Player Matchup

Zhong Kui
Zhong Kui
Gold I
BA1SH
Zhong Kui
Gold I
Level 158
God Stats
12W - 12L
1,658 SR
Queue Stats
387W - 386L
1,746 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
CFD l ZnZ 10
Ah Muzen Cab
Diamond V
Level 116
God Stats
12W - 5L
1,641 SR
Queue Stats
309W - 291L
2,053 MMR
Solo
Thanatos
Thanatos
Platinum V
Gypsy Boy Bash
Thanatos
Platinum V
Level 60
God Stats
3W - 2L
1,744 SR
Queue Stats
42W - 25L
1,905 MMR
Party 1
Ganesha
Ganesha
Diamond IV
JustTristann
Ganesha
Diamond IV
Level 160
God Stats
2W - 3L
1,386 SR
Queue Stats
547W - 523L
2,036 MMR
Solo
Charybdis
Charybdis
Diamond III
Tarraco91
Charybdis
Diamond III
Level 104
God Stats
5W - 2L
1,659 SR
Queue Stats
160W - 147L
2,227 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,618 SR
1,993 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,685 SR
1,982 MMR
Achilles
Achilles
Gold III
AlphaHornet333
Achilles
Gold III
Level 145
God Stats
7W - 7L
1,493 SR
Queue Stats
59W - 51L
1,787 MMR
Solo
Fenrir
Fenrir
Platinum III
Elum1nous
Fenrir
Platinum III
Level 157
God Stats
1W - 2L
1,851 SR
Queue Stats
139W - 122L
2,066 MMR
Solo
Ymir
Ymir
Platinum IV
GHOST-RIDER-81
Ymir
Platinum IV
Level 92
God Stats
2W - 2L
1,602 SR
Queue Stats
68W - 59L
1,875 MMR
Solo
Hachiman
Hachiman
Platinum V
HoPe_GaiN-
Hachiman
Platinum V
Level 155
God Stats
4W - 1L
1,802 SR
Queue Stats
34W - 22L
1,940 MMR
Solo
Discordia
Discordia
Diamond III
Mr Athl3tiK
Discordia
Diamond III
Level 145
God Stats
6W - 5L
1,676 SR
Queue Stats
209W - 194L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BA1SH
Zhong Kui
20
9 / 5 / 8
17,726
591
27,601
30,275
26,897
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
CFD l ZnZ 10
Ah Muzen Cab
20
4 / 6 / 11
17,974
599
21,052
23,438
20,888
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
20
11 / 6 / 9
18,614
620
22,937
28,756
12,621
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
JustTristann
Ganesha
20
0 / 6 / 18
16,033
534
12,562
34,947
49,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Tarraco91
Charybdis
20
6 / 6 / 9
18,312
610
29,098
23,883
8,778
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GebLokiAthena

VS

Bans
GilgameshAwilixCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
4 / 3 / 5
15,911
530
17,957
34,828
59,568
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Elum1nous
Fenrir
20
11 / 6 / 10
16,644
555
27,714
34,453
15,487
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 5 / 14
14,637
488
16,692
33,361
41,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
HoPe_GaiN-
Hachiman
20
3 / 9 / 5
15,237
508
15,663
27,044
7,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Mr Athl3tiK
Discordia
20
7 / 8 / 9
15,769
526
20,794
19,691
6,471
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
72
30
Kills
29
29
Deaths
31
55
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
3
5
2.17
W
Zhong Kui
BA1SH
Zhong Kui
9
5
8
2.6
W
Ah Muzen Cab
CFD l ZnZ 10
Ah Muzen Cab
4
6
11
1.58
L
Fenrir
Elum1nous
Fenrir
11
6
10
2.67
L
4
5
14
2.2
W
Thanatos
11
6
9
2.58
L
Hachiman
HoPe_GaiN-
Hachiman
3
9
5
0.61
W
Ganesha
JustTristann
Ganesha
0
6
18
1.5
L
Discordia
Mr Athl3tiK
Discordia
7
8
9
1.44
W
Charybdis
Tarraco91
Charybdis
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,250
Damage
98,820
141,299
Taken
149,377
118,686
Mitigated
130,482
72,338
Healing
35,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
17,957
4,399
0
5,621
34,828
59,568
918
7,271
27,557
15,843
92,971
W
Zhong Kui
BA1SH
Zhong Kui
27,601
3,273
0
14,338
30,275
26,897
3,119
13,946
15,749
118,794
0
W
Ah Muzen Cab
CFD l ZnZ 10
Ah Muzen Cab
21,052
6,109
0
6,892
23,438
20,888
5,453
5,898
17,426
0
148,233
L
Fenrir
Elum1nous
Fenrir
27,714
9,312
0
9,898
34,453
15,487
2,285
7,870
26,583
0
122,415
L
16,692
3,573
1,497
7,238
33,361
41,546
240
13,922
19,439
62,420
0
W
Thanatos
22,937
9,019
0
25,334
28,756
12,621
0
5,537
23,027
0
148,070
L
Hachiman
HoPe_GaiN-
Hachiman
15,663
9,661
0
7,678
27,044
7,410
2,466
3,918
23,126
0
149,067
W
Ganesha
JustTristann
Ganesha
12,562
1,371
5,740
10,243
34,947
49,502
382
11,218
23,521
49,179
0
L
Discordia
Mr Athl3tiK
Discordia
20,794
1,156
47
3,096
19,691
6,471
817
7,607
12,084
125,111
0
W
Charybdis
Tarraco91
Charybdis
29,098
19,388
0
9,791
23,883
8,778
9,037
4,551
19,304
0
166,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,659
Gold Earned
78,198
852
Minions Killed
889
0
Camps Cleared
0
2,777,362
Distance Traveled
2,791,179
48
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,911
530
218
7
0
582,644
8
W
Zhong Kui
17,726
591
170
6
0
532,290
7
W
Ah Muzen Cab
17,974
599
195
7
0
545,631
15
L
Fenrir
16,644
555
156
5
0
628,537
13
L
Ymir
14,637
488
95
3
0
531,085
16
W
Thanatos
18,614
620
203
7
0
625,126
2
L
Hachiman
15,237
508
231
8
0
514,543
10
W
Ganesha
16,033
534
25
1
0
553,586
17
L
Discordia
15,769
526
189
6
0
534,370
12
W
Charybdis
18,312
610
259
9
0
520,729
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role