Player Matchup

Cliodhna
Cliodhna
ConnorTopShagger
Cliodhna
Level 132
God Stats
36W - 16L
1,570 SR
Queue Stats
699W - 530L
1,601 Elo+
Party 1
Jing Wei
Jing Wei
ManLikeMoe
Jing Wei
Level 160
God Stats
15W - 11L
1,649 SR
Queue Stats
672W - 590L
1,566 Elo+
Party 1
Janus
Janus
Perfect_Sapphire
Janus
Level 151
God Stats
0W - 2L
1,281 SR
Queue Stats
252W - 217L
1,577 Elo+
Party 1
Kuzenbo
Kuzenbo
Wolf58
Kuzenbo
Level 147
God Stats
7W - 10L
1,476 SR
Queue Stats
592W - 534L
1,541 Elo+
Party 1
Zeus
Zeus
chestbalanque
Zeus
Level 89
God Stats
0W - 1L
1,395 SR
Queue Stats
203W - 215L
1,601 Elo+
Party 1
Team Averages
Level 136
1,474 SR
1,577 Elo+

VS

Team Averages
Level 123
1,547 SR
1,554 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AdaptK1ng
Janus
Level 59
God Stats
2W - 3L
1,373 SR
Queue Stats
28W - 20L
1,594 Elo+
Solo
Geb
Geb
Licane
Geb
Level 156
God Stats
5W - 2L
1,706 SR
Queue Stats
230W - 203L
1,616 Elo+
Party 2
Bellona
Bellona
Poqie
Bellona
Level 135
God Stats
7W - 6L
1,655 SR
Queue Stats
283W - 239L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,098
675
9,023
8,732
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ManLikeMoe
Jing Wei
12
0 / 0 / 0
6,391
533
2,259
3,747
1,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 0
5,257
438
1,342
4,042
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Wolf58
Kuzenbo
8
0 / 2 / 0
5,529
461
3,467
10,260
8,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 0
5,201
433
1,414
5,866
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 4 / 2
6,533
544
3,912
6,520
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
 
Skadi
11
1 / 0 / 1
6,426
536
4,077
4,065
894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
AdaptK1ng
Janus
12
2 / 0 / 6
6,652
554
6,648
3,143
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Licane
Geb
11
1 / 0 / 4
6,173
514
2,356
7,200
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Poqie
Bellona
10
2 / 0 / 3
5,687
474
3,676
9,339
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
4
Kills
8
8
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
4
2
0.75
W
Skadi
 
Skadi
1
0
1
1.5
W
Janus
AdaptK1ng
Janus
2
0
6
5
L
4
1
0
4
W
Geb
Licane
Geb
1
0
4
3
L
Jing Wei
ManLikeMoe
Jing Wei
0
0
0
0
L
0
0
0
0
W
Bellona
Poqie
Bellona
2
0
3
3.5
L
Kuzenbo
Wolf58
Kuzenbo
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
20,669
32,647
Taken
30,267
18,316
Mitigated
16,170
11,846
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,912
698
0
2,059
6,520
3,465
0
223
5,781
3,214
24,729
W
Skadi
 
Skadi
4,077
1,934
0
2,175
4,065
894
0
354
3,662
0
41,311
W
Janus
AdaptK1ng
Janus
6,648
553
0
1,439
3,143
942
108
1,464
1,575
52,809
0
L
9,023
1,536
0
5,554
8,732
5,935
0
1,844
6,481
0
56,665
W
Geb
Licane
Geb
2,356
483
0
2,466
7,200
5,374
0
1,338
5,721
28,338
0
L
Jing Wei
ManLikeMoe
Jing Wei
2,259
1,376
0
1,722
3,747
1,013
0
0
3,747
0
39,069
L
1,342
63
0
1,445
4,042
929
0
636
3,366
27,279
0
W
Bellona
Poqie
Bellona
3,676
1,801
0
2,162
9,339
5,495
35
2,694
6,447
0
25,079
L
Kuzenbo
Wolf58
Kuzenbo
3,467
1,343
1,157
1,948
10,260
8,441
0
3,709
6,253
12,119
0
L
1,414
255
0
20
5,866
1,998
0
2,704
3,048
20,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
31,471
348
Minions Killed
390
0
Camps Cleared
0
1,091,037
Distance Traveled
1,266,314
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,533
544
58
5
0
243,061
3
W
Skadi
6,426
536
102
9
0
238,438
4
W
Janus
6,652
554
111
9
0
261,006
3
L
Cliodhna
8,098
675
142
12
0
254,852
2
W
Geb
6,173
514
72
6
0
263,910
5
L
Jing Wei
6,391
533
77
6
0
218,425
1
L
Janus
5,257
438
60
5
0
177,718
4
W
Bellona
5,687
474
47
4
0
259,899
0
L
Kuzenbo
5,529
461
21
2
0
227,534
4
L
Zeus
5,201
433
48
4
0
212,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role