Player Matchup

Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
BoomerTheGreat1
Tiamat
Gold IV
Level 149
God Stats
4W - 11L
1,329 SR
Queue Stats
855W - 1,028L
1,397 MMR
Solo
Sylvanus
Sylvanus
Bronze III
pappamoon
Sylvanus
Bronze III
Level 137
God Stats
0W - 3L
1,622 SR
Queue Stats
3W - 6L
1,382 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,484 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,536 SR
1,290 MMR
Hou Yi
Hou Yi
Gold IV
Deferential
Hou Yi
Gold IV
Level 131
God Stats
2W - 1L
1,491 SR
Queue Stats
94W - 74L
1,294 MMR
Party 1
Athena
Athena
Gold IV
NeverAGg
Athena
Gold IV
Level 140
God Stats
2W - 2L
1,543 SR
Queue Stats
92W - 73L
1,282 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
freePalestine047
Sun Wukong
Gold V
Level 107
God Stats
88W - 67L
1,575 SR
Queue Stats
93W - 73L
1,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 8 / 2
9,176
574
11,825
18,864
14,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 3 / 2
9,466
592
16,414
12,389
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
pappamoon
Sylvanus
13
1 / 2 / 3
9,877
617
8,385
18,410
23,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
PersephoneCliodhnaMorgan Le FayArtioFenrir

VS

Bans
CerberusNoxDanzaburouZeusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 2 / 7
9,686
605
16,798
11,204
3,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
NeverAGg
Athena
14
3 / 1 / 9
11,177
699
10,268
14,449
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
freePalestine047
Sun Wukong
15
7 / 2 / 6
11,009
688
14,995
20,273
11,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
8
2
0.38
L
2
3
2
1
W
Hou Yi
3
2
7
3.25
W
Athena
NeverAGg
Athena
3
1
9
7.5
W
Sun Wukong
freePalestine047
Sun Wukong
7
2
6
5
L
Sylvanus
pappamoon
Sylvanus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,624
Damage
42,061
49,663
Taken
45,926
44,299
Mitigated
29,966
16,796
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,825
2,694
0
2,442
18,864
14,033
0
3,963
14,901
0
23,362
L
16,414
1,134
170
3,991
12,389
6,907
240
1,794
10,595
47,787
0
W
Hou Yi
16,798
8,382
0
2,641
11,204
3,964
0
6,915
3,714
0
41,734
W
Athena
NeverAGg
Athena
10,268
2,357
121
3,121
14,449
14,845
511
7,172
6,431
24,658
0
W
Sun Wukong
freePalestine047
Sun Wukong
14,995
3,077
0
9,395
20,273
11,157
330
10,286
8,989
0
44,976
L
Sylvanus
pappamoon
Sylvanus
8,385
1,492
2,959
7,234
18,410
23,359
0
4,921
13,489
18,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
31,872
158
Minions Killed
176
5
Camps Cleared
8
799,221
Distance Traveled
851,668
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,176
574
31
2
1
278,154
3
L
Tiamat
9,466
592
103
6
4
271,418
0
W
Hou Yi
9,686
605
68
4
3
261,150
1
W
Athena
11,177
699
32
2
3
294,361
2
W
Sun Wukong
11,009
688
76
5
2
296,157
1
L
Sylvanus
9,877
617
24
2
0
249,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role