Player Matchup

Fenrir
Fenrir
DragonicKnight
Fenrir
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 91L
1,264 Elo+
Party 1
Izanami
Izanami
Hoverlordd
Izanami
Level 22
God Stats
16W - 15L
1,757 SR
Queue Stats
139W - 204L
1,208 Elo+
Party 1
Terra
Terra
KalSupp
Terra
Level 26
God Stats
2W - 4L
1,528 SR
Queue Stats
56W - 78L
1,348 Elo+
Party 3
Eset
Eset
Malilitv
Eset
Level 17
God Stats
3W - 8L
1,298 SR
Queue Stats
179W - 263L
1,188 Elo+
Party 1
King Arthur
King Arthur
larrykatula12
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,198 Elo+
Party 3
Team Averages
Level 19
1,516 SR
1,241 Elo+

VS

Team Averages
Level 25
1,489 SR
1,332 Elo+
Bellona
Bellona
Baaled
Bellona
Level 11
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 0L
1,636 Elo+
Party 2
Cliodhna
Cliodhna
Decebal93
Cliodhna
Level 27
God Stats
10W - 17L
1,455 SR
Queue Stats
63W - 76L
1,319 Elo+
Solo
Thanatos
Thanatos
FATSALI26
Thanatos
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 9L
1,225 Elo+
Solo
Izanami
Izanami
Toryysh
Izanami
Level 43
God Stats
1W - 1L
1,116 SR
Queue Stats
7W - 13L
1,230 Elo+
Party 2
Geb
Geb
kolapsse
Geb
Level 34
God Stats
2W - 1L
1,671 SR
Queue Stats
6W - 8L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 0
5,709
571
4,242
6,805
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Hoverlordd
Izanami
7
0 / 3 / 1
4,641
464
4,341
6,908
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
KalSupp
Terra
8
0 / 0 / 3
4,873
487
889
6,423
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
8
0 / 4 / 0
4,803
480
1,247
5,310
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
larrykatula12
King Arthur
1
0 / 0 / 0
1,932
193
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baaled
Bellona
10
3 / 1 / 1
5,880
588
2,692
4,261
2,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Decebal93
Cliodhna
9
3 / 2 / 0
5,768
577
4,467
5,463
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
FATSALI26
Thanatos
10
3 / 2 / 1
6,027
603
3,673
5,788
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Toryysh
Izanami
8
0 / 0 / 3
5,057
506
3,054
3,572
836
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 1 / 2
5,265
527
2,189
6,407
3,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
9
10
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Baaled
Bellona
3
1
1
3.5
W
Cliodhna
Decebal93
Cliodhna
3
2
0
1.5
L
4
3
0
1.33
W
Thanatos
FATSALI26
Thanatos
3
2
1
1.75
L
Izanami
Hoverlordd
Izanami
0
3
1
0.17
L
Terra
KalSupp
Terra
0
0
3
1.5
L
Eset
0
4
0
0
W
Izanami
Toryysh
Izanami
0
0
3
1.5
W
0
1
2
1
L
King Arthur
larrykatula12
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,719
Damage
16,075
25,446
Taken
25,491
7,641
Mitigated
10,359
7,236
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Baaled
Bellona
2,692
518
0
545
4,261
2,282
803
312
3,869
0
19,564
W
Cliodhna
Decebal93
Cliodhna
4,467
380
0
1,112
5,463
1,710
115
267
5,156
0
26,339
L
4,242
1,179
0
1,846
6,805
1,804
0
0
6,805
0
24,551
W
Thanatos
FATSALI26
Thanatos
3,673
1,731
0
4,496
5,788
1,798
627
552
5,092
0
26,024
L
Izanami
Hoverlordd
Izanami
4,341
2,945
143
1,374
6,908
1,575
0
1,132
5,776
0
24,458
L
Terra
KalSupp
Terra
889
70
510
2,040
6,423
3,106
0
1,057
5,366
6,752
0
L
Eset
1,247
158
0
1,323
5,310
1,156
348
0
5,310
14,547
0
W
Izanami
Toryysh
Izanami
3,054
1,905
104
389
3,572
836
1,746
471
3,101
0
31,196
W
2,189
373
1,205
1,609
6,407
3,733
92
270
6,137
6,259
0
L
King Arthur
larrykatula12
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,958
Gold Earned
27,997
151
Minions Killed
216
0
Camps Cleared
0
705,905
Distance Traveled
980,270
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,880
588
30
3
0
218,930
4
W
Cliodhna
5,768
577
49
5
0
181,393
0
L
Fenrir
5,709
571
52
5
0
211,806
0
W
Thanatos
6,027
603
50
5
0
200,329
2
L
Izanami
4,641
464
49
5
0
174,788
0
L
Terra
4,873
487
13
1
0
154,255
1
L
Eset
4,803
480
37
4
0
165,056
1
W
Izanami
5,057
506
77
8
0
175,311
0
W
Geb
5,265
527
10
1
0
204,307
4
L
King Arthur
1,932
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role