Player Matchup

Nu Wa
Nu Wa
Achis17
Nu Wa
Level 89
God Stats
5W - 2L
1,182 SR
Queue Stats
20W - 26L
1,364 Elo+
Solo
Izanami
Izanami
OFF-Majky
Izanami
Level 49
God Stats
9W - 6L
1,472 SR
Queue Stats
72W - 94L
1,364 Elo+
Solo
Hades
Hades
Tanner9648
Hades
Level 82
God Stats
7W - 4L
1,537 SR
Queue Stats
187W - 195L
1,436 Elo+
Solo
Merlin
Merlin
Trusiek87
Merlin
Level 33
God Stats
1W - 1L
1,346 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo
Sun Wukong
Sun Wukong
xFearless91x
Sun Wukong
Level 136
God Stats
36W - 31L
1,514 SR
Queue Stats
2,102W - 2,228L
1,484 Elo+
Solo
Team Averages
Level 78
1,410 SR
1,380 Elo+

VS

Team Averages
Level 86
1,523 SR
1,394 Elo+
Poseidon
Poseidon
Abyssalascent
Poseidon
Level 128
God Stats
7W - 9L
1,346 SR
Queue Stats
36W - 34L
1,330 Elo+
Solo
Cliodhna
Cliodhna
LegendarySpeedy
Cliodhna
Level 66
God Stats
1W - 2L
1,310 SR
Queue Stats
58W - 58L
1,214 Elo+
Solo
Jing Wei
Jing Wei
LunastraRS9
Jing Wei
Level 86
God Stats
5W - 3L
1,737 SR
Queue Stats
236W - 223L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
ToxicLEC
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 193L
1,358 Elo+
Solo
Neith
Neith
WhiskeyTangNo7
Neith
Level 80
God Stats
6W - 4L
1,722 SR
Queue Stats
137W - 123L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Achis17
Nu Wa
20
5 / 2 / 24
14,036
1,003
19,531
9,117
2,964
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
OFF-Majky
Izanami
20
10 / 7 / 13
13,890
992
18,268
16,166
6,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
20
9 / 4 / 13
14,385
1,028
20,767
17,549
12,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Trusiek87
Merlin
20
4 / 3 / 19
13,407
958
18,961
11,111
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
xFearless91x
Sun Wukong
20
8 / 2 / 17
13,760
983
15,076
30,774
38,061
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Abyssalascent
Poseidon
20
9 / 4 / 1
14,941
1,067
21,413
18,777
5,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
19
0 / 12 / 6
11,373
812
4,989
16,300
5,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
LunastraRS9
Jing Wei
20
6 / 6 / 10
15,404
1,100
27,350
19,170
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
ToxicLEC
Ne Zha
20
1 / 13 / 10
13,073
934
12,386
26,402
8,800
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 1 / 9
14,406
1,029
15,568
17,028
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
36
Kills
18
18
Deaths
36
86
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Abyssalascent
Poseidon
9
4
1
2.38
W
Nu Wa
Achis17
Nu Wa
5
2
24
8.5
L
Cliodhna
0
12
6
0.25
L
Jing Wei
LunastraRS9
Jing Wei
6
6
10
1.83
W
Izanami
OFF-Majky
Izanami
10
7
13
2.36
W
Hades
9
4
13
3.88
L
Ne Zha
ToxicLEC
Ne Zha
1
13
10
0.46
W
Merlin
Trusiek87
Merlin
4
3
19
4.5
L
2
1
9
6.5
W
Sun Wukong
xFearless91x
Sun Wukong
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,603
Damage
81,706
84,717
Taken
97,677
63,787
Mitigated
33,112
12,251
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Abyssalascent
Poseidon
21,413
2,435
187
2,544
18,777
5,639
0
12,798
5,665
70,562
0
W
Nu Wa
Achis17
Nu Wa
19,531
4,786
114
1,721
9,117
2,964
0
1,922
7,195
39,068
0
L
Cliodhna
4,989
184
0
0
16,300
5,884
0
8,445
7,597
0
17,663
L
Jing Wei
LunastraRS9
Jing Wei
27,350
19,654
0
2,215
19,170
6,397
0
12,375
6,645
0
68,756
W
Izanami
OFF-Majky
Izanami
18,268
10,108
0
1,117
16,166
6,077
0
4,026
12,140
0
44,987
W
Hades
20,767
882
1,387
5,652
17,549
12,881
0
4,968
12,581
56,330
0
L
Ne Zha
ToxicLEC
Ne Zha
12,386
2,556
0
633
26,402
8,800
0
17,891
8,049
0
40,731
W
Merlin
Trusiek87
Merlin
18,961
715
154
1,284
11,111
3,804
0
3,319
7,792
37,161
0
L
15,568
10,238
364
4,482
17,028
6,392
0
9,629
7,051
0
72,680
W
Sun Wukong
xFearless91x
Sun Wukong
15,076
3,150
0
822
30,774
38,061
0
7,178
23,596
6,401
24,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,478
Gold Earned
69,197
284
Minions Killed
372
5
Camps Cleared
15
1,294,916
Distance Traveled
1,295,796
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,941
1,067
105
8
5
277,167
2
W
Nu Wa
14,036
1,003
41
3
1
259,289
0
L
Cliodhna
11,373
812
23
2
3
209,545
2
L
Jing Wei
15,404
1,100
92
7
1
294,302
0
W
Izanami
13,890
992
59
4
0
219,191
0
W
Hades
14,385
1,028
111
8
0
255,827
1
L
Ne Zha
13,073
934
48
3
0
267,333
0
W
Merlin
13,407
958
38
3
3
266,997
1
L
Neith
14,406
1,029
104
7
6
247,449
0
W
Sun Wukong
13,760
983
35
3
1
293,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role