Player Matchup

Erlang Shen
Erlang Shen
Blindstroke
Erlang Shen
Level 145
God Stats
2W - 0L
1,531 SR
Queue Stats
501W - 458L
1,586 Elo+
Party 1
Ah Puch
Ah Puch
FewDroid
Ah Puch
Level 126
God Stats
5W - 4L
1,763 SR
Queue Stats
320W - 284L
1,576 Elo+
Solo
Vamana
Vamana
Rick_Dude187
Vamana
Level 88
God Stats
4W - 5L
1,427 SR
Queue Stats
243W - 224L
1,592 Elo+
Party 1
Team Averages
Level 120
1,573 SR
1,584 Elo+

VS

Team Averages
Level 104
1,483 SR
1,628 Elo+
Ra
Ra
ObeseRedditor
Ra
Level 124
God Stats
0W - 2L
1,397 SR
Queue Stats
53W - 58L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
iv Brahzi
Gilgamesh
Level 98
God Stats
13W - 12L
1,552 SR
Queue Stats
102W - 107L
1,647 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ivSavii
Kumbhakarna
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 159L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blindstroke
Erlang Shen
19
5 / 4 / 7
15,752
656
26,689
47,993
44,030
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
FewDroid
Ah Puch
19
3 / 9 / 5
15,453
644
33,193
23,184
9,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
18
5 / 6 / 3
15,266
636
25,182
34,804
42,688
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 13
15,822
659
34,310
28,494
13,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
iv Brahzi
Gilgamesh
18
7 / 5 / 10
15,298
637
19,349
32,339
31,604
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
ivSavii
Kumbhakarna
18
5 / 1 / 14
16,586
691
26,212
38,868
40,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
13
Kills
18
19
Deaths
13
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Blindstroke
Erlang Shen
5
4
7
2.13
W
Ah Puch
FewDroid
Ah Puch
3
9
5
0.61
L
6
7
13
1.79
W
Vamana
5
6
3
1.08
L
Gilgamesh
iv Brahzi
Gilgamesh
7
5
10
2.4
L
Kumbhakarna
ivSavii
Kumbhakarna
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,064
Damage
79,871
105,981
Taken
99,701
96,149
Mitigated
85,208
41,387
Healing
28,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Blindstroke
Erlang Shen
26,689
12,280
0
20,513
47,993
44,030
1,600
24,272
23,131
0
90,285
W
Ah Puch
FewDroid
Ah Puch
33,193
837
0
6,139
23,184
9,431
1,710
16,382
6,520
94,328
0
L
34,310
2,277
8,707
11,591
28,494
13,541
1,778
10,587
16,902
88,717
0
W
Vamana
25,182
10,634
1,403
13,332
34,804
42,688
844
19,412
14,732
0
72,734
L
Gilgamesh
iv Brahzi
Gilgamesh
19,349
6,220
802
4,590
32,339
31,604
1,199
11,212
20,119
615
45,762
L
Kumbhakarna
ivSavii
Kumbhakarna
26,212
3,685
0
2,512
38,868
40,063
928
10,369
26,913
54,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
47,706
285
Minions Killed
239
12
Camps Cleared
6
1,211,561
Distance Traveled
1,334,861
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,752
656
87
4
5
429,484
1
W
Ah Puch
15,453
644
138
6
5
360,982
2
L
Ra
15,822
659
135
6
3
417,335
3
W
Vamana
15,266
636
60
3
2
421,095
1
L
Gilgamesh
15,298
637
49
2
1
436,747
3
L
Kumbhakarna
16,586
691
55
2
2
480,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role