Player Matchup

Ra
Ra
HammyYute
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
Jpumps
Ares
Level 3
God Stats
0W - 2L
1,182 SR
Queue Stats
7W - 3L
1,123 Elo+
Solo
Guan Yu
Guan Yu
Kapodona
Guan Yu
Level 28
God Stats
6W - 3L
1,771 SR
Queue Stats
111W - 92L
1,528 Elo+
Solo
Loki
Loki
SWEETERMANZ
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
TheBattleWalrus
Neith
Level 8
God Stats
2W - 2L
1,653 SR
Queue Stats
14W - 12L
1,413 Elo+
Solo
Team Averages
Level 9
1,521 SR
1,413 Elo+

VS

Team Averages
Level 25
1,568 SR
1,405 Elo+
Skadi
Skadi
Bloop5000
Skadi
Level 38
God Stats
2W - 3L
1,423 SR
Queue Stats
7W - 6L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
Dieler39
Cthulhu
Level 27
God Stats
2W - 1L
1,525 SR
Queue Stats
4W - 1L
1,444 Elo+
Party 3
Vamana
Vamana
ThorsWammer
Vamana
Level 29
God Stats
1W - 0L
1,909 SR
Queue Stats
36W - 28L
1,485 Elo+
Solo
Mercury
Mercury
Wookiecreeper
Mercury
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 168L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Zaikey95
Kukulkan
Level 24
God Stats
6W - 5L
1,485 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 0
6,985
437
1,668
10,263
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Jpumps
Ares
13
4 / 2 / 5
8,356
522
7,257
19,210
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Kapodona
Guan Yu
14
0 / 2 / 1
7,903
494
9,789
16,357
18,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 1
7,039
440
3,309
10,622
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 7 / 3
7,638
477
4,455
8,492
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bloop5000
Skadi
16
7 / 0 / 3
9,693
606
6,988
4,824
1,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Dieler39
Cthulhu
13
4 / 4 / 3
8,098
506
7,714
11,091
9,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
16
4 / 1 / 3
9,803
613
12,681
12,654
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
17
8 / 1 / 3
10,143
634
10,055
12,317
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Zaikey95
Kukulkan
12
1 / 4 / 2
7,490
468
5,588
6,121
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
24
27
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bloop5000
Skadi
7
0
3
8.5
W
Cthulhu
Dieler39
Cthulhu
4
4
3
1.38
L
0
11
0
0
L
Ares
Jpumps
Ares
4
2
5
3.25
L
Guan Yu
Kapodona
Guan Yu
0
2
1
0.25
L
2
5
1
0.5
L
4
7
3
0.79
W
Vamana
4
1
3
5.5
W
Mercury
8
1
3
9.5
W
Kukulkan
Zaikey95
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,478
Damage
43,026
64,944
Taken
47,007
38,986
Mitigated
27,486
21,387
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bloop5000
Skadi
6,988
3,637
0
190
4,824
1,505
41
1,175
3,353
0
61,170
W
Cthulhu
Dieler39
Cthulhu
7,714
816
240
1,610
11,091
9,260
318
3,768
7,323
29,625
0
L
1,668
198
0
628
10,263
2,773
916
186
9,986
33,512
0
L
Ares
Jpumps
Ares
7,257
409
0
9,092
19,210
10,500
524
9,223
9,987
27,464
0
L
Guan Yu
Kapodona
Guan Yu
9,789
1,513
556
7,704
16,357
18,849
0
331
14,809
2,736
50,463
L
3,309
637
0
2,682
10,622
3,192
0
955
9,513
0
38,519
L
4,455
1,785
0
725
8,492
3,672
616
2,682
5,810
0
38,009
W
Vamana
12,681
5,506
0
6,726
12,654
10,256
53
814
11,824
151
72,081
W
Mercury
10,055
5,058
0
5,216
12,317
4,172
1,646
1,041
11,236
0
78,972
W
Kukulkan
Zaikey95
Kukulkan
5,588
906
0
230
6,121
2,293
555
2,605
3,516
38,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,921
Gold Earned
45,227
352
Minions Killed
513
0
Camps Cleared
0
1,513,895
Distance Traveled
1,621,049
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,693
606
113
7
0
313,028
4
W
Cthulhu
8,098
506
48
3
0
320,328
6
L
Ra
6,985
437
74
5
0
273,891
0
L
Ares
8,356
522
26
2
0
301,728
2
L
Guan Yu
7,903
494
114
7
0
336,683
0
L
Loki
7,039
440
61
4
0
331,431
0
L
Neith
7,638
477
77
5
0
270,162
0
W
Vamana
9,803
613
143
9
0
360,638
2
W
Mercury
10,143
634
122
8
0
347,494
3
W
Kukulkan
7,490
468
87
5
0
279,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role