Player Matchup

Bellona
Bellona
Putaboy87
Bellona
Level 23
God Stats
12W - 9L
1,583 SR
Queue Stats
53W - 70L
1,424 Elo+
Party 1
Xing Tian
Xing Tian
Rougeronin
Xing Tian
Level 104
God Stats
8W - 5L
1,442 SR
Queue Stats
127W - 136L
1,493 Elo+
Party 1
Zeus
Zeus
blueshyguy69
Zeus
Level 39
God Stats
11W - 9L
1,642 SR
Queue Stats
189W - 175L
1,393 Elo+
Solo
Izanami
Izanami
ogDust
Izanami
Level 56
God Stats
3W - 6L
1,208 SR
Queue Stats
44W - 56L
1,381 Elo+
Solo
Nemesis
Nemesis
xXAnth0nyXx
Nemesis
Level 34
God Stats
7W - 4L
1,632 SR
Queue Stats
84W - 56L
1,692 Elo+
Solo
Team Averages
Level 51
1,501 SR
1,477 Elo+

VS

Team Averages
Level 54
1,465 SR
1,451 Elo+
Nemesis
Nemesis
Hldann
Nemesis
Level 40
God Stats
1W - 2L
1,274 SR
Queue Stats
125W - 150L
1,423 Elo+
Solo
Izanami
Izanami
KaeYtergg
Izanami
Level 47
God Stats
4W - 6L
1,368 SR
Queue Stats
204W - 255L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
Leekongkeo
Gilgamesh
Level 105
God Stats
23W - 17L
1,541 SR
Queue Stats
41W - 48L
1,400 Elo+
Solo
Terra
Terra
TheKnobGoblin
Terra
Level 41
God Stats
1W - 2L
1,720 SR
Queue Stats
35W - 35L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aShortMan
Morgan Le Fay
Level 38
God Stats
2W - 12L
1,421 SR
Queue Stats
289W - 294L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Putaboy87
Bellona
17
3 / 1 / 5
10,417
521
10,702
13,803
13,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Rougeronin
Xing Tian
15
0 / 1 / 14
9,899
495
7,027
18,459
16,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 5 / 7
10,849
542
12,041
12,753
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ogDust
Izanami
16
5 / 4 / 6
10,254
513
15,185
11,298
3,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
xXAnth0nyXx
Nemesis
19
12 / 1 / 5
11,975
599
14,305
13,893
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hldann
Nemesis
12
1 / 5 / 1
7,755
388
4,646
13,436
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KaeYtergg
Izanami
13
2 / 6 / 2
8,314
416
9,665
14,510
5,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Leekongkeo
Gilgamesh
15
0 / 4 / 1
8,928
446
7,054
16,589
12,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 3
8,379
419
9,065
23,324
24,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
aShortMan
Morgan Le Fay
15
6 / 6 / 1
9,642
482
14,520
12,897
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
25
Kills
11
12
Deaths
25
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Hldann
Nemesis
1
5
1
0.3
L
Izanami
KaeYtergg
Izanami
2
6
2
0.5
L
Gilgamesh
Leekongkeo
Gilgamesh
0
4
1
0.13
W
Bellona
Putaboy87
Bellona
3
1
5
5.5
W
Xing Tian
Rougeronin
Xing Tian
0
1
14
7
L
2
4
3
0.88
L
Morgan Le Fay
aShortMan
Morgan Le Fay
6
6
1
1.08
W
5
5
7
1.7
W
Izanami
ogDust
Izanami
5
4
6
2
W
Nemesis
xXAnth0nyXx
Nemesis
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,260
Damage
44,950
70,206
Taken
80,756
44,143
Mitigated
51,013
20,695
Healing
22,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Hldann
Nemesis
4,646
1,774
0
3,426
13,436
3,590
0
1,901
11,396
0
37,318
L
Izanami
KaeYtergg
Izanami
9,665
5,435
0
2,160
14,510
5,444
1,036
3,929
10,531
0
61,001
L
Gilgamesh
Leekongkeo
Gilgamesh
7,054
1,278
0
4,784
16,589
12,478
0
4,535
10,663
0
53,876
W
Bellona
Putaboy87
Bellona
10,702
2,043
0
3,976
13,803
13,365
541
3,393
10,234
12,804
40,574
W
Xing Tian
Rougeronin
Xing Tian
7,027
559
521
5,550
18,459
16,174
372
5,822
12,574
30,110
0
L
9,065
1,430
2,885
7,144
23,324
24,543
0
5,717
17,452
25,839
0
L
Morgan Le Fay
aShortMan
Morgan Le Fay
14,520
1,409
0
2,019
12,897
4,958
165
4,671
7,731
63,150
0
W
12,041
1,420
50
3,317
12,753
5,226
1,537
6,663
5,720
59,041
0
W
Izanami
ogDust
Izanami
15,185
10,498
0
3,225
11,298
3,545
2,040
3,438
7,776
0
81,601
W
Nemesis
xXAnth0nyXx
Nemesis
14,305
5,658
0
4,056
13,893
5,833
0
3,497
10,262
0
80,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,394
Gold Earned
43,018
485
Minions Killed
442
0
Camps Cleared
0
1,893,050
Distance Traveled
1,775,821
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,755
388
64
3
0
395,379
3
L
Izanami
8,314
416
111
6
0
333,294
4
L
Gilgamesh
8,928
446
119
6
0
348,046
5
W
Bellona
10,417
521
101
5
0
366,801
6
W
Xing Tian
9,899
495
38
2
0
401,065
6
L
Terra
8,379
419
35
2
0
349,875
7
L
Morgan Le Fay
9,642
482
113
6
0
349,227
5
W
Zeus
10,849
542
107
5
0
331,027
5
W
Izanami
10,254
513
137
7
0
347,406
10
W
Nemesis
11,975
599
102
5
0
446,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role