Player Matchup

Sun Wukong
Sun Wukong
benboyyy
Sun Wukong
Level 7
God Stats
0W - 4L
1,168 SR
Queue Stats
3W - 7L
1,416 Elo+
Solo
Rama
Rama
hellhit
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,283 Elo+
Party 2
Tiamat
Tiamat
justintxy
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,244 Elo+
Party 2
Team Averages
Level 37
1,389 SR
1,314 Elo+

VS

Team Averages
Level 49
1,530 SR
1,444 Elo+
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FalkinGriffin
Merlin
Level 29
God Stats
3W - 0L
1,525 SR
Queue Stats
43W - 55L
1,449 Elo+
Party 1
Cerberus
Cerberus
lucion12
Cerberus
Level 18
God Stats
6W - 6L
1,564 SR
Queue Stats
7W - 9L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
benboyyy
Sun Wukong
10
0 / 5 / 2
7,702
550
3,627
10,346
9,982
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
hellhit
Rama
14
5 / 6 / 0
9,815
701
10,914
16,068
4,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
justintxy
Tiamat
12
0 / 7 / 4
8,234
588
7,712
11,451
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 0 / 9
11,428
816
14,116
9,726
3,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 2 / 10
10,676
763
9,623
9,853
4,087
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
lucion12
Cerberus
13
2 / 3 / 16
9,970
712
5,612
13,551
13,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
18
18
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
9
13.5
W
7
2
10
6
L
Sun Wukong
benboyyy
Sun Wukong
0
5
2
0.2
L
Rama
hellhit
Rama
5
6
0
0.83
L
Tiamat
justintxy
Tiamat
0
7
4
0.29
W
Cerberus
lucion12
Cerberus
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
29,351
37,865
Taken
33,130
20,052
Mitigated
21,870
4,144
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,116
7,882
326
2,259
9,726
3,980
1,598
2,190
7,222
0
62,001
W
9,623
431
341
1,407
9,853
4,087
863
1,799
7,896
31,548
0
L
Sun Wukong
benboyyy
Sun Wukong
3,627
109
0
57
10,346
9,982
564
3,205
7,141
0
16,442
L
Rama
hellhit
Rama
10,914
7,087
0
2,000
16,068
4,925
0
7,501
8,567
0
36,071
L
Tiamat
justintxy
Tiamat
7,712
522
43
2,044
11,451
5,145
0
4,737
6,714
19,065
0
W
Cerberus
lucion12
Cerberus
5,612
261
0
1,574
13,551
13,803
0
3,569
9,660
16,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,751
Gold Earned
32,074
117
Minions Killed
179
3
Camps Cleared
7
637,769
Distance Traveled
750,829
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,428
816
128
9
2
252,183
4
W
Merlin
10,676
763
35
3
4
253,558
4
L
Sun Wukong
7,702
550
25
2
0
232,656
6
L
Rama
9,815
701
74
5
3
197,183
0
L
Tiamat
8,234
588
18
1
0
207,930
0
W
Cerberus
9,970
712
16
1
1
245,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role