Player Matchup

Cthulhu
Cthulhu
Subjectspade78
Cthulhu
Level 92
God Stats
15W - 8L
1,640 SR
Queue Stats
89W - 110L
1,437 Elo+
Party 1
Agni
Agni
TristinLOL
Agni
Level 17
God Stats
2W - 1L
1,414 SR
Queue Stats
19W - 17L
1,435 Elo+
Party 1
Odin
Odin
WagnerJacobSWOL
Odin
Level 70
God Stats
3W - 1L
1,390 SR
Queue Stats
169W - 207L
1,355 Elo+
Party 1
Team Averages
Level 60
1,481 SR
1,409 Elo+

VS

Team Averages
Level 39
1,750 SR
1,559 Elo+
Poseidon
Poseidon
KeyLeone
Poseidon
Level 66
God Stats
5W - 2L
1,950 SR
Queue Stats
249W - 147L
1,659 Elo+
Party 2
Fenrir
Fenrir
Yeeticuss
Fenrir
Level 29
God Stats
1W - 1L
1,830 SR
Queue Stats
128W - 68L
1,694 Elo+
Party 2
Artemis
Artemis
xxxxxSantaxxxx
Artemis
Level 23
God Stats
1W - 6L
1,471 SR
Queue Stats
3W - 9L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 16
11,742
783
16,233
19,485
24,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 8 / 8
10,894
726
10,553
13,558
5,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 3 / 9
12,037
802
13,880
20,014
21,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KeyLeone
Poseidon
15
8 / 6 / 2
10,269
685
24,292
11,977
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Yeeticuss
Fenrir
12
5 / 9 / 5
10,153
677
11,202
22,846
18,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 8 / 7
8,808
587
8,167
11,818
4,185
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
13
13
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
KeyLeone
Poseidon
8
6
2
1.5
W
7
2
16
7.5
W
7
8
8
1.38
W
9
3
9
4.5
L
Fenrir
Yeeticuss
Fenrir
5
9
5
0.83
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,666
Damage
43,661
53,057
Taken
46,641
51,701
Mitigated
27,309
15,446
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
KeyLeone
Poseidon
24,292
4,398
0
2,939
11,977
4,139
236
6,536
4,850
50,747
0
W
16,233
892
1,531
5,954
19,485
24,328
186
10,709
7,930
32,618
0
W
10,553
823
562
3,262
13,558
5,774
556
6,220
6,779
35,018
0
W
13,880
4,936
746
3,391
20,014
21,599
201
6,337
12,747
0
45,494
L
Fenrir
Yeeticuss
Fenrir
11,202
3,986
0
2,022
22,846
18,985
0
12,722
9,240
0
22,117
L
8,167
4,091
0
1,335
11,818
4,185
75
6,210
5,303
0
21,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
29,230
186
Minions Killed
138
8
Camps Cleared
5
820,388
Distance Traveled
712,223
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,269
685
82
5
3
261,194
1
W
Cthulhu
11,742
783
54
4
2
297,478
2
W
Agni
10,894
726
65
4
3
238,734
2
W
Odin
12,037
802
67
4
3
284,176
1
L
Fenrir
10,153
677
26
2
1
247,029
0
L
Artemis
8,808
587
30
2
1
204,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role