661
1,877
9,314
27,670
0
W
Sun Wukong
Elite_Delinquent
Sun Wukong
13,665
1,868
2,674
9,726
24,255
19,328
444
6,130
17,717
3,211
25,926
L
Morgan Le Fay
Martin Sparks
Morgan Le Fay
15,729
1,046
1,649
2,684
12,995
5,697
338
6,103
6,892
36,911
0
W
21,723
4,753
602
203
8,019
4,173
1,883
2,643
5,308
43,005
0
L
11,395
1,463
1,717
4,186
17,858
16,291
0
10,807
7,051
5,985
10,722
L
13,936
2,810
1,168
7,430
18,826
11,767
0
10,930
7,896
0
26,972
W
Ymir
nikneim
Ymir
6,686
1,207
1,239
2,200
17,773
23,144
702
5,436
11,983
20,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
56,489
125
Minions Killed
149
0
Camps Cleared
0
1,112,146
Distance Traveled
1,198,637
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,028
716
24
2
0
211,806
0
L
Anhur
9,047
646
44
3
0
214,422
0
L
Da Ji
9,267
662
17
1
0
198,484
2
W
Agni
11,730
838
45
3
0
260,505
2
W
Sun Wukong
11,462
819
16
1
0
246,573
4
L
Morgan Le Fay
10,093
721
40
3
0
234,021
1
W
Hera
12,791
914
36
3
0
243,569
0
L
Fenrir
11,030
788
13
1
0
247,950
1
L
Pele
10,824
773
11
1
0
217,269
0
W
Ymir
10,478
748
28
2
0
236,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role