Player Matchup

Zeus
Zeus
J_Rocwell
Zeus
Level 85
God Stats
5W - 0L
1,691 SR
Queue Stats
203W - 229L
1,448 Elo+
Party 1
Ymir
Ymir
StannDarshh
Ymir
Level 63
God Stats
23W - 31L
1,564 SR
Queue Stats
211W - 242L
1,458 Elo+
Party 1
Odin
Odin
TheFourTs
Odin
Level 28
God Stats
5W - 6L
1,477 SR
Queue Stats
45W - 43L
1,427 Elo+
Party 1
Izanami
Izanami
coopdaddy07
Izanami
Level 46
God Stats
4W - 3L
1,658 SR
Queue Stats
131W - 151L
1,431 Elo+
Party 1
Da Ji
Da Ji
papirrin_aczn
Da Ji
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 245L
1,406 Elo+
Solo
Team Averages
Level 54
1,578 SR
1,434 Elo+

VS

Team Averages
Level 58
1,440 SR
1,423 Elo+
Olorun
Olorun
BeaverWithExcel
Olorun
Level 3
God Stats
1W - 3L
1,362 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HotTomatoSoup4u
Ah Muzen Cab
Level 142
God Stats
13W - 19L
1,439 SR
Queue Stats
927W - 914L
1,465 Elo+
Party 2
Ganesha
Ganesha
MastaMatt-7
Ganesha
Level 49
God Stats
2W - 15L
1,254 SR
Queue Stats
153W - 175L
1,403 Elo+
Solo
Hun Batz
Hun Batz
PinkLettuce360
Hun Batz
Level 47
God Stats
5W - 4L
1,585 SR
Queue Stats
116W - 127L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
julianaskache131
Gilgamesh
Level 48
God Stats
13W - 13L
1,562 SR
Queue Stats
78W - 81L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
1 / 1 / 2
4,720
590
2,042
1,985
628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 0
4,342
543
2,086
3,817
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
9
4 / 0 / 0
5,709
714
3,106
3,803
1,137
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
coopdaddy07
Izanami
7
0 / 0 / 0
3,977
497
1,650
1,947
476
Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
5 / 0 / 1
5,653
707
4,414
4,689
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,433
554
1,917
5,384
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
HotTomatoSoup4u
Ah Muzen Cab
7
0 / 0 / 1
4,378
547
2,358
2,914
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
MastaMatt-7
Ganesha
5
0 / 0 / 1
4,127
516
778
3,207
1,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
6
0 / 1 / 0
4,089
511
947
4,463
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
5
0 / 4 / 0
3,746
468
1,491
5,062
1,377
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
10
Kills
1
1
Deaths
10
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Ah Muzen Cab
HotTomatoSoup4u
Ah Muzen Cab
0
0
1
0.5
W
Zeus
1
1
2
2
L
Ganesha
MastaMatt-7
Ganesha
0
0
1
0.5
L
Hun Batz
0
1
0
0
W
0
0
0
0
W
Odin
4
0
0
4
W
Izanami
coopdaddy07
Izanami
0
0
0
0
L
Gilgamesh
0
4
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,298
Damage
7,491
16,241
Taken
21,030
5,393
Mitigated
6,278
5,793
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,917
883
0
569
5,384
1,828
1,065
1,551
3,554
13,605
1,479
L
Ah Muzen Cab
HotTomatoSoup4u
Ah Muzen Cab
2,358
1,449
0
1,642
2,914
715
0
682
2,232
0
25,662
W
Zeus
2,042
615
0
293
1,985
628
0
717
1,268
15,828
0
L
Ganesha
MastaMatt-7
Ganesha
778
146
736
1,769
3,207
1,257
0
846
2,361
5,359
0
L
Hun Batz
947
459
0
1,410
4,463
1,101
0
690
3,693
0
16,241
W
2,086
1,010
0
1,141
3,817
1,617
0
652
3,165
11,740
0
W
Odin
3,106
1,261
0
995
3,803
1,137
631
0
3,803
0
21,406
W
Izanami
coopdaddy07
Izanami
1,650
1,320
0
423
1,947
476
0
65
1,882
0
22,031
L
Gilgamesh
1,491
359
0
1,061
5,062
1,377
0
0
5,062
0
10,407
W
4,414
1,169
0
2,941
4,689
1,535
0
978
3,711
0
28,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
20,773
241
Minions Killed
163
0
Camps Cleared
0
748,580
Distance Traveled
736,433
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,433
554
35
4
0
138,444
2
L
Ah Muzen Cab
4,378
547
67
8
0
147,415
1
W
Zeus
4,720
590
39
5
0
137,061
4
L
Ganesha
4,127
516
2
0
0
152,333
1
L
Hun Batz
4,089
511
39
5
0
178,239
1
W
Ymir
4,342
543
27
3
0
155,202
4
W
Odin
5,709
714
61
8
0
155,308
0
W
Izanami
3,977
497
53
7
0
121,860
1
L
Gilgamesh
3,746
468
20
3
0
120,002
0
W
Da Ji
5,653
707
61
8
0
179,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role