Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BenThib
Ah Puch
Level 66
God Stats
6W - 9L
1,107 SR
Queue Stats
112W - 123L
1,339 Elo+
Party 3
Ne Zha
Ne Zha
MSG1385
Ne Zha
Level 100
God Stats
3W - 7L
1,271 SR
Queue Stats
71W - 84L
1,353 Elo+
Solo
Hou Yi
Hou Yi
Sim12-7
Hou Yi
Level 74
God Stats
7W - 4L
1,588 SR
Queue Stats
192W - 191L
1,355 Elo+
Party 3
Kali
Kali
Yandere_Pineappl
Kali
Level 160
God Stats
15W - 9L
1,493 SR
Queue Stats
579W - 611L
1,411 Elo+
Party 1
Team Averages
Level 110
1,392 SR
1,392 Elo+

VS

Team Averages
Level 73
1,403 SR
1,385 Elo+
Tiamat
Tiamat
Cosmic_Aneyhys
Tiamat
Level 67
God Stats
33W - 22L
1,486 SR
Queue Stats
300W - 384L
1,354 Elo+
Party 2
Ganesha
Ganesha
El_Shoot_Me
Ganesha
Level 63
God Stats
0W - 3L
1,287 SR
Queue Stats
130W - 154L
1,374 Elo+
Party 2
Achilles
Achilles
LuvAydxn
Achilles
Level 89
God Stats
1W - 3L
1,251 SR
Queue Stats
333W - 318L
1,479 Elo+
Solo
Thor
Thor
Spare Queuechie
Thor
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,403 Elo+
Solo
Heimdallr
Heimdallr
YellowBig_Bird
Heimdallr
Level 66
God Stats
11W - 17L
1,489 SR
Queue Stats
190W - 262L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 2
5,758
576
4,092
2,356
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
BenThib
Ah Puch
12
7 / 1 / 3
7,175
718
6,351
5,722
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
MSG1385
Ne Zha
9
1 / 0 / 5
5,581
558
4,028
8,680
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Sim12-7
Hou Yi
10
4 / 1 / 4
6,064
606
4,456
5,335
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
5 / 2 / 6
7,008
701
3,642
9,089
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
5,529
553
3,022
6,833
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
El_Shoot_Me
Ganesha
7
0 / 3 / 2
4,849
485
2,820
7,976
3,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
LuvAydxn
Achilles
7
0 / 1 / 0
4,749
475
837
4,658
2,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 4 / 1
4,976
498
3,552
6,805
2,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
YellowBig_Bird
Heimdallr
8
2 / 4 / 1
5,489
549
4,328
5,718
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
3
4
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
W
Ah Puch
BenThib
Ah Puch
7
1
3
8.5
L
1
6
2
0.33
L
Ganesha
El_Shoot_Me
Ganesha
0
3
2
0.33
L
Achilles
LuvAydxn
Achilles
0
1
0
0
W
Ne Zha
MSG1385
Ne Zha
1
0
5
3.5
W
Hou Yi
Sim12-7
Hou Yi
4
1
4
6
L
0
4
1
0.13
W
5
2
6
4
L
Heimdallr
YellowBig_Bird
Heimdallr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,569
Damage
14,559
31,182
Taken
31,990
11,863
Mitigated
12,981
13,910
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,092
1,240
0
1,027
2,356
784
564
0
2,356
24,223
3,095
W
Ah Puch
BenThib
Ah Puch
6,351
0
162
2,870
5,722
1,825
873
2,543
2,993
33,474
0
L
3,022
502
0
1,143
6,833
2,548
8
3,020
3,550
25,273
0
L
Ganesha
El_Shoot_Me
Ganesha
2,820
426
878
1,016
7,976
3,961
0
1,109
6,819
12,798
0
L
Achilles
LuvAydxn
Achilles
837
0
0
1,488
4,658
2,425
0
2,661
1,997
0
16,766
W
Ne Zha
MSG1385
Ne Zha
4,028
1,423
49
2,576
8,680
3,210
0
821
7,827
0
24,700
W
Hou Yi
Sim12-7
Hou Yi
4,456
1,437
141
2,489
5,335
1,556
1,453
1,388
3,927
0
26,358
L
3,552
1,047
0
706
6,805
2,448
0
1,519
5,224
0
22,168
W
3,642
1,361
0
4,596
9,089
4,488
314
794
8,237
0
29,475
L
Heimdallr
YellowBig_Bird
Heimdallr
4,328
1,925
251
148
5,718
1,599
32
1,295
4,383
0
13,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
25,592
283
Minions Killed
197
0
Camps Cleared
0
943,785
Distance Traveled
901,161
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,758
576
50
5
0
165,937
6
W
Ah Puch
7,175
718
83
8
0
183,995
1
L
Tiamat
5,529
553
68
7
0
187,261
4
L
Ganesha
4,849
485
1
0
0
186,361
4
L
Achilles
4,749
475
39
4
0
169,526
1
W
Ne Zha
5,581
558
36
4
0
212,828
3
W
Hou Yi
6,064
606
50
5
0
180,507
0
L
Thor
4,976
498
50
5
0
190,234
1
W
Kali
7,008
701
64
6
0
200,518
0
L
Heimdallr
5,489
549
39
4
0
167,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role