Player Matchup

Merlin
Merlin
ATLDark
Merlin
Level 126
God Stats
1W - 4L
1,508 SR
Queue Stats
46W - 49L
1,424 Elo+
Party 1
Pele
Pele
ATLDrug
Pele
Level 108
God Stats
3W - 2L
1,750 SR
Queue Stats
136W - 166L
1,351 Elo+
Party 1
Skadi
Skadi
Rogue_Profit
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,427 Elo+
Party 1
Team Averages
Level 113
1,586 SR
1,401 Elo+

VS

Team Averages
Level 64
1,519 SR
1,533 Elo+
Bastet
Bastet
Geb Jungle1781
Bastet
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 2
Vulcan
Vulcan
JossueJah
Vulcan
Level 24
God Stats
41W - 39L
1,556 SR
Queue Stats
51W - 57L
1,503 Elo+
Solo
Xing Tian
Xing Tian
skelly7
Xing Tian
Level 151
God Stats
1W - 0L
1,502 SR
Queue Stats
134W - 152L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ATLDark
Merlin
10
0 / 6 / 2
6,239
624
5,898
7,708
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
ATLDrug
Pele
8
1 / 7 / 1
6,092
609
6,473
9,110
2,949
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 7 / 0
5,943
594
3,089
9,834
3,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 9
9,230
923
11,688
13,236
7,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
JossueJah
Vulcan
11
4 / 0 / 12
7,958
796
5,270
2,940
898
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
skelly7
Xing Tian
13
5 / 1 / 12
8,398
840
7,408
8,225
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
20
20
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
ATLDark
Merlin
0
6
2
0.17
L
Pele
ATLDrug
Pele
1
7
1
0.21
W
11
1
9
15.5
W
Vulcan
JossueJah
Vulcan
4
0
12
10
L
1
7
0
0.14
W
Xing Tian
skelly7
Xing Tian
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,460
Damage
24,366
26,652
Taken
24,401
8,666
Mitigated
14,720
1,842
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ATLDark
Merlin
5,898
373
0
517
7,708
2,550
0
3,411
4,161
25,229
0
L
Pele
ATLDrug
Pele
6,473
961
185
754
9,110
2,949
0
4,081
4,867
0
13,772
W
11,688
2,115
127
3,155
13,236
7,845
69
3,789
9,107
0
25,984
W
Vulcan
JossueJah
Vulcan
5,270
2,298
0
365
2,940
898
785
657
2,151
22,715
0
L
3,089
1,051
0
386
9,834
3,167
0
4,766
4,800
0
9,110
W
Xing Tian
skelly7
Xing Tian
7,408
566
745
1,973
8,225
5,977
0
1,108
6,931
21,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,274
Gold Earned
25,586
96
Minions Killed
104
3
Camps Cleared
7
485,659
Distance Traveled
572,527
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,239
624
46
5
2
164,432
0
L
Pele
6,092
609
29
3
1
162,010
4
W
Bastet
9,230
923
28
3
3
225,744
3
W
Vulcan
7,958
796
45
5
1
154,081
3
L
Skadi
5,943
594
21
2
0
159,217
1
W
Xing Tian
8,398
840
31
3
3
192,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role