Player Matchup

Sol
Sol
AyslinnC
Sol
Level 98
God Stats
2W - 0L
1,667 SR
Queue Stats
21W - 38L
1,500 Elo+
Party 3
Ymir
Ymir
Dark_Striker13
Ymir
Level 21
God Stats
1W - 0L
1,248 SR
Queue Stats
36W - 47L
1,229 Elo+
Party 3
Aphrodite
Aphrodite
Klambii
Aphrodite
Level 113
God Stats
9W - 5L
1,635 SR
Queue Stats
567W - 569L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
NaikBo0m
Sun Wukong
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,449 Elo+
Party 1
Chaac
Chaac
RUBAKA3000
Chaac
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
47W - 64L
1,402 Elo+
Party 1
Team Averages
Level 69
1,467 SR
1,404 Elo+

VS

Team Averages
Level 67
1,378 SR
1,450 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kreona
Nu Wa
Level 69
God Stats
17W - 12L
1,548 SR
Queue Stats
402W - 395L
1,418 Elo+
Party 4
Jing Wei
Jing Wei
TheRonOfRonalds
Jing Wei
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
80W - 119L
1,368 Elo+
Party 2
Thoth
Thoth
kavo03
Thoth
Level 68
God Stats
0W - 6L
1,054 SR
Queue Stats
474W - 460L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 16
11,477
765
19,193
17,129
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 5 / 10
11,856
790
8,802
22,644
22,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Klambii
Aphrodite
20
3 / 1 / 19
11,819
788
8,217
17,281
13,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
NaikBo0m
Sun Wukong
17
4 / 5 / 11
10,956
730
10,566
20,906
16,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
19
8 / 3 / 16
11,673
778
16,032
24,097
27,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 10 / 6
11,164
744
14,439
13,452
5,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
 
Aphrodite
18
2 / 5 / 10
10,552
703
9,394
19,172
19,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Kreona
Nu Wa
17
3 / 5 / 10
10,927
728
16,396
10,966
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
18
4 / 5 / 9
10,920
728
16,651
12,967
5,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
kavo03
Thoth
17
2 / 6 / 12
10,222
681
18,546
11,854
4,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
63
30
Kills
16
16
Deaths
31
72
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
10
6
0.8
L
Aphrodite
 
Aphrodite
2
5
10
1.4
W
6
2
16
7
W
9
5
10
2.8
W
Aphrodite
Klambii
Aphrodite
3
1
19
12.5
L
Nu Wa
Kreona
Nu Wa
3
5
10
1.6
W
Sun Wukong
NaikBo0m
Sun Wukong
4
5
11
1.9
W
Chaac
8
3
16
5.33
L
Jing Wei
4
5
9
1.7
L
Thoth
kavo03
Thoth
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,810
Damage
75,426
102,057
Taken
68,411
85,559
Mitigated
39,515
60,100
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,439
2,388
963
479
13,452
5,514
646
6,051
7,401
20,257
0
L
Aphrodite
 
Aphrodite
9,394
1,234
2,372
8,873
19,172
19,556
188
12,266
6,906
30,801
0
W
19,193
4,947
2,394
9,096
17,129
6,308
3,846
12,554
4,332
43,281
0
W
8,802
358
1,300
5,050
22,644
22,219
634
13,493
8,807
18,757
0
W
Aphrodite
Klambii
Aphrodite
8,217
1,354
13,209
12,748
17,281
13,454
695
11,869
5,041
37,274
0
L
Nu Wa
Kreona
Nu Wa
16,396
4,542
610
1,414
10,966
4,139
853
5,654
5,312
30,801
0
W
Sun Wukong
NaikBo0m
Sun Wukong
10,566
2,118
2,065
4,819
20,906
16,542
495
9,937
10,793
0
31,743
W
Chaac
16,032
1,229
520
8,899
24,097
27,036
337
9,474
14,309
0
35,467
L
Jing Wei
16,651
10,558
424
2,540
12,967
5,763
1,390
6,429
6,538
0
32,576
L
Thoth
kavo03
Thoth
18,546
503
2,008
2,435
11,854
4,543
311
5,812
6,042
28,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,781
Gold Earned
53,785
198
Minions Killed
143
0
Camps Cleared
0
1,499,029
Distance Traveled
1,159,094
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,164
744
24
2
0
173,449
6
L
Aphrodite
10,552
703
46
3
0
235,954
1
W
Sol
11,477
765
38
3
0
275,369
0
W
Ymir
11,856
790
24
2
0
258,943
0
W
Aphrodite
11,819
788
69
5
0
315,396
2
L
Nu Wa
10,927
728
16
1
0
243,357
0
W
Sun Wukong
10,956
730
44
3
0
318,885
1
W
Chaac
11,673
778
23
2
0
330,436
0
L
Jing Wei
10,920
728
33
2
0
247,727
0
L
Thoth
10,222
681
24
2
0
258,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role